Search found 3 matches
- Sat May 06, 2017 12:46 am
- Forum: News
- Topic: Friday Facts #189 - Specifying the 1.0
- Replies: 169
- Views: 82493
Re: Friday Facts #189 - Specifying the 1.0
How can I flag a station as a supply stop if it's missing resources based on filter inserters connected to the logistics network at the outpost. I have the inserters unloading from the train to passive providers if a quantity of an item is less then a value I set on the inserter. Can I reuse this l...
- Fri May 05, 2017 11:17 pm
- Forum: News
- Topic: Friday Facts #189 - Specifying the 1.0
- Replies: 169
- Views: 82493
Re: Friday Facts #189 - Specifying the 1.0
Sorry for the confusion I was trying to summarize a previous suggestion I made (https://forums.factorio.com/viewtopic.php?f=6&t=38496). This feature is not in the game now and running cables for distant outposts is a chore and would make this more difficult. Basically what this boils down to is...
- Fri May 05, 2017 9:45 pm
- Forum: News
- Topic: Friday Facts #189 - Specifying the 1.0
- Replies: 169
- Views: 82493
Re: Friday Facts #189 - Specifying the 1.0
3) improved train management like what many mods try to do but can't do properly because it's not built into the game. It would also be nice to be able to label trains with say "iron loading" and "iron unloading", then group iron loading and pax and supply stops into a station a...