Search found 79 matches
- Sun Jul 12, 2020 8:27 pm
- Forum: Mods
- Topic: [0.16] Space Extension Mod (SpaceX)
- Replies: 109
- Views: 96929
Re: [0.16] Space Extension Mod (SpaceX)
SpaceX is nice addon but I think it needs more goals. Lot more. Many of items was quite simple so that they need only few items. I like to see items what need lot of different kind items. One way you can get some of this is by adding CoppermineBobModuleRebalancing , which increases the quantity and...
- Mon Apr 06, 2020 3:46 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1358807
- Mon Apr 06, 2020 12:27 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1358807
- Wed Mar 18, 2020 9:22 pm
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
What is it really used for? 1.5.12
- Fix crash when search term involves parentheses.
- Wed Mar 18, 2020 12:39 am
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
What is it really used for? 1.5.11
- Fix crash related to small_slot_button style.
- Mon Mar 09, 2020 12:11 pm
- Forum: Implemented mod requests
- Topic: LuaPlayer.translate( LocalisedString ), LuaPlayer.locale
- Replies: 42
- Views: 16505
Re: LuaPlayer.translate( LocalisedString ), LuaPlayer.locale
I did indeed have some reports of multiplayer issues with requesting all the translations at once. So in WIIRUF version 1.5.6 I throttled the requests to 100 at a time (that is, 100 per keypress in the search box) and that seems to have resolved the issue . It does mean that the very first time any ...
- Mon Mar 09, 2020 12:04 pm
- Forum: Bob's mods
- Topic: [0.18.x] Coppermine's Bob's module rebalancing
- Replies: 7
- Views: 5960
Re: [0.18.x] Coppermine's Bob's module rebalancing
This has been updated to Factorio 0.18 (back in January).
I've also just released a minor update to improve compatibility with the CircuitProcessing and module-requestor mods.
I've also just released a minor update to improve compatibility with the CircuitProcessing and module-requestor mods.
- Tue Feb 25, 2020 12:28 pm
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
What is it really used for? 1.5.9
- Avoid crash on duplicate mining fluid name.
What is it really used for? 1.5.10
- Offer interface for other mods to open WIIRUF window.
- Mon Feb 24, 2020 1:01 am
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
What is it really used for? 1.5.8
- Show fluid used to mine ore in Mined from pane.
- Have more consistent vertical alignment of text.
- Wed Feb 19, 2020 10:29 am
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
hello coppermine I mean you must add more control on the response of tranlation request some time the key is nil (it was the last bug of TwentyEighty) local key = event.localised_string[1] or event.localised_string translations[key] = event.result https://github.com/Helfima/helmod/blob/master/data/...
- Sun Feb 16, 2020 2:24 pm
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
I'm still looking for feedback on whether 1.5.6 fixed the problem of being kicked in multiplayer that some people were experiencing. Do let me know if that's still an issue.
- Sun Feb 16, 2020 2:23 pm
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
What is it really used for? 1.5.7
- Avoid crash on unexpected translation response.
- Avoid horizontal scrollbar in recipe pane.
- Sun Feb 16, 2020 2:22 pm
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
I can see how Helmod might have led to that, and I think I've fixed it in 1.5.7.
- Thu Feb 13, 2020 12:32 pm
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
What is it really used for? 1.5.5 Avoid crash on closing minimized panel. Rate-limit translation requests. TwentyEighty: This should fix the crash you reported. kingarthur: I've limited the translation requests (rather crudely) to 100 per keypress (a heavily modded game has >1000 things to translat...
- Thu Feb 13, 2020 2:06 am
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
I also get disconnected anytime I search anything in multiplayer. As soon as I get 2 letters into the box and it starts I can no longer move and are a short time it tells me I've disconnected from the server. Interesting. Curious that some people have no problems, but your problems are so serious. ...
- Sat Feb 01, 2020 10:19 am
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
hey so ive been using the newest version of wiiruf and noticed its very off center even on this smallish monitor i use. if instead of setting the location of the gui you use main_frame.force_auto_center() it forces it to the center of the screen or at least a lot closer to where the old version was...
- Sat Feb 01, 2020 10:17 am
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
What is it really used for? 1.5.5
- Avoid crash when attempting to translate unlocalized strings.
- Fri Jan 31, 2020 11:51 am
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
Has anyone tried 1.5.3+ in a multiplayer game yet? I'm curious to know whether the new search feature causes any performance problems. It would probably only happen the first time any player performs a search.
- Fri Jan 31, 2020 11:49 am
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
What is it really used for? 1.5.4
- Window is now draggable.
- Slightly faster translation implementation.
- Handle recipes with multiple unlocking techs better.
- Tue Jan 28, 2020 1:47 am
- Forum: Mods
- Topic: [0.14] What is it used for?
- Replies: 137
- Views: 55953
Re: [0.14] What is it used for?
If I may also make a feature request? Please look into making the dialog float. As it currently stands, it is center screen and cannot be moved out of the way and still refer to while planning layouts. I wasn't even aware that this was possible, but I see Helmod does it. Thanks for making me aware....