Search found 31 matches

by xZippy
Sun Oct 27, 2024 3:17 pm
Forum: Duplicates
Topic: [2.0.11] Lamp's settings don't reset/change when disconnecting one from circuit network.
Replies: 1
Views: 212

[2.0.11] Lamp's settings don't reset/change when disconnecting one from circuit network.

Sorry if this was mentioned before, and this bug is very minor. For example, when you connect a lamp to a combinator of any kind, then go in the GUI of the lamp and disable it, then turn on the "color mapping" setting (which would normally change the lamp to black), suddenly removing the combinator ...
by xZippy
Mon Mar 14, 2022 3:09 pm
Forum: General discussion
Topic: How often do you redesign/redo your factories?
Replies: 5
Views: 4028

How often do you redesign/redo your factories?

Are you the kind of player that completely redesigns part of your factory when the better upgrades come in? Or do you leave the older stuff as is and just add all the new stuff elsewhere and let the old and new just work in tandem?

I command that you answer this, otherwise - I mean I won't do ...
by xZippy
Mon Mar 14, 2022 2:08 pm
Forum: Spread the Word
Topic: Using old (very old) assets
Replies: 2
Views: 3567

Re: Using old (very old) assets

andy_factorio wrote: Thu Feb 10, 2022 7:59 pmI would like to use very old assets as a nostalgic game play
What does this mean exactly? Are you gonna have a nostalgia game mode or something?
by xZippy
Sun Mar 13, 2022 12:36 pm
Forum: General discussion
Topic: What starting settings does everyone use?
Replies: 14
Views: 20379

What starting settings does everyone use?

#thread_title. I always crank everything up, "everything" being frequency and richness. Especially for oil, seeing as world generation can be an absolute monster when it comes to placing oil. Ever have a map where it was borderline impossible to find oil, and you felt like you had to restart your ...
by xZippy
Sun Mar 13, 2022 11:59 am
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 467
Views: 341541

Re: Just bought the game; What were Your first impressions?

I played the game for 5 minutes and already knew that this game would be in my top 5 favoritest games of all time.
by xZippy
Sun Mar 13, 2022 11:30 am
Forum: General discussion
Topic: What are the most impractical items in Factorio?
Replies: 92
Views: 43237

Re: What are the most impractical items in Factorio?

Shotguns. The submachine gun is just so efficient. The shotgun is just slow and mediocre. Not the worst weapon ever, but not worth using.
Water barrels. It seems the sole purpose for their existence is for fluid consistency, which I get. Still, useless item.
by xZippy
Sat May 25, 2019 4:16 am
Forum: Combinator Creations
Topic: Master furnace - all in one
Replies: 5
Views: 6978

Re: Master furnace - all in one

Never have I seen a building get so much attention.
by xZippy
Sun Jan 06, 2019 11:16 pm
Forum: General discussion
Topic: Question regarding trains
Replies: 8
Views: 5137

Re: Question regarding trains

jamiechi1 wrote: Sun Jan 06, 2019 8:42 pm I would like to see bridges. Something similar to the early Command and Conquer games would be great.
I think the landfill already does something like that.
by xZippy
Sat Dec 22, 2018 4:05 pm
Forum: General discussion
Topic: Steam Awards 2018
Replies: 4
Views: 2709

Re: Steam Awards 2018

Why the christ is "No Man's Sky" in that list..?
by xZippy
Sat Dec 15, 2018 11:39 am
Forum: Off topic
Topic: This is what happens when...
Replies: 2
Views: 6232

Re: This is what happens when...

This is what happens when biter evolution reaches 2000%.
by xZippy
Sat Dec 15, 2018 11:36 am
Forum: Off topic
Topic: Just a little joke
Replies: 6
Views: 8074

Re: Just a little joke

That one image brought up every tedious, discomforting moment I've ever felt in my life.
by xZippy
Wed Nov 28, 2018 8:31 pm
Forum: Maps and Scenarios
Topic: Fortnite Map
Replies: 8
Views: 13074

Re: Fortnite Map

...?

Logic: -4/10
by xZippy
Sun Nov 25, 2018 9:55 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: I have sent over 50,000 satellites.
Replies: 41
Views: 32981

Re: I have sent over 50,000 satellites.

NASA, please. Hire this man. No excuses.
by xZippy
Wed Nov 21, 2018 8:39 pm
Forum: Fan Art
Topic: dragon side view(concrete)
Replies: 4
Views: 8107

Re: dragon side view(concrete)

But can it breathe concrete fire?
by xZippy
Sun Oct 28, 2018 1:19 pm
Forum: Gameplay Help
Topic: No Oil
Replies: 13
Views: 6941

Re: No Oil

I ran into the same problem with a map I once had. I couldn't find oil anywhere, and if I did, it was such a small amount that I couldn't do anything with it. I had to use some cheats to spawn myself some oil. From then on, I made sure I cranked up the frequency/richness settings of oil on every map ...
by xZippy
Mon Oct 08, 2018 10:33 pm
Forum: Development Proposals
Topic: Peace with Aliens
Replies: 205
Views: 248329

Re: Peace with Aliens

I always loved the idea of trading ever since you devs first mentioned it. I'm sure other people have said this but... perhaps the aliens can give you items you can't obtain normally without trading for them?
by xZippy
Mon Oct 08, 2018 9:11 pm
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 608
Views: 366420

Re: Thank you (Make the dev-team happy today!)

I'm sure I said this before but... I love the game so much that I would actually physically please all of the devs. Not even making that up.
by xZippy
Sat Oct 06, 2018 4:45 pm
Forum: Ideas and Suggestions
Topic: Circuits: enhancing rail signal function
Replies: 6
Views: 3022

Re: Circuits: enhancing rail signal function

Sounds like a good idea.

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