Search found 4 matches

by JodyHighroller
Tue Jun 06, 2017 5:37 am
Forum: Technical Help
Topic: [Factorio Headless] no perms to load settings.json
Replies: 2
Views: 853

Re: [Factorio Headless] no perms to load settings.json

Your working directory is the /root folder, it's possible that Factorio looks there for the settings/save. Try going into the /opt/factorio folder and then call it with bin/x64/factorio. Yep... that was it. Thank you so much. I was so deep into trying to fix lag issues and stuff the last time I got...
by JodyHighroller
Mon Jun 05, 2017 7:48 am
Forum: Technical Help
Topic: [Factorio Headless] no perms to load settings.json
Replies: 2
Views: 853

[Factorio Headless] no perms to load settings.json

[Edit: RESOLVED by first comment. Thanks!] I'm trying to run a headless with limited Linux knowledge, I'm running it off a box we already use for other things (it's on a VPS so no risk in screwing up, I already got dozens of "if you don't understand Linux you shouldn't be using it" comment...
by JodyHighroller
Sat May 06, 2017 6:40 am
Forum: Gameplay Help
Topic: 0.15 blue print strings
Replies: 5
Views: 5319

Re: 0.15 blue print strings

Any exported schematics from 0.14 must be from a mod and will be incompatible with 0.15's built-in system. However, here's what you can do: Download them for 0.14 and open them using the mod on a 0.14 version of Factorio, then paste and build them on a map. Once you have the ones you want, load that...
by JodyHighroller
Fri May 05, 2017 8:23 am
Forum: Gameplay Help
Topic: [0.15] Saving Blueprint From Custom Scenarios
Replies: 0
Views: 533

[0.15] Saving Blueprint From Custom Scenarios

Is it possible to save a blueprint in a custom scenario? With the new built-in feature to import/export blueprints my immediate thought was to try to create some experimental designs in the map editor, load them in a custom scenario, save a blueprint, then export it to my real map. I tried it out ju...

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