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by FuryoftheStars
Mon Dec 04, 2023 3:36 pm
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 26740

Re: Friday Facts #386 - Vulcanus

QuirkyCat wrote:
Mon Dec 04, 2023 3:25 pm
Have you considered the effect of a planet's distance from the sun on solar panels?
From an image in FFF-380:
fff-380-planet-selection-old.png
fff-380-planet-selection-old.png (43.58 KiB) Viewed 1667 times
by FuryoftheStars
Mon Dec 04, 2023 3:16 pm
Forum: Ideas and Suggestions
Topic: Tier 2 and 3 walls + new liquid
Replies: 20
Views: 2000

Re: Tier 2 and 3 walls + new liquid

While the energy wall idea feels cool and all, I think it wouldn't work well with this game. Think about the individual power costs, UPS costs, and memory costs for this added feature to the wall segments, then multiply this by the thousands, if not tens of thousands of wall segments you likely hav...
by FuryoftheStars
Mon Dec 04, 2023 1:24 pm
Forum: Releases
Topic: Version 1.1.100
Replies: 12
Views: 15000

Re: Version 1.1.100

[*]Fixed bad pumpjack drain logic related to yield. (https://forums.factorio.com/110005) Didn't knew that oil spills rich enough can have more than 2/s yield minimum. Good to know! (might come handy for making dedicated Legendary fuel factories in the future...) The minimum is being calculated usin...
by FuryoftheStars
Sun Dec 03, 2023 2:31 pm
Forum: Ideas and Suggestions
Topic: Tier 2 and 3 walls + new liquid
Replies: 20
Views: 2000

Re: Tier 2 and 3 walls + new liquid

As our current walls are made from stone, I kind of feel like the advanced walls could be made with concrete and refined concrete (refined, iirc, has iron ore in it, which I think is supposed to be representative of iron rebar). While the energy wall idea feels cool and all, I think it wouldn't work...
by FuryoftheStars
Thu Nov 30, 2023 11:21 pm
Forum: Ideas and Suggestions
Topic: Preorder of Factorio 2.0 DLC and get NEW RAILS EARLY!
Replies: 7
Views: 3306

Re: Preorder of Factorio 2.0 DLC and get NEW RAILS EARLY!

Problem with that is that they're probably not done with 2.0, yet What was the first public release version of Factorio? While I understand what you're getting at, this would mean an additional release branch the devs would be putting time toward (and away from the rest of the expansion), and it wo...
by FuryoftheStars
Thu Nov 30, 2023 8:48 pm
Forum: Gameplay Help
Topic: Dynamic Train Stop activation/deactivation
Replies: 9
Views: 1186

Re: Dynamic Train Stop activation/deactivation

Deactivating and activating is not recommend. To add onto this, I believe one of the devs said something a while back about removing this ability with 2.0. Yeah, I also remember, that it is going to be removed. I hope that a train manager is coming with 2.0 though. Source? There are use cases that ...
by FuryoftheStars
Thu Nov 30, 2023 8:42 pm
Forum: Technical Help
Topic: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
Replies: 20
Views: 2358

Re: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)

As suggested, try uninstalling and reinstalling the graphics driver. For the uninstall, you can even use DDU (direct download from dev found here: https://www.wagnardsoft.com/forums/viewtopic.php?t=4731) to make sure it's completely cleaned out. When reinstalling, make sure to use the version provid...
by FuryoftheStars
Thu Nov 30, 2023 1:32 pm
Forum: Ideas and Suggestions
Topic: Preorder of Factorio 2.0 DLC and get NEW RAILS EARLY!
Replies: 7
Views: 3306

Re: Preorder of Factorio 2.0 DLC and get NEW RAILS EARLY!

Problem with that is that they're probably not done with 2.0, yet, plus by doing so they'll start getting bug reports for it that they'll need to concentrate on instead of the Expansion, pushing its release date back....

No, I'd rather wait.
by FuryoftheStars
Thu Nov 30, 2023 1:29 pm
Forum: Gameplay Help
Topic: Dynamic Train Stop activation/deactivation
Replies: 9
Views: 1186

Re: Dynamic Train Stop activation/deactivation

Nosferatu wrote:
Thu Nov 30, 2023 1:01 pm
Deactivating and activating is not recommend.
To add onto this, I believe one of the devs said something a while back about removing this ability with 2.0.
by FuryoftheStars
Thu Nov 30, 2023 4:02 am
Forum: Technical Help
Topic: [1.1.94] Crash on start with Radeon mobile graphics (Failed to get SDL_DXGIGetOutputInfo.)
Replies: 20
Views: 2358

Re: [1.1.94] Game Crashes immediately on opening

For laptop discrete graphics cards, it's best to update the drivers via the manufacturer's website, not via Windows.
by FuryoftheStars
Wed Nov 29, 2023 11:45 pm
Forum: Mods
Topic: [Mod] Get your circuit wires back
Replies: 5
Views: 1651

Re: [Mod] Get your circuit wires back

Yeah, I like this mod. I hope it's still possible to do after 2.0.
by FuryoftheStars
Wed Nov 29, 2023 12:40 am
Forum: Ideas and Suggestions
Topic: Train stop train count
Replies: 2
Views: 352

Re: Train stop train count

This can already be done very simply with what we already have.
(Disclaimer: I'm not a combinator/circuit network guru, so it may be possible to do this even more simply.)

Separate stopped from enroute.png
Separate stopped from enroute.png (413.42 KiB) Viewed 329 times

Edit: Yup, my desire to make a picture because I suck at words made me too slow. :lol:
by FuryoftheStars
Tue Nov 28, 2023 9:17 pm
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 26740

Re: Friday Facts #386 - Vulcanus

Agreed, we don’t know where it is in the tech tree. But I would guess it’s around the time you hit space as that is where quality would start being most beneficial. Maybe, but it could also require materials from the other planets to even make. We just don't know enough about it, yet. As far as it ...
by FuryoftheStars
Tue Nov 28, 2023 2:33 pm
Forum: Releases
Topic: Version 1.1.99
Replies: 4
Views: 7245

Re: Version 1.1.99

Magisitas wrote:
Tue Nov 28, 2023 11:10 am
Imagine if it's 2.0 :0
Roughly August 2024 at the earliest.

Besides, we still gotta go through 1.2.x, 1.3.x, 1.4.x.... :mrgreen:
by FuryoftheStars
Tue Nov 28, 2023 7:26 am
Forum: General discussion
Topic: Preserving Factorio 1.0
Replies: 7
Views: 1683

Re: Preserving Factorio 1.0

You don't need to purchase a second copy. All you need to do to download the game from the website is link your Steam and Factorio accounts. This was already said almost verbatim just a couple posts up: You don't need to purchase another copy. You just link your steam account and your factorio acco...
by FuryoftheStars
Tue Nov 28, 2023 7:22 am
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 26740

Re: Friday Facts #386 - Vulcanus

Also, meh, would I want to void items in the lava when the alternative way to get more resources out of unwanted items exists: Recycler? Recycler isn't actually voiding, it's just breaking down with a high rate of loss. Plus we're not sure where in the tech tree it is, yet, and it's a part of the Q...
by FuryoftheStars
Mon Nov 27, 2023 8:01 am
Forum: This Forum
Topic: GDPR removal request
Replies: 3
Views: 1033

Re: GDPR removal request

Huh. Seems like an odd request to me. Especially seems they've gone back through and edited all of their previous posts to delete everything they said (despite not actually being able to delete all of it seems they were quoted many of the times). Seriously makes me wonder if an account got hacked......
by FuryoftheStars
Sun Nov 26, 2023 6:53 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 49239

Re: Friday Facts #384 - Combinators 2.0

DarkShadow44 wrote:
Sun Nov 26, 2023 6:44 pm
@Koub I only get "You are not authorised to read this forum."
That's because it got deleted shortly after (I'm guessing).
by FuryoftheStars
Sun Nov 26, 2023 3:43 am
Forum: Gameplay Help
Topic: How do I see needed ingredients in the quickbar?
Replies: 2
Views: 495

Re: How do I see needed ingredients in the quickbar?

So I have these items in my quickbar that are grayed out because I don't have the materials to build them, when I hover over them it does not tell me what I need to make them, yet it does that in my inventory. Is there a setting [or mod] that will show me the required crafting materials/ingredients...
by FuryoftheStars
Sun Nov 26, 2023 2:56 am
Forum: News
Topic: Friday Facts #386 - Vulcanus
Replies: 124
Views: 26740

Re: Friday Facts #386 - Vulcanus

If you read ALL of the post, you CANNOT landfill lava. Lava is permanent. Which is good. Wrong. Ahem. Please read that first line, near the end. You might want to read your own screenshot again.... that you can't landfill (for a long time) That does not mean it is "permanent".

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