Search found 4 matches
- Mon May 15, 2017 6:50 pm
- Forum: Mods
- Topic: [0.15] Folks Factorio Fabrications
- Replies: 85
- Views: 32828
Re: [0.15] Folks Factorio Fabrications
Alright, I can't see any way of accomplishing this without adding two new options then; "Home station" text box and "Automatically go home" checkbox (no passenger + 5s inactivity), and a keybinding to "go home", with or without passenger. That sounds good. I believe th...
- Sun May 14, 2017 4:51 pm
- Forum: Mods
- Topic: [0.15] Folks Factorio Fabrications
- Replies: 85
- Views: 32828
Re: [0.15] Folks Factorio Fabrications
Because i usually use the shuttle to transport some materials for me, so it should not drive away on its own. What if I add a single per-player runtime option; "Home station", that is a text field, and if it has a value set to something that matches a station, per-player, shuttle-enabled ...
- Sun May 14, 2017 4:50 pm
- Forum: Mods
- Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
- Replies: 321
- Views: 152647
Re: [MOD 0.15.x]Helmod: Assistant to plan its base.
Awesome mod. Thank you so much. Just now figuring it out and it is a godsend. No more alt-tabbing to 3 different sites because they all provide 33% of the functionality I need. Bug report: When I put nuclear energy turbine in for availability in the power tab, it still tries to use regular steam eng...
- Sat May 13, 2017 10:35 pm
- Forum: Mods
- Topic: [0.15] Folks Factorio Fabrications
- Replies: 85
- Views: 32828
Re: [0.15] Folks Factorio Fabrications
Feature request for shuttle trains: Configure a station/stations (with the same name) for trains to return to once the player has left the train. I imagine it would go something like this: - Call train to station - Get into shuttle - Choose destination - Ride to destination - Get out of shuttle - If...