Search found 8 matches
- Sun Aug 18, 2024 6:09 am
- Forum: Questions, reviews and ratings
- Topic: Ultrawide Monitor Support
- Replies: 1
- Views: 551
Re: Ultrawide Monitor Support
I’m having a similar issue with my ultrawide 21:9 monitor, especially when it comes to streaming. I’ve tried to create a mod using GPT to adjust the UI elements to match their positions on a standard 16:9 monitor, which is crucial for streaming. Unfortunately, with my limited programming skills, I w...
- Sat Feb 03, 2024 7:55 pm
- Forum: Ideas and Suggestions
- Topic: Spidertrons remote control
- Replies: 2
- Views: 1724
Spidertrons remote control
TLDR: The Spidertron can be controlled remotely, as if the player were inside it. The Spidertron has a smaller companion that serves as a remote-controlled avatar with hands, allowing it to perform building tasks. Although I have sworn not to post anything here, with all the news about the space age...
- Sat Jun 05, 2021 12:38 pm
- Forum: Ideas and Suggestions
- Topic: White board function / Better "Plan" a Factory on the map ?
- Replies: 7
- Views: 2275
White board function / Better "Plan" a Factory on the map ?
Any chance of adding basically some sort of overlay that would work on map view and in regular gameplay where players could turn it on grab a marker chose color and scribble all over everything just like u could on some sort of transparent “white board“ Intended use You start a new game with some bu...
- Sun Jan 17, 2021 11:15 am
- Forum: Ideas and Suggestions
- Topic: VR blueprints, modular vehicles and other
- Replies: 6
- Views: 2458
Re: VR blueprints, modular vehicles and other
bormand wrote: ↑Sun Jan 17, 2021 11:06 am There was a mod very similar to your VR idea: https://mods.factorio.com/mod/Edit-Blueprints
Maybe someone will revive it.
That fits basically almost perfectly from the description of it to what i mean to bad it doesn't work or at least doesn't show for current version of factorio
- Sun Jan 17, 2021 10:55 am
- Forum: Ideas and Suggestions
- Topic: VR blueprints, modular vehicles and other
- Replies: 6
- Views: 2458
Re: VR blueprints, modular vehicles and other
“keep one suggestion per thread” ...Guess i failed :LOL: I felt like i should not spam the board but i missed this sorry about that As to the VR-idea i find myself a lot of time just forgetting something either its something simple like a name which can be filled in afterwards but more often it's so...
- Sun Jan 17, 2021 12:47 am
- Forum: Ideas and Suggestions
- Topic: VR blueprints, modular vehicles and other
- Replies: 6
- Views: 2458
Re: VR blueprints, modular vehicles and other
As for modular vehicles. It sounds a like the spidertrons. I do have a bunch of yellow "Rubble"s with construction bots and materials construction, a bunch of green "Rocky"s with just bots for recycling, and a blue "Chase", red "Marshall", pink "Skye&quo...
- Sun Jan 17, 2021 12:00 am
- Forum: Ideas and Suggestions
- Topic: VR blueprints, modular vehicles and other
- Replies: 6
- Views: 2458
VR blueprints, modular vehicles and other
So … 3k hrs in so i guess it's about time to make a little suggestion list for stuff to change/add instead of lurking in the shadows all tho the game’s 1.0 is released i still think there are several things that would great in vanilla Just keep in mind this is just my point of view … it would be awe...
- Sat Jul 06, 2019 4:15 pm
- Forum: Not a bug
- Topic: Missing 1 of 3 modules in Alt-mode
- Replies: 3
- Views: 1058
Missing 1 of 3 modules in Alt-mode
While paying with a Krastorio mod I noticed that Research server MK2 witch has 3 modules slots and is 2x2 in dimension renders only 2 modules in Alt-mode. Reported it on Kras Discord and have been told its a vanilla thing and Factorio is unable to show all 3 modules because the size of this particul...