Search found 5 matches

by Itori
Fri Apr 28, 2017 1:56 pm
Forum: Implemented Suggestions
Topic: Auto-apply ghost settings when placing a new building
Replies: 2
Views: 1256

Re: Auto-apply ghost settings when placing a new building

If i'm not mistaken, it's the same proposal than this one : viewtopic.php?f=6&t=45014
by Itori
Thu Apr 27, 2017 12:32 pm
Forum: Ideas and Suggestions
Topic: Ability to destroy unneeded components of oil processing
Replies: 18
Views: 10115

Re: Ability to destroy unneeded components of oil processing

If you just want to get rid of it, you can always create a new Tank, and pick it when it's full
by Itori
Thu Apr 27, 2017 12:29 pm
Forum: Implemented Suggestions
Topic: Blueprints: Mirror/flip
Replies: 97
Views: 63602

Re: [0.15] Mirror blueprints horizontally or vertically

hoho wrote:it has been said by devs that they will not add such feature.

Problem being, when you flip things around, objects that aren't square or have fluid connections WILL be messed up.
Needs more work, but to avoid this problem, it could be nice to be able to flip buildings too
by Itori
Thu Apr 27, 2017 12:24 pm
Forum: Implemented Suggestions
Topic: [0.15.2] filters etc. not set when player places ghost
Replies: 12
Views: 3823

Re: [0.15.2] filters etc. not set when player places ghost

Wanted to make the exact same proposal :)

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