Search found 768 matches

by ickputzdirwech
Fri Jun 21, 2024 12:45 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 460
Views: 62596

Re: Friday Facts #416 - Fluids 2.0

I would suggest that the “output” of a pipe section (aka what a machine can draw from it) shouldn’t only scale by its fill level but also the number of pipes the section consists of (maybe with a threshold and bigger increments). This would somewhat limit the “throughput” of a pipe system and theref...
by ickputzdirwech
Wed Jan 31, 2024 6:47 pm
Forum: General discussion
Topic: Tooltip overflow
Replies: 2
Views: 614

Re: Tooltip overflow

Did you try changing the UI scale (settings -> interface -> UI scale -> custom) or dragging the recipes GUI to the top of the screen? Also I'd say the mods an item comes from isn't really necessary unless you want to debug something and then you should rather use the prototype explorer (ctrl+shift+e...
by ickputzdirwech
Sat Nov 11, 2023 7:25 am
Forum: Implemented in 2.0
Topic: MAX/MIN functions
Replies: 3
Views: 1003

Re: MAX/MIN functions

[Ick] Moved to Implemented in 2.0
by ickputzdirwech
Fri Nov 03, 2023 1:12 pm
Forum: Implemented in 2.0
Topic: Free cables/wires (Poles contain all)
Replies: 34
Views: 26813

Re: Free cables/wires (Poles contain all)

[ick] Moved to Implemented in 2.0

See https://factorio.com/blog/post/fff-379
by ickputzdirwech
Fri Nov 03, 2023 1:08 pm
Forum: Implemented in 2.0
Topic: bridge
Replies: 2
Views: 1765

Re: bridge

[ick] Moved to Implemented in 2.0

See https://factorio.com/blog/post/fff-378
by ickputzdirwech
Fri Nov 03, 2023 1:07 pm
Forum: Implemented in 2.0
Topic: bridgs for train?
Replies: 4
Views: 1704

Re: bridgs for train?

[ick] Moved to Implemented in 2.0

See https://factorio.com/blog/post/fff-378
by ickputzdirwech
Fri Nov 03, 2023 12:59 pm
Forum: Implemented in 2.0
Topic: Deconstruct landfill
Replies: 24
Views: 14040

Re: Deconstruct landfill

[ick] Moved to Implemented in 2.0

See https://factorio.com/blog/post/fff-383
by ickputzdirwech
Fri Nov 03, 2023 12:58 pm
Forum: Implemented in 2.0
Topic: Fix Landfill Blueprinting
Replies: 23
Views: 7158

Re: Fix Landfill Blueprinting

[ick] Moved to Implemented in 2.0

See https://factorio.com/blog/post/fff-380
by ickputzdirwech
Fri Nov 03, 2023 12:48 pm
Forum: Implemented in 2.0
Topic: Tunnel or bridges for trains
Replies: 113
Views: 49593

Re: Tunnel or bridges for trains

[ick] Moved to Implemented in 2.0

See https://factorio.com/blog/post/fff-378
by ickputzdirwech
Sun Oct 22, 2023 8:15 pm
Forum: Ideas and Suggestions
Topic: Suggestions for the expansion.
Replies: 32
Views: 3819

Re: Suggestions for the expansion.

Could we all try to make friendly (!) and helpful (for example by providing detailed reproduction steps) comments instead of pretty much harassing people over this small matter? Thank you! :) What came to mind when I read Saphiras comment was the different behaviour of the "shoot enemy" an...
by ickputzdirwech
Sat Oct 14, 2023 7:44 am
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 183
Views: 39728

Re: Friday Facts #380 - Remote view

-scv- wrote:
Fri Oct 13, 2023 10:07 pm
add work indicator
IMG_0442.png
IMG_0442.png (256.8 KiB) Viewed 2802 times
This doesn’t look that bad actually. It’s not clear to me what electric current is used in Factorio but if we assume it’s the irl way more common AC, the working indicator you suggest could actually be a power inverter.
by ickputzdirwech
Fri Oct 13, 2023 9:02 pm
Forum: Implemented in 2.0
Topic: Redo functionality
Replies: 51
Views: 19046

Re: Redo functionality

[Ick] Merged into older thread with same suggestion.
by ickputzdirwech
Fri Oct 13, 2023 3:55 pm
Forum: News
Topic: Friday Facts #380 - Remote view
Replies: 183
Views: 39728

Re: Friday Facts #380 - Remote view

Awesome QoL changes! And quite a lot of easter eggs in this weeks FFF:

There seems to be a new ore in the game, some kind of antenna and a second type of cliffs.

Screenshot 2023-10-13 175102.png
Screenshot 2023-10-13 175102.png (543.09 KiB) Viewed 3078 times
by ickputzdirwech
Mon Oct 09, 2023 5:00 pm
Forum: Wiki Talk
Topic: Delete archived wiki items
Replies: 8
Views: 1461

Re: Delete archived wiki items

Another issue that I neglected to mention is that sometimes people miss the "Archived" box on the page and assume the page is talking about current page content. But likely this issue can already be reduced by removing the pages from the default search. I agree with your last point there....

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