Search found 16 matches

by Daeruun
Tue Feb 26, 2019 7:01 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.4] Gui top right frame description not wrapped with other panels hidden
Replies: 16
Views: 1478

Re: [0.17.0] Gui top right frame partially unreadable on HD resolution

[Some time later] It's gone now. I don't get how or why, but now that I am tasked with inserting sience packs into the lab all texts seem to fit into the screen. I have neither restarted the game nor can I remember having done anything in the settings... Gretings, Daeruun [edit] I think I opend the ...
by Daeruun
Tue Feb 26, 2019 6:30 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.4] Gui top right frame description not wrapped with other panels hidden
Replies: 16
Views: 1478

Re: [0.17.0] Gui top right frame partially unreadable on HD resolution

Same here. (Win10, 1803, 64bit)
Gui scaling does not help (tried 75% and 100%).
by Daeruun
Sun Apr 15, 2018 6:31 pm
Forum: News
Topic: Friday Facts #238 - The GUI update (Part II)
Replies: 143
Views: 22963

Re: Friday Facts #238 - The GUI update (Part II)

I'll be blunt. Factorio does have some bad choices for map colors. The biggest fault lies with terrain colors. Terrain is given too much of the color wheel when the actual distinction between dirt and crushed dirt means nearly nothing to gameplay. Similarly trees have a whole green palette to thems...
by Daeruun
Tue Dec 26, 2017 11:35 pm
Forum: Mods
Topic: [MOD 0.15+] Color Picker 0.4.4 - Reworked mod settings
Replies: 44
Views: 11970

Re: [MOD 0.15+] Color Picker 0.4.4 - Reworked mod settings

Hi folks,

is an update for factorio 0.16 planed for color picker?
Would love to be able to use it again, but unfortunately I seem not to be able to get it working on my own...

Greetings,
daeruun
by Daeruun
Mon Dec 18, 2017 8:09 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.6] [Linux] Binary not marked as executable
Replies: 4
Views: 1091

Re: [0.16.6] [Linux] Binary not marked as executable

Thanks for acknowledging, Löwchen.
I thought Hanzi noticed Zarklord's post after yours.

log of update:
factorio-previous.log
(1.35 KiB) Downloaded 40 times
putty-session:
update_putty.png
update_putty.png (74.88 KiB) Viewed 1075 times
by Daeruun
Mon Dec 18, 2017 7:44 pm
Forum: Resolved Problems and Bugs
Topic: [0.16.6] [Linux] Binary not marked as executable
Replies: 4
Views: 1091

[0.16.6] [Linux] Binary not marked as executable

Hi folks,

after I just noticed the release of 0.16.6 I updated my headless server.
Unfortunately the binary is still not marked executable, although otherwise stated in [16.2][mac] Executable not declared as such after update.

after chmod +x it works correctly.
by Daeruun
Sat Dec 16, 2017 11:55 pm
Forum: Duplicates
Topic: [0.16.4] Player sprite disappears after locking PC
Replies: 4
Views: 402

Re: [0.16.4] Player sprite disappears after locking PC

Reminds me of my own report under 54756
by Daeruun
Thu Dec 14, 2017 12:45 pm
Forum: Duplicates
Topic: [0.16.1] [WIN] sprites missing
Replies: 4
Views: 506

Re: [0.16.1] [WIN] sprites missing

The log was there, I moved it out of the spoiler.

As I forgot to mention:

No Mods, railworld with attacing biters, otherwise default single player game.

Here's a save if it helps.
Seed_525422667_3.zip
(2.79 MiB) Downloaded 15 times
After deleting crop-cache.dat and starting up factorio again, atm all is rendered normally.
by Daeruun
Thu Dec 14, 2017 12:32 pm
Forum: Duplicates
Topic: [0.16.1] [WIN] sprites missing
Replies: 4
Views: 506

[0.16.1] [WIN] sprites missing

Hi there, i haven't found anything similar yet, so I hope it is indeed new. After a while of playing the player-sprite vanished and only timewise returned just to vanish again. Just now I noticed that some turrets are looking very odd... They somehow lost their heads ;-) 14-12-2017 13-14-20.png Curr...
by Daeruun
Wed Dec 13, 2017 3:08 pm
Forum: Not a bug
Topic: [0.16.0] [Win] Boiler does not provide steam
Replies: 3
Views: 554

[0.16.0] [Win] Boiler does not provide steam

I started a new game and wanted to switch to electric miners. But during research for automation my lab got shut down due to missing electricity. After rotating the boiler it was powered again. Short after buildnig my first electric miners the same happened again. Obviosly the boiler is filled with ...
by Daeruun
Wed Nov 29, 2017 11:24 pm
Forum: Ideas and Suggestions
Topic: Steam Controller Integration
Replies: 11
Views: 3655

Re: Steam Controller Integration

Yay!

As far as I remember Klonan provides a suggested Konfig - I'm actually using it, I think.
But I changed some bindings ( zoom and some hotkeys )

but with context sensitive buttons the steam controller would be rocking on the couch!
by Daeruun
Wed Nov 29, 2017 8:02 am
Forum: General discussion
Topic: Small annoying things in Factorio
Replies: 33
Views: 4782

Re: Small annoying things in Factorio

JimBarracus wrote:Just shift+click in the crafting menu to grab a ghost entitiy.
For me that only builds all items of that type that I possibly can build...
Is that a mod you've got running?
by Daeruun
Mon Nov 27, 2017 9:44 am
Forum: General discussion
Topic: Who plays with a Steam Controller as well?
Replies: 6
Views: 1143

Re: Who plays with a Steam Controller as well?

I'm experimenting with it. Works quite well, except for the picking of items to build.

My little one loves running around and driving the trains with it.
Unfortunately he keeps running a quick and heavy building-train through slower / standing ore trains :shock:
by Daeruun
Mon Jul 31, 2017 5:59 am
Forum: Ideas and Suggestions
Topic: Hide Proxy-Password in config.ini & inputfield
Replies: 0
Views: 266

Hide Proxy-Password in config.ini & inputfield

TL;DR passwords never should never be saved as plain text. The Proxy-Password should be encrypted. What ? In the current version one is able to configure a proxy with password. Said password is input in a field in the menu as plain text. The same password is then saved to the config-file in the con...

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