Search found 5 matches
- Tue Feb 13, 2024 7:35 am
- Forum: Angels Mods
- Topic: The Chemical lab Angel's vs original
- Replies: 0
- Views: 227
The Chemical lab Angel's vs original
Why do we trade this: https://cdn.factorio.com/assets/img/blog/fff-295-chemplant-v2-fast.gif For this: https://steamuserimages-a.akamaihd.net/ugc/2342503777983452028/FCD5A7E3613433A201EFFF91FA7CF5E510AD2FE1/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox...
- Wed Sep 06, 2023 2:07 am
- Forum: Mods
- Topic: Seablock+BraveNewWorld+angels+bobs
- Replies: 2
- Views: 472
Seablock+BraveNewWorld+angels+bobs
Trying to get this going and ran into an issue. I cannot handcraft basic circuit boards to push past that tech. This is not abnormal because seablock+BNW required you to manually unlock red science with the cheat : /c game.player.force.technologies['sct-automation-science-pack'].researched=true The ...
- Sun Apr 28, 2019 7:30 pm
- Forum: Bob's mods
- Topic: Seablock + Bob's Greenhouse mod
- Replies: 1
- Views: 1595
Seablock + Bob's Greenhouse mod
2 questions
1) Does bob's greenhouse mod allow you to plant trees OUTSIDE of the greenhouse and grow visual forests?
2) If I play seablock and have no trees to begin with is there a way to hack in some wood or sapplings into my inventory to kick off growth?
1) Does bob's greenhouse mod allow you to plant trees OUTSIDE of the greenhouse and grow visual forests?
2) If I play seablock and have no trees to begin with is there a way to hack in some wood or sapplings into my inventory to kick off growth?
- Sun Mar 25, 2018 5:03 am
- Forum: Angels Mods
- Topic: Flourite, what do I do with it?
- Replies: 1
- Views: 1526
Flourite, what do I do with it?
At the point of floatation cells and crystal catalysts/seeding resulting in the synthesis of fluorite from one of the waste waters. Not sure precisely what do do with this stuff. The only recipe is burning silicon to make stone and a bit more sulfuric acid. I would rather glass and cement.
- Wed Dec 27, 2017 9:07 pm
- Forum: Mods
- Topic: [MOD 0.15] Truck
- Replies: 3
- Views: 4670
Re: [MOD 0.15] Truck
Are they automated? what do they do? Can they be used as a middle ground between belts or trains