Same here.Koub wrote: ↑Mon Mar 18, 2024 3:12 pmThis.
The 2014 trailer contributed to trigger my initial purchase. It has been updated a couple times, here is the last version from 2020 :
https://www.youtube.com/watch?v=J8SBp4SyvLc
Search found 2433 matches
- Mon Mar 18, 2024 3:54 pm
- Forum: General discussion
- Topic: I want to present Factorio to a friend
- Replies: 6
- Views: 184
Re: I want to present Factorio to a friend
- Mon Mar 18, 2024 3:53 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 26
- Views: 1172
- Mon Mar 18, 2024 1:17 pm
- Forum: Ideas and Suggestions
- Topic: Requster / Buffer / Provider chest combination
- Replies: 11
- Views: 330
Re: Requster / Buffer / Provider chest combination
I'd be curious to know if adding this would make the others obsolete, and if not, what unique functions would be retained by the originals.
- Sun Mar 17, 2024 1:24 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 146
- Views: 15380
Re: Friday Facts #402 - Lightspeed circuits
And holy damn... that crafting speed on the Foundry is ridiculous. The flickering looks sooo bad it hurts my eyes. I hope you consider changing the animation of that or something. Or as someone already wrote in the thread... have a static animation & just display a static items/sec number once ...
- Sun Mar 17, 2024 3:42 am
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 146
- Views: 15380
Re: Friday Facts #402 - Lightspeed circuits
The way I see it, when you consider the fact that you can still run long range wires as needed, this is your extra channel.
- Sat Mar 16, 2024 12:58 pm
- Forum: Ideas and Suggestions
- Topic: Stack inserter name change
- Replies: 1
- Views: 97
Re: Stack inserter name change
TL;DR. Change the name of stack inserter to bulk inserter sooner rather than latter. After FFF 402 I’ve had several conversations about the space age update regarding the new bulk/stack inserter, it has had several people confused on more than a couple occasions now on which one is actually being t...
- Fri Mar 15, 2024 3:17 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 146
- Views: 15380
Re: Friday Facts #402 - Lightspeed circuits
But adding 8 channels would be, ... you know better. You can't have, say, radar A transmitting to radar B, while radar C transmits to radar D. I would rather have option to set 8 channels, so we get 8 independent wireless networks. One channel is enough for most people's use cases. However those wh...
- Fri Mar 15, 2024 1:12 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 146
- Views: 15380
Re: Friday Facts #402 - Lightspeed circuits
Didn't they mention early on that there was going to be Power Armour beyond Mk II? Maybe that's what it is? Power Armour Mk III? I still have no idea what are you talking about :) I did not see any arms there. Are you talking about shadows or smth? It's easier to see it in the video as it's moving....
- Fri Mar 15, 2024 12:26 pm
- Forum: News
- Topic: Friday Facts #402 - Lightspeed circuits
- Replies: 146
- Views: 15380
Re: Friday Facts #402 - Lightspeed circuits
By "one channel" you mean the values of red and green cable will be added, transmitted, received and a single list of values will come out? So storing the number of available trainloads in green and requested trainloads in red still needs a complete network wiring?! My guess on this is th...
- Wed Mar 13, 2024 11:49 pm
- Forum: General discussion
- Topic: Quality level run-off poll
- Replies: 19
- Views: 662
Re: Quality level run-off poll
I'm 50/50 on whether to go with whatever the devs use or a mod that changes it to numbered levels, but regardless, I'll probably use Q1-Q5 in conversations because I'm not going to remember any names except for the "highest"... maybe.
- Wed Mar 13, 2024 8:58 pm
- Forum: General discussion
- Topic: Quality level run-off poll
- Replies: 19
- Views: 662
Re: Quality level run-off poll
I see not everyone is familiar with the trend of making tier list for everything ! I was under the impression that this website was somewhat of the source or at least an instrumental tool in the development of them : https://tiermaker.com/create/factorio---all-items-15859331 They are ranked as F D ...
- Wed Mar 13, 2024 8:20 pm
- Forum: General discussion
- Topic: Fluid Mechanics Still Broken, 6 Years Later?
- Replies: 26
- Views: 1172
Re: Fluid Mechanics Still Broken, 6 Years Later?
one-direct valve, a top-up valve, and an overflow valve (available in mods and indispensable for better fluid distribution) For vanilla gameplay, these are achievable with pumps and tanks with circuit wires; no combinators or advanced logic required. They just take up more space and require power c...
- Wed Mar 13, 2024 8:09 pm
- Forum: General discussion
- Topic: Quality level run-off poll
- Replies: 19
- Views: 662
Re: Quality level run-off poll
(My own opinion is that even 'S', let alone 'SS' or 'SSS', is symptomatic of unplanned extensions to a range. You designed a range with, say, 'A' to 'D', and then find later that you need a higher grade than 'A', so have to improvise. Adding such things in at the start is pointless.) You don't watc...
- Wed Mar 13, 2024 2:15 pm
- Forum: General discussion
- Topic: Quality level run-off poll
- Replies: 19
- Views: 662
Re: Quality level run-off poll
(My own opinion is that even 'S', let alone 'SS' or 'SSS', is symptomatic of unplanned extensions to a range. You designed a range with, say, 'A' to 'D', and then find later that you need a higher grade than 'A', so have to improvise. Adding such things in at the start is pointless.) You don't watc...
- Wed Mar 13, 2024 1:54 pm
- Forum: Ideas and Suggestions
- Topic: Make Steam Turbine a separate research.
- Replies: 6
- Views: 379
Re: Make Steam Turbine a separate research.
I could see splitting into three, starting with steam turbine research. Get that, start making the turbines while researching heat. Get that, start making heat exchangers and heat pipes while researching nuclear power. Once that research is complete make a reactor or two and you have what you need ...
- Tue Mar 12, 2024 7:32 pm
- Forum: Technical Help
- Topic: Crash SysGetLine - Log attached
- Replies: 7
- Views: 250
Re: Crash SysGetLine - Log attached
Seems to have happened before:
viewtopic.php?p=596630#p596630
viewtopic.php?p=596630#p596630
- Tue Mar 12, 2024 12:40 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 226
- Views: 42561
Re: Friday Facts #393 - Putting things on top of other things
The fact that blue isn't double of its lower tier (exponential growth) isn't "odd" and doesn't "mess" anything up.raidho36 wrote: ↑Tue Mar 12, 2024 12:33 pmI specifically explained how that's odd - it messes up the splitter math.FuryoftheStars wrote: ↑Tue Mar 12, 2024 10:19 amBelts follow a linear progression in speed (+15 each tier). How is that odd?
- Tue Mar 12, 2024 11:01 am
- Forum: Modding help
- Topic: Got a little confused with "electric-energy-interface"
- Replies: 2
- Views: 180
Re: Got a little confused with "electric-energy-interface"
There exist mods for both that you can look at to see how they solved them. For wind, keep in mind that wind speed can be changed at run time for variable wind speeds by mods. For the air purifier, I believe the way other mods handle this is by making it an assembler, then have it "use" cl...
- Tue Mar 12, 2024 10:51 am
- Forum: Ideas and Suggestions
- Topic: Rename nuclear fuel to reduce ambiguity
- Replies: 4
- Views: 261
Re: Rename nuclear fuel to reduce ambiguity
I've always felt like the burnable nuclear rocket fuel was kind of magicy, and thus have never liked its inclusion into the game, but yeah, I agree that it should be named something different. My vote would be for something like "enriched rocket fuel". I always have a hard time remembering...
- Tue Mar 12, 2024 10:33 am
- Forum: General discussion
- Topic: Quality level run-off poll
- Replies: 19
- Views: 662