Search found 7 matches

by wischi
Sun Jan 08, 2023 9:30 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.74] Desync with "special" Blueprint in vanilla game
Replies: 2
Views: 1584

Re: [1.1.74] Desync with "special" Blueprint in vanilla game

Ok I created a new (sandbox) map on my server to reduce the size of the desync report. It's now ~6MB and attached
by wischi
Sun Jan 08, 2023 9:13 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.74] Desync with "special" Blueprint in vanilla game
Replies: 2
Views: 1584

[1.1.74] Desync with "special" Blueprint in vanilla game

TL;DR: Import the following blueprint and place it on a multiplayer map. 0eNqkve+OLOd5J3kv/EwN2P+7fSuLwUCyaS+xGklLUcAODN/7drF+cUjzVLIiUl9mYDuY2VWRT9b7RuXp/s9v/vTnf3z/tx9/+MtP3/zLf37z97/88W9/+Omvf/iPH3/4t8v//P998y8fr99+838u/99/ffvNH//097/++R8/ff+HC/e3H/7yH9/8y08//uP7b7/54V//+pe/f/Mv/9fnEX74j7/88c+X//...
by wischi
Thu Jun 20, 2019 10:34 pm
Forum: News
Topic: Friday Facts #299 - Everything is more complex than expected
Replies: 52
Views: 26469

Re: Friday Facts #299 - Everything is more complex than expected

Does that also fix the big where trains (under some circumstances) instantly stop at an intersection?

It "feels" like this happens if two trains race towards an intersection and one train recalculates the path right before the intersection (4 lanes) and the other one instantly stops.
by wischi
Sat Apr 27, 2019 9:14 am
Forum: Duplicates
Topic: [0.17.X] missing material for const. constantly change
Replies: 3
Views: 1046

Re: [0.17.X] missing material for const. constantly change

@Bilka
I wrote why I think that this is still an issue. Does this mean, that this won't be fixed? Or even be considered?
by wischi
Sat Apr 27, 2019 9:05 am
Forum: Duplicates
Topic: [0.17.X] missing material for const. constantly change
Replies: 3
Views: 1046

[0.17.X] missing material for const. constantly change

I'm currently on 0.17.32 (but my guess it that this applies to almost all versions) Building jobs in logistic networks don't show total number of missing items but some randomly changing stuff. This was reported a while ago (https://forums.factorio.com/viewtopic.php?f=23&t=47610&p=392103) an...
by wischi
Thu Jun 01, 2017 2:21 pm
Forum: Resolved Problems and Bugs
Topic: [0.11.15] Map suddenly black
Replies: 11
Views: 9171

Re: [0.11.15] Map suddenly black

Should be solved.
viewtopic.php?t=48947
by wischi
Tue May 30, 2017 5:44 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.16] Map suddenly black
Replies: 1
Views: 2277

[0.15.16] Map suddenly black

I did some research and found out that this happened before. https://forums.factorio.com/viewtopic.php?f=35&t=8563 I found a way to reproduce this. Maybe it could help you nail down the problem. Steps: Set window mode to normal state (not maximized but any size you want) Connect to a multiplayer...

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