Search found 11 matches

by Der_Failer
Mon Dec 02, 2024 5:02 am
Forum: Ideas and Suggestions
Topic: Can we have planet selection directly in Ship Request menu?
Replies: 3
Views: 436

Re: Can we have planet selection directly in Ship Request menu?

+1
It could then also use the same hotkey (alt+mouse wheel), to maximize the convenience.
by Der_Failer
Fri Nov 08, 2024 5:05 pm
Forum: Ideas and Suggestions
Topic: Show arrow to pinned object when hovering over pin
Replies: 4
Views: 599

Re: Show arrow to pinned object when hovering over pin

+1
I absolutely agree with this, like a lot of players i every now and then (read always) lose track of my car. So i pinned it to find it quicker, how ever i now still need to click the pin and check on the map where it is, where i would like to just start to walk in its direction, if i had a arrow ...
by Der_Failer
Fri Aug 28, 2020 2:41 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [1.0.0] Deconstruction planner in book does not show its name on cursor
Replies: 1
Views: 3311

[Rseding91] [1.0.0] Deconstruction planner in book does not show its name on cursor

When a deconstruction planner is named and placed in a book the name don't show when the book is on the cursor. When the deconstruction planner is held without a book the name shows as expected.


Without the book it works.
20200828163710_1.jpg
The name is show in the book.
20200828162745_1.jpg ...
by Der_Failer
Thu Aug 27, 2020 10:40 pm
Forum: Resolved Problems and Bugs
Topic: [1.0.0] Shift+LMB with /Editor gives Item instead of rich text.
Replies: 1
Views: 3268

[1.0.0] Shift+LMB with /Editor gives Item instead of rich text.

When in /Editor and the console open, Shift+LMB a item in the "crafting" side of the inventory, does not output the rich text in the chat, but instead gives the item to the player. Of cause it can than be linked form the inventory, so minor inconvenience, but still a bug.
by Der_Failer
Sat Mar 21, 2020 3:16 pm
Forum: Pending
Topic: [0.18.7] Blueprints with train's/wagon's do not get imported on MP maps
Replies: 3
Views: 2183

Re: [0.18.7] Blueprints with train's/wagon's do not get imported on MP maps

I have the same problem as the OP. I have 3 blueprints with trains in my library and when (re)connect to the server i need to import them every time. But i also have the same thing happen with another blueprint, this one is a mall (an old one from KoS, which may or may not be modified from the ...
by Der_Failer
Sat Jun 22, 2019 12:33 pm
Forum: Minor issues
Topic: [posila][0.17.50] Numpad numbers do not accept Shift as a modifier key
Replies: 4
Views: 2146

[posila][0.17.50] Numpad numbers do not accept Shift as a modifier key

I tried to bind something to (right) Shift + Numpad 0, but instead the game just bond it to right shift. I played a bit around and fond that it seems to be related to num lock. When num lock is on the bond key will be just shift, if num lock is off it will be bond correctly to shift Numpad 0.
All ...
by Der_Failer
Sun Jun 16, 2019 3:10 pm
Forum: Mods
Topic: [0.17]AutoTrash 4.1.5
Replies: 147
Views: 97986

Re: [MOD 0.17]AutoTrash 4.1.2


You seem to have no character attached to your player. If that is the case permanently, then AutoTrash will do nothing for you, since a character is required to have Request and Trash slots

Ah ok well the save is a testing world in editor mode, in which i create and test designs for my modded ...
by Der_Failer
Sun Jun 16, 2019 1:42 pm
Forum: Mods
Topic: [0.17]AutoTrash 4.1.5
Replies: 147
Views: 97986

Re: [MOD 0.17]AutoTrash 4.1.2

Hey i just tried to load a save after updating your mod and was greeted by the error. If you need the entire log or the save file i would be happy to provide that.
33.800 Applying migration: Auto Trash: 2019-04-24_AutoTrash_4.0.5.lua
33.800 Applying migration: Auto Trash: 2019-06-12_AutoTrash_4.1 ...
by Der_Failer
Fri Feb 23, 2018 5:33 pm
Forum: Mods
Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
Replies: 323
Views: 199197

Re: [MOD 0.16.x]Helmod: Assistant to plan its base.

PSA: There is a workaround.

I know, I should have looked at the Github in the frist place. :/
by Der_Failer
Mon Feb 19, 2018 6:07 pm
Forum: Mods
Topic: [MOD 0.14-1.0]Helmod: Assistant to plan its base.
Replies: 323
Views: 199197

Re: [MOD 0.16.x]Helmod: Assistant to plan its base.


There seems to be a small issue with the latest Helmod version in combination with Factorio 0.16.24 (maybe this is also valid for earlier Factorio versions but I cannot confirm that at this moment).

It seems none of the products are considered intermediate products anymore, so I cannot put any ...
by Der_Failer
Tue Apr 25, 2017 9:36 pm
Forum: Pending
Topic: [0.15.1] Crash during redownloading Map
Replies: 1
Views: 1198

[0.15.1] Crash during redownloading Map

Just tried to get in to Arumbas game, while the game was redownloading the map this crash occur. The game was not in focus at the time.
I may forgot to restart the game after changing video memory usage form high to all.

P.S. No mods installed.

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