Search found 3 matches
- Fri May 10, 2019 8:40 am
- Forum: Pending
- Topic: [0.17.37][OSX] Render Crash
- Replies: 1
- Views: 654
[0.17.37][OSX] Render Crash
0.000 2019-05-09 18:35:41; Factorio 0.17.37 (build 44853, mac, alpha) 0.000 Operating system: macOS 10.13.6 0.000 Program arguments: "/Applications/Games/factorio.app/Contents/MacOS/factorio" 0.000 Read data path: /Applications/Games/factorio.app/Contents/data 0.000 Write data path: ~/Lib...
- Tue Apr 25, 2017 12:37 pm
- Forum: Duplicates
- Topic: [0.15.1] LuaFluidbox[].temperature is readonly
- Replies: 3
- Views: 714
Re: [0.15.1] LuaFluidbox[].temperature is readonly
Well, that is true but writing a new object doesn't work either:
On an empty pipe adds 10 water at 15Β°C (default temperature).
So the temperature is ignored.
Code: Select all
game.players[1].selected.fluidbox[1] = {type="water", amount=10, temperature=100}
So the temperature is ignored.
- Tue Apr 25, 2017 11:10 am
- Forum: Duplicates
- Topic: [0.15.1] LuaFluidbox[].temperature is readonly
- Replies: 3
- Views: 714
[0.15.1] LuaFluidbox[].temperature is readonly
The temperature of fluids inside a fluid box can be read but not overwritten. For example, when hovering an offshore pump: game.players[1].selected.fluidbox[1].temperature = 100 Has no effect game.players[1].print(game.players[1].selected.fluidbox[1].temperature) Still returns the same value as befo...