Search found 5 matches

by Strix
Fri Sep 08, 2023 8:50 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 267741

Re: Friday Facts #375 - Quality

One more commentary on people complaining about "cost of quality item".

I don't think it's designed to mass-produce legendary items from scratch. Of course if you look at the cost/efficiency of legendary inserter against base quality inserter, then it is likely that even with maxed recycling and ...
by Strix
Fri Sep 08, 2023 7:39 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 838
Views: 267741

Re: Friday Facts #375 - Quality

I actually love the quality feature and it's non-intrusive design.

Unless you are a completionist and need full-legendary megafactory, or someone with any amount of OCD and uneven production or part performance ticks you off (The entire quality feature can be completely bypassed) then I think this ...
by Strix
Fri Aug 16, 2019 4:38 pm
Forum: News
Topic: Friday Facts #308 - Not stable quite yet
Replies: 29
Views: 19659

Re: Friday Facts #308 - Not stable quite yet

Suggestion: Add higher tier "Boskid repair pack" with greater capacity and possibly faster repair speed.
by Strix
Fri Dec 28, 2018 4:13 pm
Forum: News
Topic: Friday Facts #275 - 0.17 Science changes
Replies: 480
Views: 204057

Re: Friday Facts #275 - 0.17 Science changes

Tech balance looks nice, my only remark is regarding rocket launch.

I feel there should be something inside the rocket, launching rocket for rocket itself does not make much sense, rockets usually carry something.


leave victory conditions as is and add red text somewhere around launch button ...
by Strix
Fri May 05, 2017 7:06 pm
Forum: Not a bug
Topic: [0.15.8] Map view bright at night
Replies: 4
Views: 1767

[0.15.8] Map view bright at night

Maybe this works as intended, but I noticed that at night you can see on map view (almost) as good as during day. I didn't see it mentioned in release notes nor mentioned on forum.

night:
Image

Map view:
Image

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