i thought the gremlings were fuel. o_O supply the field with gremilings and the "out of fuel" sign goes away.drs9999 wrote:you don't have to supply it with fuel, I know that this is possible, although it's not intended.
Search found 124 matches
- Sat Jan 31, 2015 1:56 pm
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 333660
Re: [MOD 0.11.13] Treefarm REDUX
- Sat Jan 31, 2015 6:59 am
- Forum: Mods
- Topic: [MOD 0.11.13] Tower Defense
- Replies: 7
- Views: 16699
Re: [MOD 0.11.13] Tower Defense
great idea! should be interesting, gonna try it out!)
- Sat Jan 31, 2015 5:10 am
- Forum: Questions, reviews and ratings
- Topic: [TREEFARM - ADDON] Caffein v0.4.0
- Replies: 15
- Views: 32464
Re: [TREEFARM - ADDON] Caffein v0.3.2
This new version is a lot more fun to play with, the add-on is really cool! i recommend it to anybody who likes TreeFarm, definitely! I find it reasonable to take 1-2 pills at a time, because they give +60 and +30 seconds of positive effect. Next pills just give +20, +15 etc. Kind of expensive unles...
- Sat Jan 31, 2015 4:48 am
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 333660
Re: [MOD 0.11.13] Treefarm REDUX
You've found the right place to report it bro. Congrats! xDTalon wrote:(google translate)
There is a bug in the Dytech core.
Even without Treefarm there is an error...
- Thu Jan 29, 2015 10:14 am
- Forum: F.A.R.L
- Topic: [0.11.11+] FARL 0.2.8 (Rail Layer)
- Replies: 171
- Views: 160087
Re: [0.11.11+] FARL 0.1.4 (Rail Layer)
Can you maybe consider renaming the mod to "Fully Automatic Rail-Thrower" ? thx :) :D :D I was looking for a word with T that makes some sort of sense, guess you found it :mrgreen: keke, yeah, it's kinda tricky! I have a couple of questions actually, if you'll be so kind: 1) why does it o...
- Thu Jan 29, 2015 7:09 am
- Forum: F.A.R.L
- Topic: [0.11.11+] FARL 0.2.8 (Rail Layer)
- Replies: 171
- Views: 160087
Re: [0.11.11+] FARL 0.1.4 (Rail Layer)
Can you maybe consider renaming the mod to "Fully Automatic Rail-Thrower" ? thx
- Mon Jan 26, 2015 12:44 am
- Forum: Questions, reviews and ratings
- Topic: Bug Reports
- Replies: 200
- Views: 95106
Re: Bug Reports
i think 2 things: 1 - cokery is a very funny name :) 2 - it should use power. and more power than it uses now. because it makes your fuel better, that shouldn't be completely free. And because things are being done there and you'd assume it's doing something to process all kinds of stuff and things....
- Thu Jan 15, 2015 1:04 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 201232
Re: [MOD 0.11.x] 5dim's mod
Thanks, your problem with the transport underground t.velts maybe is about you need more technology level. About chest (and the rest) note that we are still working on finish a basic level of all modules, in the future we will add more stuffs expanding them. but what about infinite coal? do you thi...
- Thu Jan 15, 2015 10:25 am
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 201232
Re: [MOD 0.11.x] 5dim's mod
Thanks, your problem with the transport underground t.velts maybe is about you need more technology level. About chest (and the rest) note that we are still working on finish a basic level of all modules, in the future we will add more stuffs expanding them. but what about infinite coal? do you thi...
- Wed Jan 14, 2015 3:19 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 201232
Re: [MOD 0.11.x] 5dim's mod
why do u even care about the title. it's the least important thing in this situationUntouchedWagons wrote:Ha ha that's pretty funny. Your immature title though? Not so much.XyLe wrote:http://youtu.be/q8MAtyag1wc
- Wed Jan 14, 2015 3:10 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 201232
Re: [MOD 0.11.x] 5dim's mod
A very little thing i wanna mention here...
have you ever wanted an infinite coal generator?
check this out, it's worth a thousand words: http://youtu.be/q8MAtyag1wc
well, my question is - isn't that ridiculous?
have you ever wanted an infinite coal generator?
check this out, it's worth a thousand words: http://youtu.be/q8MAtyag1wc
well, my question is - isn't that ridiculous?
- Sun Jan 11, 2015 9:22 pm
- Forum: Mods
- Topic: [0.11.x](1.1.0) Dynamic Expansion (Feel the wrath!)
- Replies: 24
- Views: 28335
Re: [0.11.x](1.0.0) Dynamic Expansion (for the biters!)
This mod is a great idea, probably needs some balancing, i'm gonna try it and see how things work out. cheers!
- Sun Jan 11, 2015 2:03 pm
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 201232
Re: [MOD 0.11.x] 5dim's mod
1. it's not "the same"SuperSandro2000 wrote:Why do you need 2 times the same drill.XyLe wrote:I really like to use the mod with dytech. But i have to disable the Mining module, otherwise the game doesn't work, Can you please make it compatible too?
2. coz i can
- Sun Jan 11, 2015 4:44 am
- Forum: 5dim's mod
- Topic: General Discussion
- Replies: 293
- Views: 201232
Re: [MOD 0.11.x] 5dim's mod
I really like to use the mod with dytech. But i have to disable the Mining module, otherwise the game doesn't work, Can you please make it compatible too?
- Sun Jan 11, 2015 4:41 am
- Forum: Mods
- Topic: [MOD 0.12.0] Fluid Barrel (1.0.0)
- Replies: 42
- Views: 75492
Re: [MOD 0.11.x] Fluid Barrel (1.0.0)
That mod is a great idea! amazing! if only it worked for me , keke
I use 5dim's + DyTech + TreeFarm.. can you please take a look at why it crashes the game for me and my friend? both of us can launch the game but it crashes on attempt to generate a map
I use 5dim's + DyTech + TreeFarm.. can you please take a look at why it crashes the game for me and my friend? both of us can launch the game but it crashes on attempt to generate a map
- Sun Jan 11, 2015 3:46 am
- Forum: Questions, reviews and ratings
- Topic: [TREEFARM - ADDON] Caffein v0.4.0
- Replies: 15
- Views: 32464
Re: [TREEFARM - ADDON] Caffein v0.2.2
The idea is pretty cool, but in my 11.10 the mod doesn't work. Can you fix it please? Also i think that such idea has to be developed further, it kinda breaks the balance of the game quite a bit. In reality coffee and tea have negative effects too. You feel more energy at first but you pay a price f...
- Fri Jan 09, 2015 6:37 pm
- Forum: News
- Topic: Friday Facts #68 - The trains
- Replies: 55
- Views: 41302
Re: Friday Facts #68 The trains
Thank you one more time guys for such a great game! I still enjoy it a lot, and your friday facts are very interesting to read as always! please just keep up your great work! *tons of respect* This may be a wrong place to ask a couple question, please forgive me if that's so. But i hope the devs rea...
- Mon Nov 24, 2014 10:59 pm
- Forum: Multiplayer
- Topic: Looking for people !
- Replies: 23
- Views: 18417
Re: Looking for people !
i'm available to play with. have you tried to check other peoples topics for that matter ?
- Fri Oct 31, 2014 5:54 pm
- Forum: Multiplayer
- Topic: Anybody wants to play with me?
- Replies: 13
- Views: 19865
Re: Anybody wants to play with me?
I'm assuming you're talking to me.. so friend request send.GeneralZero wrote:I can play with you
add me on steam: http://steamcommunity.com/id/Mirecek?l=czech
- Fri Oct 31, 2014 5:51 pm
- Forum: Multiplayer
- Topic: Anybody wants to play with me?
- Replies: 13
- Views: 19865
Re: Anybody wants to play with me?
I'm also looking for someone to play with. Downside: No skype possible because the lack of a microphone :D If there's somebody out there, who doesn't mind just chatting instead of speaking, I would be really happy! Just pm me or something like this. I don't think it's appropriate to look for such p...