Search found 3 matches

by blameTheSun
Sat May 13, 2017 8:05 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)
Replies: 7
Views: 2846

Re: [0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)

Unfortunately no, I made copies of the save files only, but not blueprint-storage.dat.

Will make copy of entire roaming/Factorio folder next time, if it happens again.
by blameTheSun
Sat May 13, 2017 7:18 am
Forum: Resolved Problems and Bugs
Topic: [0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)
Replies: 7
Views: 2846

[0.15.10] Crash when loading a game (BlueprintShelf::appendShelfData)

Game crashes when loading a save. I'm able to load the save on one of my other machines (call it B), but not on the original one (call it A). I was playing the game mostly on machine A, with no mods enabled (although with "creative mode" mod installed but not enabled on machine A) and with...
by blameTheSun
Tue May 09, 2017 6:18 am
Forum: General discussion
Topic: Re-Enable Achievements...
Replies: 106
Views: 149569

Re: Re-Enable Achievements...

I've confirmed that changing the value from 01 to 00 still works on 0.15.9. If you have trouble finding the correct byte, here's what worked for me. https://i.imgur.com/si92mfZ.png On 2 save files, that I tested it, the 01 byte that denotes disabled achievements, was at 49 (in hex) length starting f...

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