I stretched the beacon version a little too far. Easy fix. (I've never used this beaconed blueprint, I built it just now to prove if it really was that easy to modify it for beacons and it was.)
0eNrdmm1vmzAQx7/K5Ncw4Ucg0j7JNFUkcVOrBJiBqlWV7z6TpE26mOzsmyqlUqUmAd/P54e7 ...
Search found 4 matches
- Mon Mar 16, 2026 12:14 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Smallest possible Kovarex?
- Replies: 2
- Views: 52
- Mon Mar 16, 2026 12:01 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Smallest possible Kovarex?
- Replies: 2
- Views: 52
Smallest possible Kovarex?
I came up with this design a few years ago and I have been using it ever since. It's time to share with whoever wants it. I think it might be a contender for the smallest possible kovarex design. Feed both kinds of uranium in on the left and your extra 235 comes out on the right. A benefit of this ...
- Mon May 08, 2017 8:47 pm
- Forum: Technical Help
- Topic: train tutorials?
- Replies: 1
- Views: 1015
train tutorials?
I have been offered to play the new train tutorials twice while playing. However, both times I was busy playing and didn't want to stop to play a tutorial.
I have hunted through all the menus. How do I run one of the train tutorials on demand?
I have hunted through all the menus. How do I run one of the train tutorials on demand?
- Mon May 08, 2017 8:36 pm
- Forum: Implemented Suggestions
- Topic: Indicate techs with unavailable science packs
- Replies: 7
- Views: 4488
Tech Tree
Some may disagree, but I think it's a bug that clicking on a required science kit in the tech tree doesn't take you to the technology that unlocks that science.
For example, say I'm looking at Power Armor MK2 and one of it's required science is "High Tech". I click on that and nothing happens. I ...
For example, say I'm looking at Power Armor MK2 and one of it's required science is "High Tech". I click on that and nothing happens. I ...