Search found 217 matches
- Thu Jan 19, 2023 5:46 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
Re: Testbench for 3/4way intersections
Version 5.3 Fixed TPM, Now it's way more accurate and works for every train length, also it's lane dependent preparing it for having different TPM per lane. Now trains are the same colour from all directions in every set before there was some unintended mixing. Also some minor weirdness with set 3 b...
- Fri Oct 14, 2022 5:14 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
it doesn't fit the forum as all intersections on here allow every lane to go in every direction. I, too, was shocked to discover that this is not true. It comes up occasionally on Discord. Apparently a lot of folks have been contributing intersections without that trait for a while now, and the yea...
- Wed Sep 28, 2022 6:55 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
Nice to see so many creative people. I've been on and off factorio for 5 years now, just found out about this thread, cool stuff. So here is my 4 way rhd 44x44. Score 63 Hey man So a nice intersection. But it doesn't fit the forum as all intersections on here allow every lane to go in every directi...
- Sat Jul 30, 2022 10:20 am
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
Re: Testbench for 3/4way intersections
Sorry, but did you read what I wrote under a) ? I have a gaming computer. During these tests I had max. 50% CPU usage, only 6 or 7 GB from 32 GB RAM and max. 30% GPU usage. I also have a fast SSD (PCIe NVMe SSD). What upgrade do you think I need, when Factorio doesn't even use a full potential of m...
- Wed Jul 27, 2022 7:21 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
Re: Testbench for 3/4way intersections
v.5.2.2
Added decimals. Makes the lamps go crazy=)
Added decimals. Makes the lamps go crazy=)
- Sun Jul 24, 2022 5:58 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
Re: Testbench for 3/4way intersections
Hi, why does the testbench map allows only a specific maximum game speed (probably 10x)? If I have a several dozens work-versions of intersection and do a three test per one, it can take a lot of time. The editor extensions mod, that is required (if I am right), can boost the game up to 64x game sp...
- Wed Jul 13, 2022 7:33 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
How does a pair of T-intersections actually compare to compact 4-way intersections? Mainly thinking 2-lane (1 rail per direction). There is 1 such design in the buffered category but none in the compact. They perform the same. But if you place the unbuffered 3 ways close to each other, =<2 train le...
- Wed Jun 08, 2022 7:55 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
The goal was to make the highest throughput 4-way unbuffered intersection. This intersection now holds the highscore for 4-way unbuffered intersections. It looks larger than the others, but when Including the safe outputs it really isn't. set 1: 52 Set 2: 41 Set 3 46 Average: 47 https://factoriobin....
- Sun Jun 05, 2022 5:50 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
Re: Testbench for 3/4way intersections
Major update 5.1.1
New map with 0.0 closer to the center of the bench.
Editor extension instead of creative mod
Now 3-way can be placed in any direction and tested correctly
New map with 0.0 closer to the center of the bench.
Editor extension instead of creative mod
Now 3-way can be placed in any direction and tested correctly
- Wed Jun 01, 2022 6:56 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
Re: Testbench for 3/4way intersections
It's now fixed with 5.0.7.
I have a new update underway, where I redo all the schedules, but I want to have a stable working version as a backup.
- Wed Jun 01, 2022 3:20 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
On the old 4 way forum aaargha used RHD/LHD wrong and I think many learned it from there. I think especially us that are non native English speakers didn't question it. I didn't question it before I saw multiple times in the Factorio discord chat that we are using RHD/LHD wrong. Huh, ok. I just got...
- Wed Jun 01, 2022 3:12 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
On the old 4 way forum aaargha used RHD/LHD wrong and I think many learned it from there. I think especially us that are non native English speakers didn't question it. I didn't question it before I saw multiple times in the Factorio discord chat that we are using RHD/LHD wrong. Huh, ok. I just got...
- Wed Jun 01, 2022 2:41 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
- Wed Jun 01, 2022 2:24 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
RHD drives on the left side of the road Shouldn't that be right side? In my language we say translated rightdriving/leftdriving where rightdriving is driving on the right. But in English right hand drive means the steering wheel is on the right side of the car. And cars with the steering wheel on t...
- Wed Jun 01, 2022 2:01 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
RHD drives on the left side of the road Shouldn't that be right side? In my language we say translated rightdriving/leftdriving where rightdriving is driving on the right. But in English right hand drive means the steering wheel is on the right side of the car. And cars with the steering wheel on t...
- Wed Jun 01, 2022 1:34 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
[ RHT/LHT (When did D become T? What does T stand for?) Score: 109/111 Set1: 115/114 Set2: 104/108 Hey Farcast, what a cool intersection! I'll test it later. RHD is a term describing where the wheel is placed in a car so cars with RHD drives on the left side of the road. Since our use of RHD/LHD is...
- Sat May 28, 2022 7:40 pm
- Forum: Railway Setups
- Topic: 3 and 4 way intersections
- Replies: 202
- Views: 71622
Re: 3 and 4 way intersections
I am back with more intersections. :) I took some inspiration from my blitz roundabout but then i rotated it 45°and added frontend buffers. The first design does not use parallel buffers for the same direction and it scored slightly better than Windmill MK2. The second design has more parallel buff...
- Sat May 28, 2022 1:52 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
Re: Testbench for 3/4way intersections
v5.0.6 With version 5.0.4 multiple issues were fixed regarding the 3/4way detector. Also added lights to easier see which trains are being spawned and named all stations so that you can see which trains are being spawned. Makes it easier to change things and to understand the bench. 5.0.5 introduced...
- Wed May 11, 2022 8:08 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
Re: Testbench for 3/4way intersections
v5 Major update Now it's an intersection tester for any intersections! if you are missing some connections, trains will use whatever lanes are available. The update from Kano to the spawning mod makes that possible. Support for up to 16 ways or any combination of planned intersections. There is no n...
- Sat May 07, 2022 5:14 pm
- Forum: Railway Setups
- Topic: Testbench for 3/4way intersections
- Replies: 53
- Views: 18389
Re: Testbench for 3/4way intersections
v4.6.1 New RHT and LHT Detector. Together with 4.6 this now makes all kinds of combinations possible to test without errors. You can also now connect to whatever rail you want. No need to use the inner lanes. This makes it easier to adapt to different rail spacings as you don't have to do all the cu...