Search found 4 matches

by jobvdl1997
Tue Jul 07, 2026 5:35 am
Forum: Not a bug
Topic: [2.1.9] Train interrupt not triggering
Replies: 5
Views: 360

Re: [2.1.9] Train interrupt not triggering

The reason why I set up the interrupt with the train not at "station" with the station set to [requester chest][item wildcard] is because that is how I named my pick up stations. (this can be seen in the example of Vulcanus. In hind sight with this new info maybe not the base name.) The normal ...
by jobvdl1997
Mon Jul 06, 2026 6:58 pm
Forum: Not a bug
Topic: [2.1.9] Train interrupt not triggering
Replies: 5
Views: 360

Re: [2.1.9] Train interrupt not triggering

Huh, seems you're right! Guess I must have added the "not at specific station" condition later and never noticed the intrrupt stopped working. I swear it worked at some point. Thank you for the quick reply and explanation. Removed the condition and now it works again!
by jobvdl1997
Mon Jul 06, 2026 5:27 pm
Forum: Not a bug
Topic: [2.1.9] Train interrupt not triggering
Replies: 5
Views: 360

Re: [2.1.9] Train interrupt not triggering

That is interesting to hear, because the interrupt works fine on Vulcanus. Same playthrough, on Vulcanus it worked fine for a few hundred hours. It stoped working when I tried to apply the same tick on Nauvis. But it still works on Vulcanus. I have attached a new save, where I have saturated my ...
by jobvdl1997
Sat Jul 04, 2026 7:25 am
Forum: Not a bug
Topic: [2.1.9] Train interrupt not triggering
Replies: 5
Views: 360

[2.1.9] Train interrupt not triggering

What did you do?
I made a train schedule with interrupts to trigger when: 1) Train not as a specific station 2) destination full or no path 3) empty cargo, then go to specific (other) station. There are no other interrupts currently triggered or has its conditions satisfied to be triggered.

What ...

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