Search found 10 matches
- Wed Nov 25, 2020 3:56 pm
- Forum: Ideas and Suggestions
- Topic: [1.1.0] Please reinstate the +/- feature in the character's logistics window
- Replies: 6
- Views: 2256
Re: [1.1.0] Please reinstate the +/- feature in the character's logistics window
I like to have extra rows, so that they are not all crammed together and jumbled.
1st row belts and chests (+ empty stacks)
2nd row inserters (+ empty stacks)
3rd row power and assemblers (+ empty stacks)
Etc.
Now that the +/- feature has been removed, new rows only appear when the previous row ...
- Wed Nov 25, 2020 3:42 pm
- Forum: Ideas and Suggestions
- Topic: Add wildcard to upgrade planner
- Replies: 9
- Views: 2676
Add wildcard to upgrade planner
TL;DR
Add the ability to upgrade every entity of a given type to another entity of the same type in one line in the upgrade planner (e.g. every belt becomes blue).
What ?
Instead of this
https://i.imgur.com/OX8qZUa.jpg
be able to do this
https://i.imgur.com/IXGbgok.jpg
Why ?
The ...
Add the ability to upgrade every entity of a given type to another entity of the same type in one line in the upgrade planner (e.g. every belt becomes blue).
What ?
Instead of this
https://i.imgur.com/OX8qZUa.jpg
be able to do this
https://i.imgur.com/IXGbgok.jpg
Why ?
The ...
- Wed Feb 27, 2019 11:44 am
- Forum: Duplicates
- Topic: [0.17.1] Error in cutscene: "Attack target has no health"
- Replies: 1
- Views: 1070
[0.17.1] Error in cutscene: "Attack target has no health"
Hello team,
I get a crash during the 3rd bitter attack cutscene (when you have to evacuate)
https://imgur.com/a/cxhZ79E
I attached a savefile just before the cutscene and the crash.
I hope this isn't a duplicate post I tried to search for it.
I get a crash during the 3rd bitter attack cutscene (when you have to evacuate)
https://imgur.com/a/cxhZ79E
I attached a savefile just before the cutscene and the crash.
I hope this isn't a duplicate post I tried to search for it.
- Tue May 01, 2018 3:24 pm
- Forum: Technical Help
- Topic: [16.38] Error updating: "Can't open instructions.json"
- Replies: 3
- Views: 1451
Re: [16.38] Error updating: "Can't open instructions.json"
Oops thought I did (added to the post)
- Tue May 01, 2018 9:33 am
- Forum: Technical Help
- Topic: [16.38] Error updating: "Can't open instructions.json"
- Replies: 3
- Views: 1451
[16.38] Error updating: "Can't open instructions.json"
Hello,
I get this error when I try to update one of my instance of 0.16 (which is a stand-alone version).
Here are a couple of checks I made :
-the instructions.json is there at the target location
-I tried to run the game as admin (probably pointless but who knows)
-I deleted the entire temp ...
I get this error when I try to update one of my instance of 0.16 (which is a stand-alone version).
Here are a couple of checks I made :
-the instructions.json is there at the target location
-I tried to run the game as admin (probably pointless but who knows)
-I deleted the entire temp ...
- Sat Feb 10, 2018 11:41 am
- Forum: Duplicates
- Topic: [16.22] [Minor bug] Trains doesn't clip to ONE station
- Replies: 1
- Views: 906
[16.22] [Minor bug] Trains doesn't clip to ONE station
Hello,
A really minor (and odd) bug occured to me while placing new locos next to station : on one station (and only this one) the locomotive doesn't clip to the station when placing it down.
I included a savefile to reproduce (hopefully) the bug :
1) load the savefile.
2) try to place a loco ...
A really minor (and odd) bug occured to me while placing new locos next to station : on one station (and only this one) the locomotive doesn't clip to the station when placing it down.
I included a savefile to reproduce (hopefully) the bug :
1) load the savefile.
2) try to place a loco ...
- Tue Jan 09, 2018 11:07 am
- Forum: Pending
- Topic: [kovarex] [16.15] Crash on: "TransportBeltConnectable::updateRotationPoint"
- Replies: 4
- Views: 1823
Re: [kovarex] [16.15] Crash on: "TransportBeltConnectable::updateRotationPoint"
I am afraid not I am really sorry. When it happened I reloaded the game and did more or less the same thing without the game crashing again so I didn’t think of the save file and I have no idea what happened. I was building smelting columns so I have no clue how to reproduce it since I wasn’t doing ...
- Sat Jan 06, 2018 8:57 pm
- Forum: Pending
- Topic: [kovarex] [16.15] Crash on: "TransportBeltConnectable::updateRotationPoint"
- Replies: 4
- Views: 1823
[kovarex] [16.15] Crash on: "TransportBeltConnectable::updateRotationPoint"
Just got a random crash so I thought it would be useful to share the logs.
I would also add that the game froze yesterday for a couple of seconds but resumed normally.
I wasn't doing anything special (I was placing belts I think) so I can't really help about the origin of the crash.
I would also add that the game froze yesterday for a couple of seconds but resumed normally.
I wasn't doing anything special (I was placing belts I think) so I can't really help about the origin of the crash.
- Sat Apr 29, 2017 8:58 pm
- Forum: Pending
- Topic: [Minor Bug] Biter freezes mid-attack
- Replies: 3
- Views: 1703
- Fri Apr 28, 2017 11:46 pm
- Forum: Pending
- Topic: [Minor Bug] Biter freezes mid-attack
- Replies: 3
- Views: 1703
[Minor Bug] Biter freezes mid-attack
I know it is pretty hard to see on the screenshot but here is what happened :
-Turrets were out of ammo (no power poles connected to the inserters, whatever)
-Biter was walking nearby and started attacking turrets
-After the destruction of the top turret it went on destroying the second one.
-In ...
-Turrets were out of ammo (no power poles connected to the inserters, whatever)
-Biter was walking nearby and started attacking turrets
-After the destruction of the top turret it went on destroying the second one.
-In ...