Search found 4 matches
- Sat Jan 06, 2018 5:54 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 395960
Re: Friday Facts #224 - Bots versus belts
This is the first time when I feel that I need to express my feelings and my opinion. For me personally removeing or limiting / reducing bots capabilities will make the game less fun or even unplayable. Making them harder to build, maintain (for example by changing for electic powered to fuel power...
- Fri Jan 05, 2018 8:59 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 395960
Re: Friday Facts #224 - Bots versus belts
Getting the impression your logic is based of "I don't like it, so it should not be in the game", which is the wrong way to see it and just plain selfish. Many of us really enjoy the way bots are currently. Why should we be punished for it? The good think about factorio is that you have op...
- Fri Jan 05, 2018 8:29 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 395960
Re: Friday Facts #224 - Bots versus belts
Then don't use them when you play. There is however people who do enjoy them, so for that reason, they should be keptmilo christiansen wrote:Die bots, die!
Seriously, they are the most boring part of the game. Luckily they are so easy to avoid.
- Sat Feb 21, 2015 1:30 am
- Forum: News
- Topic: Friday Facts #74 - The brainstorming
- Replies: 106
- Views: 78832
Re: Friday Facts #74 - The brainstorming
I'm not really set on this space platform idea. Why would you have to build two factories (Starter planet and then the space platform) and then play a round of space defenders and "faster than light" game (Defending your ship), and then watch the cinematic with no control, to complete fact...