Search found 767 matches
- Sat Dec 04, 2021 12:23 pm
- Forum: Implemented Suggestions
- Topic: Making Rockets Useful
- Replies: 4
- Views: 2536
Re: Making Rockets Useful
[ick] Moved to implemented. Not in the way suggested here, but rockets are useful now.
- Sat Dec 04, 2021 12:20 pm
- Forum: Ideas and Suggestions
- Topic: Blueprint Edit - Ability to Zoom In/Out
- Replies: 50
- Views: 19874
Re: Blueprint Edit - Ability to Zoom In/Out
[ick] Merged two threads about zooming in the blueprint editing window.
- Sat Dec 04, 2021 9:45 am
- Forum: Ideas and Suggestions
- Topic: Overlapping info boxes
- Replies: 6
- Views: 1637
Re: Overlapping info boxes
[ick] Merged two topics about the right side info box overflowing of screen.
- Sat Dec 04, 2021 9:30 am
- Forum: Minor issues
- Topic: [1.1.48] Can't ctrl-click items out of a spidertron
- Replies: 1
- Views: 1261
[1.1.48] Can't ctrl-click items out of a spidertron
With every entity I know of, including all other vehicles like cars, you can ctrl-click on it (without opening it first!) in order to take out all the items from the main inventory. This doesn't work for spidertrons.
- Sat Dec 04, 2021 9:23 am
- Forum: Implemented Suggestions
- Topic: Global blacklist
- Replies: 11
- Views: 5250
Re: Global blacklist
[ick] Moved to implemented. See 100027 . Added auth server bans feature for multiplayer games. When enabled this will inform the Factorio.com authentication server of ban and unban commands issued in multiplayer sessions. Designed to combat griefers in multiplayer games, it will also query the auth...
- Sat Dec 04, 2021 9:16 am
- Forum: Ideas and Suggestions
- Topic: Stacksize in tooltip
- Replies: 15
- Views: 3687
Re: Stacksize in tooltip
[ick] Merged two topics about showing stacksizes in tooltips.
Edit: three
Edit: three
- Fri Dec 03, 2021 2:59 pm
- Forum: Outdated/Not implemented
- Topic: Enhancements for blueprint book interface
- Replies: 1
- Views: 1297
Re: Enhancements for blueprint book interface
[ick] Moved to Outdated/Not implemented. How blueprints and especially the blueprint library works has changed too much since this post.
- Fri Dec 03, 2021 2:52 pm
- Forum: Implemented Suggestions
- Topic: [0.15] Allow selecting blueprints from books with mouse
- Replies: 9
- Views: 3985
Re: [0.15] Allow selecting blueprints from books with mouse
[ick] Moved to implemented. You can now shift+scroll while the blueprint book GUI is open in order to select the active blueprint. Also if you take a blueprint by pressing left-click, pressing Q puts the blueprint back in the blueprint book again.
- Fri Dec 03, 2021 2:48 pm
- Forum: Ideas and Suggestions
- Topic: insert overflow parts into chest
- Replies: 33
- Views: 7200
Re: insert overflow parts into chest
[ick] Merged two topics about removing armor resulting in item spill.
- Fri Dec 03, 2021 11:45 am
- Forum: Ideas and Suggestions
- Topic: Show vehicle color on map
- Replies: 17
- Views: 3782
Re: Show vehicle color on map
[ick] Merged five topics about showing the colors of vehicles on maps.
- Fri Dec 03, 2021 11:32 am
- Forum: Ideas and Suggestions
- Topic: Allow Inserters to take fuel from trains again
- Replies: 50
- Views: 12638
Re: Allow Inserters to take fuel from trains again
[ick] Merged three topics about enabling inserters to remove fuel from locomotives.
- Fri Dec 03, 2021 11:19 am
- Forum: Ideas and Suggestions
- Topic: Different colors on different electric networks
- Replies: 24
- Views: 5618
Re: Different colors on different electric networks
[ick] Merged three topics about different map colors for disconnected power grids.
- Fri Dec 03, 2021 11:11 am
- Forum: Ideas and Suggestions
- Topic: Train wagons carrying one item button
- Replies: 74
- Views: 20333
Re: Drag to select multiple storage filters
[ick] Merged seven (!) topics about drag copying inventory filters.
- Fri Dec 03, 2021 10:53 am
- Forum: Outdated/Not implemented
- Topic: Short Handed Inserter
- Replies: 11
- Views: 3990
Re: Short Handed Inserter
[ick] Merged two topics about short handed inserters and moved it to Outdated/Not implemented. See 16856 for example.
- Fri Dec 03, 2021 10:40 am
- Forum: Implemented Suggestions
- Topic: [15.x][annoyance] no "private" blueprint-storage.
- Replies: 3
- Views: 1734
Re: [15.x][annoyance] no "private" blueprint-storage.
[ick] Moved to implemeted. The blueprint library is now split into "My blueprints" and "Game blueprints".
- Fri Dec 03, 2021 10:37 am
- Forum: Implemented Suggestions
- Topic: Rename "vehicle acceleration" in fuel tooltips
- Replies: 6
- Views: 2231
Re: Rename "vehicle acceleration" in fuel tooltips
[ick] Moved to implemented. The tooltip now also states the "Vehicle to speed"
- Fri Dec 03, 2021 10:17 am
- Forum: Implemented Suggestions
- Topic: Another state for Train Stops: Closed
- Replies: 2
- Views: 1707
Re: Another state for Train Stops: Closed
[ick] Moved to implemeted. This should be doable with the train limit.
- Fri Dec 03, 2021 10:08 am
- Forum: Outdated/Not implemented
- Topic: Change wording in deconstruction planner
- Replies: 7
- Views: 2820
Re: Change wording in deconstruction planner
[ick] moved to Outdated/Not implemented. See 70233
- Fri Dec 03, 2021 10:05 am
- Forum: Outdated/Not implemented
- Topic: Name of the new logistic chests: Buffer, or Cache?
- Replies: 2
- Views: 1381
Re: Name of the new logistic chests: Buffer, or Cache?
[ick] Moved to Outdated/Not implemented. Afaik the devs have refused to rename anything at this point.
- Mon Nov 22, 2021 5:52 pm
- Forum: Mod portal Discussion
- Topic: Reducing the number of categories
- Replies: 19
- Views: 5312
Re: Reducing the number of categories
I think this is a good idea and the categories make sense to me. Imo the biggest issue with the current system is that you can't add more than one category. I would suggest that tags get added. They could be things like trains, oil, weapons, mining etc (the categories you want to get rid of basicall...