Search found 5 matches
- Fri Sep 08, 2023 8:50 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 196548
Re: Friday Facts #375 - Quality
One more commentary on people complaining about "cost of quality item". I don't think it's designed to mass-produce legendary items from scratch. Of course if you look at the cost/efficiency of legendary inserter against base quality inserter, then it is likely that even with maxed recycli...
- Fri Sep 08, 2023 7:39 pm
- Forum: News
- Topic: Friday Facts #375 - Quality
- Replies: 838
- Views: 196548
Re: Friday Facts #375 - Quality
I actually love the quality feature and it's non-intrusive design. Unless you are a completionist and need full-legendary megafactory, or someone with any amount of OCD and uneven production or part performance ticks you off (The entire quality feature can be completely bypassed) then I think this i...
- Fri Aug 16, 2019 4:38 pm
- Forum: News
- Topic: Friday Facts #308 - Not stable quite yet
- Replies: 29
- Views: 18091
Re: Friday Facts #308 - Not stable quite yet
Suggestion: Add higher tier "Boskid repair pack" with greater capacity and possibly faster repair speed.
- Fri Dec 28, 2018 4:13 pm
- Forum: News
- Topic: Friday Facts #275 - 0.17 Science changes
- Replies: 480
- Views: 176208
Re: Friday Facts #275 - 0.17 Science changes
Tech balance looks nice, my only remark is regarding rocket launch. I feel there should be something inside the rocket, launching rocket for rocket itself does not make much sense, rockets usually carry something. leave victory conditions as is and add red text somewhere around launch button that ro...
- Fri May 05, 2017 7:06 pm
- Forum: Not a bug
- Topic: [0.15.8] Map view bright at night
- Replies: 4
- Views: 1627
[0.15.8] Map view bright at night
Maybe this works as intended, but I noticed that at night you can see on map view (almost) as good as during day. I didn't see it mentioned in release notes nor mentioned on forum.
night:
Map view:
night:
Map view: