Search found 3 matches
- Sat May 13, 2017 2:12 am
- Forum: Gameplay Help
- Topic: A better way - Factorio Clock
- Replies: 3
- Views: 2365
Re: A better way - Factorio Clock
Omigosh! I was outputting on the green (trying to isolate the signal) when it was input on the green. Outputting on the red did the trick. Thanks a ton!
- Sat May 13, 2017 1:05 am
- Forum: Gameplay Help
- Topic: A better way - Factorio Clock
- Replies: 3
- Views: 2365
A better way - Factorio Clock
Hello (Version 15.9) and thanks for reading.
We're currently working on this plan to do a rocket every 10 minutes this go round. I thought it'd be fun to have a 10 minute clock.
Now, the one I built WORKS... but I don't like my method for tracking the Minute and 10's of Minutes.
http://i.imgur ...
We're currently working on this plan to do a rocket every 10 minutes this go round. I thought it'd be fun to have a 10 minute clock.
Now, the one I built WORKS... but I don't like my method for tracking the Minute and 10's of Minutes.
http://i.imgur ...
- Sun May 07, 2017 2:55 pm
- Forum: Combinator Creations
- Topic: Kovarex Combinator Setup
- Replies: 1
- Views: 2457
Kovarex Combinator Setup
Just a compact option for the Kovarex setup.
Layout
http://i.imgur.com/Wh5wJcF.png
This automatically pulls the extra 235 and double 238 and places them into active provider chests.
Breakdown
This combinator is reading the 235 as it comes off the belt. It resets at 41, using the Red ...
Layout
http://i.imgur.com/Wh5wJcF.png
This automatically pulls the extra 235 and double 238 and places them into active provider chests.
Breakdown
This combinator is reading the 235 as it comes off the belt. It resets at 41, using the Red ...