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by MickO
Fri Apr 28, 2017 12:19 pm
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Structures
Replies: 99
Views: 119127

Re: [MOD 0.14] AAI Programmable Structures


(snip)
To fix add another arithmetic combinator that does each + 0 output each, plugin in the tile XY, and then connect to the final decider so the top line also has 3 steps.
Aah! Duh - there you go. I shall endeavor to give this a shot. That's what I get for trying to optimize Nilaus' setup ...
by MickO
Fri Apr 28, 2017 3:59 am
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Structures
Replies: 99
Views: 119127

Re: [MOD 0.14] AAI Programmable Structures

Is it just me, or are the X/Y coords not correct?

This is my first time using this mod, I followed the video tutorial for setting up the Tile Scanner to a Zone Controller to automatically zone ore, but when Zone Controller sets a zone position, it seems to be a random X/Y within the set distance ...

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