Search found 5 matches

by rinaf
Thu Jul 30, 2015 10:19 pm
Forum: Mods
Topic: [MOD 0.12.0+] Greenhouses 0.1.0
Replies: 46
Views: 47419

Re: [0.12.x+] Greenhouses 0.1.0

i like your mod, i am using it for some hours now and i like it a lot more than treefarm. but could you do an advanced version of it with module slots? :)
by rinaf
Mon Jul 27, 2015 7:59 pm
Forum: Mods
Topic: [MOD 0.12.12+] Pocket Bots Start v1.0.4
Replies: 27
Views: 56017

Re: [MOD 0.12.x] Pocket Bots Start v1.0.1

i just started testing it and im a bit annoyed to be forced to mine 4 iron without a pickaxe :/
by rinaf
Tue Jul 21, 2015 7:08 pm
Forum: Bob's mods
Topic: Bob mods for 0.12 General Topic.
Replies: 409
Views: 196301

Re: Bob mods for 0.12

If you haven't already found the solar panel thing, it is this: energy_source = { type = "electric", usage_priority = "solar" }, Tested by updating it on your solar panels, and they then work. Thank you! fixed it for me too and now i can actually use the 1k large solar panels i ...
by rinaf
Tue Jul 21, 2015 2:54 pm
Forum: Bob's mods
Topic: Bob mods for 0.12 General Topic.
Replies: 409
Views: 196301

Re: Bob mods for 0.12

Ty for the sneaky 0.12 release. :)

I downloaded the most recent dropbox version but the Solar Panels implemented by your mods seem to not give power to my power network. :(

screen
by rinaf
Mon Nov 03, 2014 11:35 pm
Forum: Resolved Problems and Bugs
Topic: [0.11.1] 3 Player MP desyncs + Crashes
Replies: 1
Views: 1404

[0.11.1] 3 Player MP desyncs + Crashes

Hey, i dont know if there is any way of getting good logs after a CTD or desync but we found several issues that maybe help other players to make life easier when playing with 3 Players. Our Setup is one Windows 7 (64bit) as Host with "Player 2" Windows 7 (64bit) and "Player 3" M...

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