Search found 5 matches
- Thu Mar 01, 2018 6:30 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: fractal 2048 belt balancer (and bigger?)
- Replies: 99
- Views: 164311
Re: fractal 512 belt balancer
4.8k spm. 2 blue belts worth of each science. This was my previous one, 2.4k spm: https://www.reddit.com/r/factorio/comments/7x3dcb/base_24k_spm_main_bus_experiment/ Working on 4.8k. It's functional and stable, but bus itself drops ups down to 40. That's without train network and power. So, optimizi...
- Sat Feb 24, 2018 2:28 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: fractal 2048 belt balancer (and bigger?)
- Replies: 99
- Views: 164311
Re: fractal 512 belt balancer
Thanks mate, much appreciated. I think I will find a good use for either 128 or 256 one. This is how 128 and 256 ones look near my 4.8k spm bus: https://cl.ly/1R3X2r3x042o Right now under full load "transport lines" and "entity update" both take around 10ms, dropping the ups down...
- Tue Feb 13, 2018 1:57 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: fractal 2048 belt balancer (and bigger?)
- Replies: 99
- Views: 164311
Re: fractal 512 belt balancer
This is exactly what I need! Any chance to have 128 and 256 ones in new blueprint format? I have 127 belts of iron ore already, for 2.4k spm bus. I'm also thinking about building a 4.8k spm one. 256 will be perfect to have there. Just for the sake of insanity. And to reduce the number of unload trai...
- Fri Jun 23, 2017 12:47 pm
- Forum: General discussion
- Topic: 0.15 and Flare Stack Problem
- Replies: 35
- Views: 13866
Re: 0.15 and Flare Stack Problem
I am having exactly the same problem. I was reading through the thread in a hope that community has some elegant solution. Instead, I found only lack of understanding of the problem and "you shouldn't want it". But I DO want to find an automated way to solve the problem. Simply because it'...
- Sat May 06, 2017 10:27 am
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 344254
Re: [MOD 0.14] Orbital Ion Cannon 1.4.6
Hey @Supercheese, Your mod was my favorite in 0.14 after resource eraser. I even stopped playing factorio for a week, because I need to go out into the wild to extend my base, and nuking all these biters bores me to death. :) When do you plan to release 0.15 update? Will changing the supported versi...