Search found 11 matches
- Sun Mar 31, 2019 4:18 pm
- Forum: Logistic Train Network
- Topic: [1.10.5] trains not leaving depot
- Replies: 2
- Views: 1297
Re: [1.10.5] trains not leaving depot
F... . Yeah, i checked everything twice and im just to blind to see that... thank you. Just delete the post.
- Sun Mar 31, 2019 12:07 pm
- Forum: Logistic Train Network
- Topic: [1.10.5] trains not leaving depot
- Replies: 2
- Views: 1297
[1.10.5] trains not leaving depot
hello,
my trains not leaving the depot anymore, after i load my save from yesterday. They shot the the doors, the light turn to green and that is all. If i drive them manually out of the station and restart the automatic mode, they are doing their jobs.
im not using the "Schedule circuit ...
my trains not leaving the depot anymore, after i load my save from yesterday. They shot the the doors, the light turn to green and that is all. If i drive them manually out of the station and restart the automatic mode, they are doing their jobs.
im not using the "Schedule circuit ...
- Thu Jan 11, 2018 5:47 pm
- Forum: This Forum
- Topic: Responsive Friday Facts
- Replies: 1
- Views: 1808
Responsive Friday Facts
Hello all,
just sitting in my car today and waiting for my mom, i was bored and looking for some funny stuff in the net. then i remember that i miss the FF last friday and visit this page with my iphone6. but what i see wasnt so nice. the letters are so tiny, that i just cant read them, even with ...
just sitting in my car today and waiting for my mom, i was bored and looking for some funny stuff in the net. then i remember that i miss the FF last friday and visit this page with my iphone6. but what i see wasnt so nice. the letters are so tiny, that i just cant read them, even with ...
- Tue Nov 21, 2017 1:33 pm
- Forum: Ideas and Suggestions
- Topic: minimum stack size on inserter
- Replies: 2
- Views: 1468
Re: minimum stack size on inserter
Maybe you would like to elaborate?
for sure: after i read the reddit post UPS Testing 2 - Everything you want to know about Inserter Clocking . i was thinking about it and in my mind, it was cool. But why i need such a inserter clock? Because stack inserter start putting the items on the belt or ...
for sure: after i read the reddit post UPS Testing 2 - Everything you want to know about Inserter Clocking . i was thinking about it and in my mind, it was cool. But why i need such a inserter clock? Because stack inserter start putting the items on the belt or ...
- Tue Nov 21, 2017 10:43 am
- Forum: Ideas and Suggestions
- Topic: minimum stack size on inserter
- Replies: 2
- Views: 1468
minimum stack size on inserter
Hey everyone,
i saw many suggestion close to that, but nothing that was "just set a minimum", so... when its possible to set the maximum stack size a inserter can use, it would be nice to have the same option for a minimum stack size.
greetings,
Yooko
i saw many suggestion close to that, but nothing that was "just set a minimum", so... when its possible to set the maximum stack size a inserter can use, it would be nice to have the same option for a minimum stack size.
greetings,
Yooko
- Mon May 29, 2017 6:19 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Bottleneck
- Replies: 115
- Views: 110522
Re: [MOD 0.14.x] Bottleneck
With the current version, i got a permanent "tick" in my console.
I guess you forget to remove the game.print("tick"); line in the control.lua![Wink ;)](./images/smilies/icon_e_wink.gif)
I guess you forget to remove the game.print("tick"); line in the control.lua
![Wink ;)](./images/smilies/icon_e_wink.gif)
- Thu May 18, 2017 9:02 am
- Forum: Bob's mods
- Topic: Nuclear ideas (Thorium and others)
- Replies: 69
- Views: 40307
Re: Thorium ideas
So, when i remember right. The first plan was to build a us bomber with a thorium reactor as energy source. Why not use this idea for a thorium fuel powered train?
Or maybe a thorium reactor using something like molted salt instant of coil or nuclear fuel. So, you can process some moltes salt in ...
Or maybe a thorium reactor using something like molted salt instant of coil or nuclear fuel. So, you can process some moltes salt in ...
- Wed May 10, 2017 9:04 am
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1690497
Re: Development and Discussion
So, after starting a new game to try the angelslogistics a bit in 0.15 i am wondering if i am not supposed to or to stupid to mine uranium ore. I tried bobs only and the ore mining works fine, but if i add angels i just can't get it working. Is it supposed to not work, as i can get uranium ore in ...
- Wed May 03, 2017 7:33 am
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 417925
Re: [0.15.x] Bob's Mods: General Discussion
in reference to this thread: viewtopic.php?f=5&t=44644 the new rotation is 1:20:40, so i just optimize that with your boilers
- Wed May 03, 2017 5:16 am
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 417925
Re: [0.15.x] Bob's Mods: General Discussion
Build up a setup with 1 pump, 14 mk4 boilers and 40 mk1 steam engines (just for testing) and it works fine for me at full utilization... and that is... pretty cool.
- Tue May 02, 2017 12:46 pm
- Forum: Bob's mods
- Topic: [0.15.x] Bob's Mods: General Discussion
- Replies: 1047
- Views: 417925
Re: [0.15.x] Bob's Mods: General Discussion
Hello,
0.15.6 just came out and broke your greenhouse mod:
![Image](https://forums.factorio.com/images/ext/a8f1cbee08e83a055e849414cd5361ca.png)
0.15.6 just came out and broke your greenhouse mod:
![Image](https://forums.factorio.com/images/ext/a8f1cbee08e83a055e849414cd5361ca.png)