Search found 6 matches
- Fri Jan 05, 2018 5:57 pm
- Forum: Mods
- Topic: [MOD 0.16] Helicopters
- Replies: 117
- Views: 59464
Re: [MOD 0.16] Helicopters
Probably the last one you used, but I've only used one so I'm not sure. That would be awesome
- Thu Jan 04, 2018 9:49 pm
- Forum: Mods
- Topic: [MOD 0.16] Helicopters
- Replies: 117
- Views: 59464
Re: [MOD 0.16] Helicopters
Nice mod, thank you!
Would it be possible to add a keybinding to "follow" to save opening the GUI every time?
Would it be possible to add a keybinding to "follow" to save opening the GUI every time?
- Fri May 05, 2017 6:23 pm
- Forum: Releases
- Topic: Version 0.15.8
- Replies: 58
- Views: 37119
Re: Version 0.15.8
Another log report here, seemed to occur right after switching the train (I was in it) to automatic and arriving at a station.
http://puu.sh/vGBDP/b55a976bca.log
http://puu.sh/vGBDP/b55a976bca.log
- Mon May 01, 2017 5:25 pm
- Forum: Mods
- Topic: [MOD 0.14] AAI Programmable Structures
- Replies: 99
- Views: 115182
Re: [MOD 0.14] AAI Programmable Structures
Hi Earendel, Love your mods, I'm working on some advanced circuits to make full use of them -- including writing a mod that allows the player to write little lua combinators to handle some more advanced problems. However, I struck a small problem with the unit scanner: According to the documentation...
- Thu Apr 27, 2017 8:31 pm
- Forum: Implemented mod requests
- Topic: reactor heat pipe APU
- Replies: 4
- Views: 1660
- Wed Apr 26, 2017 8:29 am
- Forum: Modding help
- Topic: heat_buffer v15 how to use?
- Replies: 2
- Views: 1193
Re: heat_buffer v15 how to use?
I'd also like to know, I've tried altering a few things with the heat_buffer and energy consumption, but it seems like the 40MW output is fixed.