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by yakcyll
Sun Nov 02, 2014 5:35 pm
Forum: Resolved Problems and Bugs
Topic: Deconstruction of damaged stone walls causes crash on Linux
Replies: 1
Views: 967

Deconstruction of damaged stone walls causes crash on Linux

I hope that this subforum is supposed to work like an issue tracker, otherwise sorry for posting every reproducible crash!

Version: 0.11.1
Description: if you attempt to deconstruct (with RMB) a damaged stone wall, other clients crash. If you try to save the game afterwards (as host) and repair ...
by yakcyll
Sun Nov 02, 2014 12:22 pm
Forum: Resolved Problems and Bugs
Topic: [cube] Malformed UDP packets cause server crash on Windows
Replies: 1
Views: 1114

[cube] Malformed UDP packets cause server crash on Windows

Just a quickie I found when I tried to get my friend to connect to me behind NAT: if you send a (presumably) malformed UDP packet to the server, it crashes on Windows.

Version: 0.11.1
Reproduction: just do a nmap -sU -p<server_port> <server_ip>.
Result: Factorio.exe has stopped working. (0x40000015 ...

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