Search found 31 matches
- Sun Oct 27, 2024 3:17 pm
- Forum: Duplicates
- Topic: [2.0.11] Lamp's settings don't reset/change when disconnecting one from circuit network.
- Replies: 1
- Views: 212
[2.0.11] Lamp's settings don't reset/change when disconnecting one from circuit network.
Sorry if this was mentioned before, and this bug is very minor. For example, when you connect a lamp to a combinator of any kind, then go in the GUI of the lamp and disable it, then turn on the "color mapping" setting (which would normally change the lamp to black), suddenly removing the combinator ...
- Mon Mar 14, 2022 3:09 pm
- Forum: General discussion
- Topic: How often do you redesign/redo your factories?
- Replies: 5
- Views: 4028
How often do you redesign/redo your factories?
Are you the kind of player that completely redesigns part of your factory when the better upgrades come in? Or do you leave the older stuff as is and just add all the new stuff elsewhere and let the old and new just work in tandem?
I command that you answer this, otherwise - I mean I won't do ...
I command that you answer this, otherwise - I mean I won't do ...
- Mon Mar 14, 2022 2:08 pm
- Forum: Spread the Word
- Topic: Using old (very old) assets
- Replies: 2
- Views: 3567
Re: Using old (very old) assets
What does this mean exactly? Are you gonna have a nostalgia game mode or something?andy_factorio wrote: Thu Feb 10, 2022 7:59 pmI would like to use very old assets as a nostalgic game play
- Sun Mar 13, 2022 12:36 pm
- Forum: General discussion
- Topic: What starting settings does everyone use?
- Replies: 14
- Views: 20379
What starting settings does everyone use?
#thread_title. I always crank everything up, "everything" being frequency and richness. Especially for oil, seeing as world generation can be an absolute monster when it comes to placing oil. Ever have a map where it was borderline impossible to find oil, and you felt like you had to restart your ...
- Sun Mar 13, 2022 11:59 am
- Forum: General discussion
- Topic: Just bought the game; What were Your first impressions?
- Replies: 467
- Views: 341541
Re: Just bought the game; What were Your first impressions?
I played the game for 5 minutes and already knew that this game would be in my top 5 favoritest games of all time.
- Sun Mar 13, 2022 11:30 am
- Forum: General discussion
- Topic: What are the most impractical items in Factorio?
- Replies: 92
- Views: 43237
Re: What are the most impractical items in Factorio?
Shotguns. The submachine gun is just so efficient. The shotgun is just slow and mediocre. Not the worst weapon ever, but not worth using.
Water barrels. It seems the sole purpose for their existence is for fluid consistency, which I get. Still, useless item.
Water barrels. It seems the sole purpose for their existence is for fluid consistency, which I get. Still, useless item.
- Sat May 25, 2019 4:16 am
- Forum: Combinator Creations
- Topic: Master furnace - all in one
- Replies: 5
- Views: 6978
Re: Master furnace - all in one
Never have I seen a building get so much attention.
- Sun Jan 06, 2019 11:16 pm
- Forum: General discussion
- Topic: Question regarding trains
- Replies: 8
- Views: 5137
Re: Question regarding trains
I think the landfill already does something like that.jamiechi1 wrote: Sun Jan 06, 2019 8:42 pm I would like to see bridges. Something similar to the early Command and Conquer games would be great.
- Sat Dec 22, 2018 4:05 pm
- Forum: General discussion
- Topic: Steam Awards 2018
- Replies: 4
- Views: 2709
Re: Steam Awards 2018
Why the christ is "No Man's Sky" in that list..?
- Wed Dec 19, 2018 11:32 am
- Forum: Videos
- Topic: 18.400 [Science Labs] research every tech in the game!
- Replies: 1
- Views: 2254
Re: 18.400 [Science Labs] research every tech in the game!
Out of this world. 
- Sat Dec 15, 2018 11:39 am
- Forum: Off topic
- Topic: This is what happens when...
- Replies: 2
- Views: 6232
Re: This is what happens when...
This is what happens when biter evolution reaches 2000%.
- Sat Dec 15, 2018 11:36 am
- Forum: Off topic
- Topic: Just a little joke
- Replies: 6
- Views: 8074
Re: Just a little joke
That one image brought up every tedious, discomforting moment I've ever felt in my life.
- Wed Nov 28, 2018 8:31 pm
- Forum: Maps and Scenarios
- Topic: Fortnite Map
- Replies: 8
- Views: 13074
Re: Fortnite Map
...?
Logic: -4/10
Logic: -4/10
- Sun Nov 25, 2018 9:55 pm
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: I have sent over 50,000 satellites.
- Replies: 41
- Views: 32981
Re: I have sent over 50,000 satellites.
NASA, please. Hire this man. No excuses.
- Wed Nov 21, 2018 8:39 pm
- Forum: Fan Art
- Topic: dragon side view(concrete)
- Replies: 4
- Views: 8107
Re: dragon side view(concrete)
But can it breathe concrete fire?
- Sun Oct 28, 2018 1:19 pm
- Forum: Gameplay Help
- Topic: No Oil
- Replies: 13
- Views: 6941
Re: No Oil
I ran into the same problem with a map I once had. I couldn't find oil anywhere, and if I did, it was such a small amount that I couldn't do anything with it. I had to use some cheats to spawn myself some oil. From then on, I made sure I cranked up the frequency/richness settings of oil on every map ...
- Mon Oct 08, 2018 10:33 pm
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 248329
Re: Peace with Aliens
I always loved the idea of trading ever since you devs first mentioned it. I'm sure other people have said this but... perhaps the aliens can give you items you can't obtain normally without trading for them?
- Mon Oct 08, 2018 9:11 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 608
- Views: 366420
Re: Thank you (Make the dev-team happy today!)
I'm sure I said this before but... I love the game so much that I would actually physically please all of the devs. Not even making that up.
- Sat Oct 06, 2018 4:45 pm
- Forum: Ideas and Suggestions
- Topic: Circuits: enhancing rail signal function
- Replies: 6
- Views: 3022
Re: Circuits: enhancing rail signal function
Sounds like a good idea.
- Thu Aug 02, 2018 6:39 am
- Forum: Multiplayer
- Topic: looking for someone to play factorio
- Replies: 4
- Views: 2891