Search found 3 matches
- Sat May 27, 2017 7:55 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 614191
Re: [MOD 0.14] AAI Programmable Vehicles
Below is a Efficient AAI Circuit for Sending Miners to Particular zones, unlike every other AAI circuit i have seen it uses the unit data to store information rather than constant combinators. All you need to do is to set the Unit Data of the Miner to contain any zone and it will go to the specified ...
- Tue May 23, 2017 10:23 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Vehicles: Hauler
- Replies: 32
- Views: 24151
Re: [MOD 0.14] AAI Vehicles: Hauler
hi earendel in the description of the mod on the portal the description appears to be copied from the miner rather than the description of the hauler.
- Tue May 16, 2017 3:20 am
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Vehicles
- Replies: 877
- Views: 614191
Re: [MOD 0.14] AAI Programmable Vehicles
This mod is still amazing, even if for my purposes it's not really worth much. Oh to have a non-biter pathfinding......
One solution I thought of was to make the miner/haulers able to eat trees. If they could, I could just order them in straight lines to/from resources, in theory... I'd just have ...
One solution I thought of was to make the miner/haulers able to eat trees. If they could, I could just order them in straight lines to/from resources, in theory... I'd just have ...