Search found 7 matches

by PyroFlames
Sat May 06, 2017 4:45 am
Forum: Pending
Topic: [0.15.8] PvP World Gen Crash
Replies: 1
Views: 936

[0.15.8] PvP World Gen Crash

I was messing around with some of the settings in the PvP mode and just Re-rolled the starting area a couple times and it crashed on like the 3rd-5th re-roll.
Here is the crash log,
by PyroFlames
Fri Apr 28, 2017 8:00 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.2] Multiplayer Deconstruct Lag
Replies: 5
Views: 1913

Re: [0.15.2] Multiplayer Deconstruct Lag

Alright unable to re-create the issue, it might have been a coincidence or you guys accidentally fixed it. Either way Fixed and this thread can now be moved. Thx.
by PyroFlames
Thu Apr 27, 2017 8:58 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.2] Multiplayer Deconstruct Lag
Replies: 5
Views: 1913

Re: [0.15.2] Multiplayer Deconstruct Lag

Maybe i should have stated that this is also before robots have been researched, just using to mark areas for manual deconstruction. Here is the save file, Like i said we will try to replicate again tonight unsure if it is still occurring. * EDIT * Not sure if this would make a difference but i was ...
by PyroFlames
Thu Apr 27, 2017 8:48 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.2] Multiplayer Deconstruct Lag
Replies: 5
Views: 1913

Re: [0.15.2] Multiplayer Deconstruct Lag

No im not using any mods 100% vanilla

Also this was happening in 0.15.2 unsure if it is still occuring in 0.15.3 we will try to test it tonight.
by PyroFlames
Thu Apr 27, 2017 12:27 am
Forum: Resolved Problems and Bugs
Topic: [0.15.2] Multiplayer Deconstruct Lag
Replies: 5
Views: 1913

[0.15.2] Multiplayer Deconstruct Lag

In multiplayer there seems to be sever lag for all players connected when someone marks something to deconstruct with the planner, it doesn't seem to matter how big or small, but it has frozen a friend of mines game twice now. might be just the connection from Brazil to West America but either way t...
by PyroFlames
Wed Apr 26, 2017 11:07 pm
Forum: Resolved Problems and Bugs
Topic: [Rseding91] [0.15.2] Multiplayer /open Bug
Replies: 1
Views: 1844

[Rseding91] [0.15.2] Multiplayer /open Bug

If you /open <player> then try to filter an empty slot it will crash the game, seems to be consistent.
by PyroFlames
Mon Apr 24, 2017 10:57 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.1][Oxyd] Blueprint Book Crash
Replies: 1
Views: 1692

[0.15.1][Oxyd] Blueprint Book Crash

After opening a player's inventory with "/open <player>" if you right click on a blueprint book inside the player's inventory it will crash the game.

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