Search found 5 matches

by Oleksij
Thu Mar 01, 2018 6:30 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: fractal 2048 belt balancer (and bigger?)
Replies: 99
Views: 173972

Re: fractal 512 belt balancer

4.8k spm. 2 blue belts worth of each science.

This was my previous one, 2.4k spm: https://www.reddit.com/r/factorio/comments/7x3dcb/base_24k_spm_main_bus_experiment/

Working on 4.8k. It's functional and stable, but bus itself drops ups down to 40. That's without train network and power. So ...
by Oleksij
Sat Feb 24, 2018 2:28 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: fractal 2048 belt balancer (and bigger?)
Replies: 99
Views: 173972

Re: fractal 512 belt balancer

Thanks mate, much appreciated. I think I will find a good use for either 128 or 256 one.

This is how 128 and 256 ones look near my 4.8k spm bus: https://cl.ly/1R3X2r3x042o

Right now under full load "transport lines" and "entity update" both take around 10ms, dropping the ups down to ~42. I can ...
by Oleksij
Tue Feb 13, 2018 1:57 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: fractal 2048 belt balancer (and bigger?)
Replies: 99
Views: 173972

Re: fractal 512 belt balancer

This is exactly what I need!

Any chance to have 128 and 256 ones in new blueprint format?

I have 127 belts of iron ore already, for 2.4k spm bus.

I'm also thinking about building a 4.8k spm one. 256 will be perfect to have there. Just for the sake of insanity. And to reduce the number of unload ...
by Oleksij
Fri Jun 23, 2017 12:47 pm
Forum: General discussion
Topic: 0.15 and Flare Stack Problem
Replies: 35
Views: 15029

Re: 0.15 and Flare Stack Problem

I am having exactly the same problem. I was reading through the thread in a hope that community has some elegant solution. Instead, I found only lack of understanding of the problem and "you shouldn't want it". But I DO want to find an automated way to solve the problem. Simply because it's Factorio ...
by Oleksij
Sat May 06, 2017 10:27 am
Forum: Mods
Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
Replies: 502
Views: 363179

Re: [MOD 0.14] Orbital Ion Cannon 1.4.6

Hey @Supercheese,

Your mod was my favorite in 0.14 after resource eraser. I even stopped playing factorio for a week, because I need to go out into the wild to extend my base, and nuking all these biters bores me to death. :)

When do you plan to release 0.15 update? Will changing the supported ...

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