Search found 678 matches
- Sat May 13, 2023 3:13 pm
- Forum: Not a bug
- Topic: [1.1.80] Underground belt bug with inserter control drops.
- Replies: 2
- Views: 150
Re: [1.1.80] Underground belt bug with inserter control drops.
vanilla behaviour:
- Fri May 05, 2023 5:43 pm
- Forum: Gameplay Help
- Topic: NO-PATH with multiple trains
- Replies: 8
- Views: 351
Re: NO-PATH with multiple trains
welcome:)
- Fri May 05, 2023 11:52 am
- Forum: Gameplay Help
- Topic: NO-PATH with multiple trains
- Replies: 8
- Views: 351
Re: NO-PATH with multiple trains
First: As long as you do not see the no path appear above the train, it doesn't count:) Second:. your use of chain signals causes the very brief no path. Change all chains to rails, and the no path disappears. the trains seem to work like you intend. Proof: 0eNqtnNlu8kgQhV9l5GuI3Ls7F/MiowgRcP7fGmIj2...
- Thu Apr 27, 2023 12:11 am
- Forum: Energy Production
- Topic: Extensible 5,494.08 GW Nuclear Power Plant with Steam production
- Replies: 34
- Views: 1713
Re: Extensible 5,494.08 GW Nuclear Power Plant with Steam production
I want to make a smart version too, so might as well limit fuel intake in this one as the "base" concept for that.
- Wed Apr 26, 2023 4:44 pm
- Forum: Energy Production
- Topic: Extensible 5,494.08 GW Nuclear Power Plant with Steam production
- Replies: 34
- Views: 1713
Re: Extensible 5,494.08 GW Nuclear Power Plant with Steam production
I am working on something like this atm. Here is what I have: a very simple extensible power plant. First segment (start) is a 480 MW (4 reactors) build. you add 360MW (2 reactors) with every extension. (the blueprint is in testing mode. you need editor extensions and magic lamp mods) My design cons...
- Fri Apr 21, 2023 2:13 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: UPS Optimization - the full belt myth
- Replies: 26
- Views: 1334
Re: UPS Optimization - the full belt myth
that is a good idea, mrvn. But this topic is about full blue belts vs partially filled blue belts. So far, partially filled belts are lighter on ups load in my tests.
- Thu Apr 20, 2023 9:22 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: UPS Optimization - the full belt myth
- Replies: 26
- Views: 1334
Re: UPS Optimization - the full belt myth
partial belts are faster:)
I did the same test with straight belts, Ill post it tomorrow. same results: full belts are worse for UPS...
I did the same test with straight belts, Ill post it tomorrow. same results: full belts are worse for UPS...
- Thu Apr 20, 2023 6:02 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: UPS Optimization - the full belt myth
- Replies: 26
- Views: 1334
Re: UPS Optimization - the full belt myth
Hello Belter:) To go back to the topic: I downloaded your saves from factoriobox. There were mods active, so I made my own. I made a belt loop from 2k belts, and copied it 1000 times(so 1001 loops) It is surprisingly difficult to fill a belt without some inequalities. if anyone got a good system, pl...
- Mon Apr 03, 2023 2:46 pm
- Forum: Gameplay Help
- Topic: Tried and tested *input* belt balancers
- Replies: 24
- Views: 1182
Re: Tried and tested *input* belt balancers
You are correct, the "last grab inbalance" is not solved by this system.
hm. would setting max stacksize 10 om the inserters not solve that?
hm. would setting max stacksize 10 om the inserters not solve that?
- Mon Apr 03, 2023 1:13 pm
- Forum: Gameplay Help
- Topic: Tried and tested *input* belt balancers
- Replies: 24
- Views: 1182
Re: Tried and tested *input* belt balancers
Putin's chest (factorio reddit) has made a simple solution lane balance first, then belt balance later.
Works for all belt types.
thoughts?
Works for all belt types.
thoughts?
- Fri Mar 24, 2023 1:01 pm
- Forum: Gameplay Help
- Topic: Fluid system: only 1st Storage Tank is filled to 25k and only with a pump
- Replies: 47
- Views: 1533
Re: Fluid system: only 1st Storage Tank is filled to 25k and only with a pump
oos:) I forgot to put in the proper number of turbines. thanks, pi
- Fri Mar 24, 2023 10:54 am
- Forum: Gameplay Help
- Topic: Fluid system: only 1st Storage Tank is filled to 25k and only with a pump
- Replies: 47
- Views: 1533
Re: Fluid system: only 1st Storage Tank is filled to 25k and only with a pump
concept compact setup (editor + editor extentions test setup) 0eNrNnVtzE8kShP+Lnm2i7xfe91ecIAjZHowibNmhy1l8CP/3MxILSIGSymzvA/vCAuab6pmqnktldn9d3Dzsp+fNar1bvP+6WN0+rbeL9//5utiu7tfLh8Of7V6ep8X7xWo3PS6uFuvl4+F32920fLze7Tc3q/W0eL1arNZ305fFe//64WoxrXer3Wr6Bjr+5uXjev94M23mH/iBmKbr1frTaj3/7fXnabm7fl7NB7paP...
- Fri Mar 24, 2023 9:07 am
- Forum: Gameplay Help
- Topic: Fluid system: only 1st Storage Tank is filled to 25k and only with a pump
- Replies: 47
- Views: 1533
Re: Fluid system: only 1st Storage Tank is filled to 25k and only with a pump
20 turbines produce 2060 fluid/s to sustain that flow you need to limit your pipe segment count to 3. this doesn't work with a line of 20 HE's.
the throughput table and some other details are here:
https://wiki.factorio.com/Fluid_system
the throughput table and some other details are here:
https://wiki.factorio.com/Fluid_system
- Fri Mar 24, 2023 9:02 am
- Forum: Gameplay Help
- Topic: Fluid system: only 1st Storage Tank is filled to 25k and only with a pump
- Replies: 47
- Views: 1533
Re: Fluid system: only 1st Storage Tank is filled to 25k and only with a pump
Here is an in depth explanation of the fluid system (this is how it still works.)
https://web.archive.org/web/20171227174 ... 18&t=19851
https://web.archive.org/web/20171227174 ... 18&t=19851
- Sun Mar 12, 2023 10:57 am
- Forum: Gameplay Help
- Topic: Min / Max Combinator circuit help
- Replies: 13
- Views: 14456
Re: Min / Max Combinator circuit help
what is the difference with this one?
https://factoriobin.com/post/2blkEgmK
https://factoriobin.com/post/2blkEgmK
- Wed Mar 08, 2023 11:02 am
- Forum: General discussion
- Topic: Finding balance: a guide to belt balancers
- Replies: 10
- Views: 44553
Re: Finding balance: a guide to belt balancers
there are better solutions, it came up on discord recently:
- Wed Mar 08, 2023 10:52 am
- Forum: Questions, reviews and ratings
- Topic: Which mods for compact/clean builds?
- Replies: 2
- Views: 289
Re: Which mods for compact/clean builds?
Miniloaders: The in-built loaders in factorio now support loading/unloading trains, and are a lighter load on UPS. I suggest using aai loaders, or optera's loader redux as replacement LTN: there is a new train,manager, worth a check: Cybersyn. https://mods.factorio.com/mod/cybersyn To check your bui...
- Sat Feb 25, 2023 10:11 am
- Forum: Gameplay Help
- Topic: Why train chooses long distance?
- Replies: 7
- Views: 502
Re: Why train chooses long distance?
And: pathfinding happens when a train wants to leave its station, not in real time, unless there is a repath condition.
- Tue Feb 21, 2023 12:34 pm
- Forum: Gameplay Help
- Topic: Tried and tested *input* belt balancers
- Replies: 24
- Views: 1182
- Tue Feb 21, 2023 11:40 am
- Forum: Gameplay Help
- Topic: Tried and tested *input* belt balancers
- Replies: 24
- Views: 1182
Re: Tried and tested *input* belt balancers
Input balanced is per definition input lane balanced, since the lanes can be independently consumed downstream, and you want to consume the input lanes evenly.
And I agree, TU is overkill in most situations.
And I agree, TU is overkill in most situations.