Search found 201 matches
- Tue Apr 25, 2017 3:54 am
- Forum: Modding help
- Topic: PLEASE HELP ME! player.character
- Replies: 2
- Views: 1434
Re: PLEASE HELP ME! player.character
in pvp mode player dont have a character! lol thx)))
- Tue Apr 25, 2017 3:50 am
- Forum: Modding help
- Topic: PLEASE HELP ME! player.character
- Replies: 2
- Views: 1434
PLEASE HELP ME! player.character
Heelo! After update to 0.15.x i cant use command player.character Attemp to index field "character" (a nil value) character Type: Lua/Character The character controlled by this player. game.player.character.health = 50 local character = game.player.character -- store the pointer to the cha...
- Wed Oct 07, 2015 1:41 pm
- Forum: Mods
- Topic: Hardcorio:RPG Dev in progress
- Replies: 0
- Views: 3867
Hardcorio:RPG Dev in progress
reserved
- Wed Jul 29, 2015 9:37 pm
- Forum: Mods
- Topic: New Hardcorio for 0.12?
- Replies: 4
- Views: 7411
New Hardcorio for 0.12?
So... what do you think about Hardcorio 0.12 with new gameplay and new game goal?
- Mon Jul 13, 2015 11:16 am
- Forum: News
- Topic: Friday facts #94 - No 0.12 Release today
- Replies: 116
- Views: 74146
- Fri Jul 10, 2015 9:02 pm
- Forum: News
- Topic: Friday facts #94 - No 0.12 Release today
- Replies: 116
- Views: 74146
- Mon Jul 06, 2015 2:03 pm
- Forum: Mods
- Topic: Hardcorio from fans
- Replies: 31
- Views: 35772
Re: Hardcorio from fans
hydrogen can - max stack size 50
Re: Attacks
So do you have any tip on how to make the attacks from spawning the attacks from spawning inside my expansions wall???? use rocket turret defence of plasma turret defence to kill enemy eggs enemy wave = eggs -> group -> create units from eggs -> if eggs = 0 then group attack you weak point in the b...
Re: Attacks
Hardcorio full remake enemy AI and mechanics enemy attack, spawn, building new base, etc In hardcorio pollution turn off and you cant see pollution on the map Enemy agression and enemy base build time = DIFFICULT and max players on the map Now enemy dont attack in one place, enemy attack random weak...
- Thu Jul 02, 2015 5:44 pm
- Forum: Mods
- Topic: General Discussion
- Replies: 6
- Views: 8318
Re: General Discussion
My inventory early in the game 5-10 lines . The size of the inventory does not depend on the complexity of the game. He did neither of which is independent . Randomly , or I play with minimal inventory and suffer chest running from the chest or play with the usual - as lucky. Should it be or is it ...
Re: Errors
Version 2.2.8r for Factorio 0.11.18+ [ru] 1) "base-check" при резервировании места под базу не дает ставить рядом турели, если его разрушать скрипт (script\base-main.lua 4 строка) мгновенно ставит на это же место новый "base-check". Даже если построить впритык к зарезервированно...
- Sat Jun 20, 2015 8:51 pm
- Forum: Mods
- Topic: General Discussion
- Replies: 6
- Views: 8318
Re: General Discussion
http://i10.pixs.ru/storage/8/9/2/adjpg_9884617_17747892.jpg [ru] у этих бом есть лимит ? так как они стали уже почти без остановки лететь :lol: [en] these bombs there is a limit? as they have become almost non-stop flying https://forums.factorio.com/forum/viewtopic.php?f=77&t=12698#p87838 :roll...
Re: CHANGELOG
Version 2.2.8r for Factorio 0.11.18+ Fixed error https://forums.factorio.com/forum/memberlist.php?mode=viewprofile&u=6646 Added elerium extractor mining area Lower enemy bombs count Added elderit result count in recipe Clean dirty elerium Added count of power source Added result energy in fuson...
Re: CHANGELOG
Version 2.2.7r for Factorio 0.11.18+
Fixed error https://forums.factorio.com/forum/vie ... 912#p87424
Added elerium extractori mining speed
Fixed scourge stack on the enemy base
Fixed enemy group create on the player base
Fixed error https://forums.factorio.com/forum/vie ... 912#p87424
Added elerium extractori mining speed
Fixed scourge stack on the enemy base
Fixed enemy group create on the player base
Re: Errors
thx i fix it in new versionStrayder wrote:Version 2.2.6r for Factorio 0.11.18+
Error while running the event handler: __hardcorio__/script/enemy-AI.lua:59: Unknown entity name: scrg11
Error while running the event handler: __hardcorio__/script/enemy-AI.lua:59: Unknown entity name: scrg12
Re: Errors
red screen its a live support signalisator, you have low level of oxy,water or food
https://forums.factorio.com/forum/vie ... 77&t=12695
https://forums.factorio.com/forum/vie ... 77&t=12695
Re: CHANGELOG
Version 2.2.6r for Factorio 0.11.18+
Fixed https://forums.factorio.com/forum/vie ... 912#p86799
FIxed elerium extractor placeble grid
Fixed https://forums.factorio.com/forum/vie ... 912#p86799
FIxed elerium extractor placeble grid
Re: Error
Version 2.2.5r for Factorio 0.11.18+ Error while running the event handler: __hardcorio__/script/base-main.lua:203: LuaEntity API call when LuaEntity was invalid. Error while running the event handler: __hardcorio__/script/base-main.lua:212: Given entity doesn't exist anymore. big thx i fix it in n...
- Thu Jun 11, 2015 11:06 pm
- Forum: Mods
- Topic: Hardcorio NEWS
- Replies: 0
- Views: 3065
Hardcorio NEWS
[ru] Грядет 12 версия фактории, по этому поводу я готовлю глобальное обновление мода, сейчас по плану я хочу разделить мод на модули, а так же сделать интарактивные заставки Плановые изменения: улучшить ИИ врагов убрать все огнестрельное оружие и сделать место него энергетическое: (плазма, лазеры, и...
Re: CHANGELOG
Version 2.2.5r for Factorio 0.11.18+
Hot FIX non active enemy bases
Fixed group.lua:14 error
Hot FIX non active enemy bases
Fixed group.lua:14 error