Search found 145 matches

by evopwr
Mon Sep 23, 2019 6:58 pm
Forum: General discussion
Topic: Do you think Wube would buy/hire Bobs mod dev(s)?
Replies: 19
Views: 1798

Re: Do you think Wube would buy/hire Bobs mod dev(s)?

Well, I would like an advanced mode. Not necessarily any of the existing mods, but just an expanded research tree/buildings that is half way between vanilla and any of the mod packs in terms of complexity. Like a stepping stone. It could unlock after completing Normal mode. Gives normal people an in...
by evopwr
Thu Aug 29, 2019 8:04 am
Forum: Gameplay Help
Topic: Handling 7 Science Paks
Replies: 36
Views: 3015

Re: Handling 7 Science Paks

I prefer belts... This is tileable, simple, moduled, and beaconed. 0eNqlmduO2jAQht/F14kUnxNepVqtArjUUk5KnFURyrvXQBta7Wwy416xsPhjzp4fbuzYzG4YfRfY4cb8qe8mdvh2Y5O/dHVzfy1cB8cOzAfXsox1dXt/1tRHtmTMd2f3kx348pYx1wUfvHsefzy5vndze3RjfMN6MIx1Nw39GPKja0IEDv0Uj/Xd/aMiKi8zdo0PalmyTxixYlp39nObu8adwuhP+dA3DoCZDZjE...
by evopwr
Thu Aug 29, 2019 7:58 am
Forum: General discussion
Topic: City Blocks instead of Main Bus
Replies: 21
Views: 19209

Re: City Blocks instead of Main Bus

geez what an old thread!
by evopwr
Mon Aug 26, 2019 7:23 pm
Forum: General discussion
Topic: Survey: How do YOU feel about FFF #309 opinions?
Replies: 19
Views: 1441

Re: Survey: How do YOU feel about FFF #309 opinions?

I am quite surprised by the Poll Results. None over 15%? Really? I expected at least one of the ~10 to be over 50% or at least close to it.
I actually question the validity of the poll results now.
by evopwr
Fri Aug 23, 2019 8:24 am
Forum: Ideas and Suggestions
Topic: [0.17] Reorganize Research Queue
Replies: 28
Views: 1060

Re: [0.17] Reorganize Research Queue

Absolutely +1. This would make the world of difference for QoL
by evopwr
Fri Aug 02, 2019 1:00 am
Forum: General discussion
Topic: 0.17 - is it stable enough for the casual player?
Replies: 23
Views: 1544

Re: 0.17 - is it stable enough for the casual player?

I generally find all experimental branches, even from first release n.01, to be extremely reliable. Of course there are sometimes exceptions, but overall its one of the most stable and well tested games i've ever come across. Probably due to the high level of automated testing they have used. at a g...
by evopwr
Mon Mar 11, 2019 7:19 pm
Forum: Gameplay Help
Topic: wood -> plastic
Replies: 3
Views: 296

Re: wood -> plastic

try asking in the Mods section, under Bobs. he reads that forum section.
by evopwr
Fri Mar 08, 2019 3:36 am
Forum: Not a bug
Topic: [0.17.7 or 8?] Hardly taking any damage
Replies: 2
Views: 110

[0.17.7 or 8?] Hardly taking any damage

Hi, I'm standing still, being bitten and hit from spitters (no worms), and all i'm wearing is Modular armour with 2x Mk1 Shields, and barely taking any damage. Every few seconds i'll see the shield bar appear and drop down 1-2mm, then immediately recover back to full and disappear half a second late...
by evopwr
Tue Mar 05, 2019 10:04 pm
Forum: Releases
Topic: Version 0.17.6
Replies: 29
Views: 12510

Re: Version 0.17.6

pyanodon wrote:
Tue Mar 05, 2019 5:53 pm
Does anyone noticed the game freezing when you hover the mouse over a recipe or technology that unlocks many recipes or uses many ingredients?
I'm guessing you're referring to your mods? :P
by evopwr
Mon Mar 04, 2019 10:44 pm
Forum: Gameplay Help
Topic: Need Help With Biter Base Clearing
Replies: 4
Views: 322

Re: Need Help With Biter Base Clearing

My approach requires blue and grey science: Make a Power Armour, some Mk2 Shields and Mk2 batteries, and lots of personal solar panels, and basically run in to a cluster of nests/worms, flamethrower everything, and run out. Very easy with proper suit and shields on. And nests keep taking fire damage...
by evopwr
Sat Mar 02, 2019 9:39 am
Forum: Pending
Topic: [0.17.4] Dropping <30 FPS?
Replies: 1
Views: 116

[0.17.4] Dropping <30 FPS?

Hi, Not sure if reported, or a bug, or ? But my game seems to drop to <30FPS after a certain amount of time. And my based is tiny - only red/green science! And its not related to my PC. I have a 5 rocket per min base on 0.16, and it NEVER drops below 58 FPS. On 0.17 it seems to start out at normal 6...
by evopwr
Sat Mar 02, 2019 9:29 am
Forum: General discussion
Topic: Not pleased with 17.1 so far...
Replies: 65
Views: 4923

Re: Not pleased with 17.1 so far...

As I said above, loving 0.17, BUT, one very negative feedback: I very much dislike the middle-click to clear a quickbar item. Not sure if its bug or something that is planned to be fixed, but the middle mouse button has never been used until now, so why has it been introduced for the sole purpose of...
by evopwr
Thu Feb 28, 2019 8:29 pm
Forum: General discussion
Topic: Not pleased with 17.1 so far...
Replies: 65
Views: 4923

Re: Not pleased with 17.1 so far...

Well i'm loving 0.17, I started a Death World last night, using 100% default settings - didnt change anything. No mods either except LongReach. So far got Red & Green Science going (only 60SPM), a wall around the whole base, and a belt with bullets feeding all the turrets (temporary - I'll swap to a...
by evopwr
Wed Feb 27, 2019 9:02 pm
Forum: General discussion
Topic: Not pleased with 17.1 so far...
Replies: 65
Views: 4923

Re: Not pleased with 17.1 so far...

Failing with default settings for the few first attempts shouldn't be considered abnormal. Agreed! In fact, I think its a compulsory element towards making it a good challenging game. If I dont feel challenged, then I'm bored pretty quick. Ive only played an hour of 0.17 so far, and have red and gr...
by evopwr
Tue Feb 26, 2019 10:41 pm
Forum: Not a bug
Topic: [0.17.0][keybind] Cannot replace items in shortcut-bar
Replies: 4
Views: 257

Re: [0.17.0] Cannot replace items in shortcut-bar

hmm, that didnt work for me
by evopwr
Tue Feb 26, 2019 9:46 pm
Forum: Not a bug
Topic: Very Minor, Big Rock returns different quantities
Replies: 2
Views: 111

Very Minor, Big Rock returns different quantities

When hovering over Big Rock, it says 37 coal and 37 stone in the right hand panel.
upon hand mining it, you get a different amount.
by evopwr
Tue Feb 26, 2019 9:43 pm
Forum: Not a bug
Topic: [0.17.0][keybind] Cannot replace items in shortcut-bar
Replies: 4
Views: 257

Re: [0.17.0] Cannot replace items in shortcut-bar

ah, will try alt-rightclick. I've been trying everything! Got several copies of a stone furnace in my bar at the moment lol.
by evopwr
Mon Feb 25, 2019 6:56 am
Forum: General discussion
Topic: 0.17 Hype?
Replies: 130
Views: 22846

Re: 0.17 Hype?

As i've just sat down for the evening to play games, right now would be absolutely awesome :)
by evopwr
Sun Feb 24, 2019 12:30 am
Forum: Modding help
Topic: Automate force_technology_reset() on mod updates?
Replies: 5
Views: 223

Re: Automate force_technology_reset() on mod updates?

All good, I knew there would be a reason, just thought i'd ask.
Thanks for taking the time to reply :)

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