4.8k spm. 2 blue belts worth of each science.
This was my previous one, 2.4k spm: https://www.reddit.com/r/factorio/comments/7x3dcb/base_24k_spm_main_bus_experiment/
Working on 4.8k. It's functional and stable, but bus itself drops ups down to 40. That's without train network and power. So ...
Search found 5 matches
- Thu Mar 01, 2018 6:30 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: fractal 2048 belt balancer (and bigger?)
- Replies: 99
- Views: 173972
- Sat Feb 24, 2018 2:28 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: fractal 2048 belt balancer (and bigger?)
- Replies: 99
- Views: 173972
Re: fractal 512 belt balancer
Thanks mate, much appreciated. I think I will find a good use for either 128 or 256 one.
This is how 128 and 256 ones look near my 4.8k spm bus: https://cl.ly/1R3X2r3x042o
Right now under full load "transport lines" and "entity update" both take around 10ms, dropping the ups down to ~42. I can ...
This is how 128 and 256 ones look near my 4.8k spm bus: https://cl.ly/1R3X2r3x042o
Right now under full load "transport lines" and "entity update" both take around 10ms, dropping the ups down to ~42. I can ...
- Tue Feb 13, 2018 1:57 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: fractal 2048 belt balancer (and bigger?)
- Replies: 99
- Views: 173972
Re: fractal 512 belt balancer
This is exactly what I need!
Any chance to have 128 and 256 ones in new blueprint format?
I have 127 belts of iron ore already, for 2.4k spm bus.
I'm also thinking about building a 4.8k spm one. 256 will be perfect to have there. Just for the sake of insanity. And to reduce the number of unload ...
Any chance to have 128 and 256 ones in new blueprint format?
I have 127 belts of iron ore already, for 2.4k spm bus.
I'm also thinking about building a 4.8k spm one. 256 will be perfect to have there. Just for the sake of insanity. And to reduce the number of unload ...
- Fri Jun 23, 2017 12:47 pm
- Forum: General discussion
- Topic: 0.15 and Flare Stack Problem
- Replies: 35
- Views: 15029
Re: 0.15 and Flare Stack Problem
I am having exactly the same problem. I was reading through the thread in a hope that community has some elegant solution. Instead, I found only lack of understanding of the problem and "you shouldn't want it". But I DO want to find an automated way to solve the problem. Simply because it's Factorio ...
- Sat May 06, 2017 10:27 am
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 363179
Re: [MOD 0.14] Orbital Ion Cannon 1.4.6
Hey @Supercheese,
Your mod was my favorite in 0.14 after resource eraser. I even stopped playing factorio for a week, because I need to go out into the wild to extend my base, and nuking all these biters bores me to death. :)
When do you plan to release 0.15 update? Will changing the supported ...
Your mod was my favorite in 0.14 after resource eraser. I even stopped playing factorio for a week, because I need to go out into the wild to extend my base, and nuking all these biters bores me to death. :)
When do you plan to release 0.15 update? Will changing the supported ...