Search found 261 matches
- Sun Nov 23, 2025 6:07 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
So I want to implement a size restriction, say 110*110 for 2 lane fourways or something. Another catagory could be symetrical intersections, either all four directions or just half and half. And thoughts on catagories?
I think the purpose of the junction : number of branch ( 4 way, 3 way ...
- Sun Nov 23, 2025 6:00 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
The 2- and 4-lane bilevel 2.0 intersections have higher scores than the corresponding buffered pre-2.0 intersections, so what you said isn't quite true (for the 4-way intersections, 3-way it's only for 4-lane). For the single-level intersections, I think it's a matter of people not submitting ...
- Tue Nov 18, 2025 6:48 am
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
Hey, I know I haven't updated in awhile. Part of it is because I want to rearrange this post. Since now the highest preforming intersections are now larger than 1.1 intersections and perform worse then the best 1.1 intersections. And some of the new intersections just have a longer merging area ...
- Fri Jan 03, 2025 9:31 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
When I was working on a grid aligned rail system I came up with the following design for a T intersection that both seems more compact than anything (other than the bottle) posted so far and seems to be a unique design as far as I can tell (you can trim it down a bit if you didn't want to fit it ...
- Fri Jan 03, 2025 9:31 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
Nice, added it!hldswrth wrote: Sun Dec 22, 2024 2:36 pm What I consider a cleaner Celtic Knot elevated 4-way 2 rail LHT intersection, scored around 95-100 when tested: https://factoriobin.com/post/l0ug0s
12-22-2024, 14-36-29.png
- Fri Jan 03, 2025 9:31 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
Made a rail book that fits between city blocks.
The trains per minute on the 3-way intersection is only 70-80 though.
0eNrtXV1v5Thy/SsDP/suxG9qgDzlJXkNFnlZLAZu951uYzy2121PMhv0f48o6X7YLkrnqNjT2Y2fWuorH1FksVhFVp36n4sPt8/7h8ebu6efPtzf/3Lx4/+c/ufLxY9/Obstv325u3rYPd3vPj3efCz3/33xo+m6y4vfx3 ...
- Sun Dec 08, 2024 12:07 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
I didn't add that one since its 2 to 4 lane. It needs its separate catagory.
- Sat Dec 07, 2024 9:29 am
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
What do all of you think about quality fuel when testing intersections?
- Fri Dec 06, 2024 9:46 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
Awesome! I updated the thread, added the T section and T cross and yaongi mk 1 and also the turbo ones. Reply to me if something is missing <3
- Sun Oct 27, 2024 9:29 am
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 56241
Re: Testbench for 3/4way intersections
Fixed, bracket placed wrong. (Direction+8 %16) instead of (Direction+8) %16mmmPI wrote: Sun Oct 27, 2024 1:18 am 10-27-2024, 02-13-35.png
Step to reproduce :
Load new scenario
Place blueprint
Change settings to this :
10-27-2024, 02-15-36.png
Click confirm
Click Start/Stop.
- Sat Oct 26, 2024 9:17 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
[/quote]
Tried testbenchcontrols 2.0.4 but it still detects this intersection as LHT
[/quote]
Now i re did the 1.1 to 2.0 conversion and LHT/RHT should be fixed, including also the Everything test and also a couple other things:)
Tried testbenchcontrols 2.0.4 but it still detects this intersection as LHT
[/quote]
Now i re did the 1.1 to 2.0 conversion and LHT/RHT should be fixed, including also the Everything test and also a couple other things:)
- Sat Oct 26, 2024 7:00 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
im unsure how well the tester will deal with these, but i find them very useful in mega bases
4 lain mainline with a 2lane branch off it. the pathing weights have to be modified abit to get it working right (should have about equal spawns/outputs for each seperate direction, and 4lane parts should ...
- Sat Oct 26, 2024 3:22 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 56241
Re: Testbench for 3/4way intersections
So, now the testbench controls mod is fully updated to 2.0.
I started with hacky solution. But now I started over with the 1.1 version and updated it correctly.
Also, not changed yet. Set 2 and 3 does not make sense for elevated rail intersections so will eventually not be tested, so either set to ...
I started with hacky solution. But now I started over with the 1.1 version and updated it correctly.
Also, not changed yet. Set 2 and 3 does not make sense for elevated rail intersections so will eventually not be tested, so either set to ...
- Thu Oct 24, 2024 6:24 pm
- Forum: Railway Setups
- Topic: 2.0 Intersection Compendium
- Replies: 59
- Views: 96967
Re: 2.0 Intersection Compendium
I'm an idiot. Sorry
Tberra is great at a lot of things and i went too far.
Tberra is great at a lot of things and i went too far.
- Thu Oct 24, 2024 9:33 am
- Forum: Railway Setups
- Topic: 2.0 Intersection Compendium
- Replies: 59
- Views: 96967
Re: 2.0 Intersection Compendium
. Im sorry i went too far and raged too much
- Thu Oct 24, 2024 9:21 am
- Forum: Railway Setups
- Topic: 2.0 Intersection Compendium
- Replies: 59
- Views: 96967
- Wed Oct 16, 2024 9:37 pm
- Forum: Modding interface requests
- Topic: add a output for entity.connections for chain and rail signals
- Replies: 0
- Views: 321
add a output for entity.connections for chain and rail signals
Getting support for it would be really helpful for my mod as with it I can automatically place safe outputs for train intersections and automatically test all the intersections.
If I do
if entity.type == "rail-signal" then
connections = connections.entity
I get nil as connections.entity isnt ...
If I do
if entity.type == "rail-signal" then
connections = connections.entity
I get nil as connections.entity isnt ...
- Wed Sep 04, 2024 9:24 am
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 511
- Views: 366987
Re: 3 and 4 way intersections
"Inverted Diamond", "Inside Roundabout" ("In-and-about?" Not 100% on the name yet)
08-25-2024, 20-58-58.png
North-South is RHT, East-West is LHT (Trains can enter from the North-West and South-East, Trains leave from the South-West and North-East)
0eNqdmstu4zYUhl+F0FoORIoiRS ...
- Sun Apr 21, 2024 3:03 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 56241
Re: Testbench for 3/4way intersections
i have an issue. i save and exited while the tester was still running, now the save errors on load (or a fraction of a second after it at least)
is there anything i can do? some recent designs are on that save and not backed up as bp strings
EDIT: managed to fix it with a "pause multiplayer if ...
- Sat Apr 20, 2024 9:33 am
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 75
- Views: 56241
Re: Testbench for 3/4way intersections
Yeah, when you load up a save it resets some values which probably caused it. I can change that:)
Also if you manage to hit the stop button as soon as it loads that should fix it.
Also if you manage to hit the stop button as soon as it loads that should fix it.