I was messing around with some of the settings in the PvP mode and just Re-rolled the starting area a couple times and it crashed on like the 3rd-5th re-roll.
Here is the crash log,
Search found 7 matches
- Sat May 06, 2017 4:45 am
- Forum: Pending
- Topic: [0.15.8] PvP World Gen Crash
- Replies: 1
- Views: 1128
- Fri Apr 28, 2017 8:00 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] Multiplayer Deconstruct Lag
- Replies: 5
- Views: 2284
Re: [0.15.2] Multiplayer Deconstruct Lag
Alright unable to re-create the issue, it might have been a coincidence or you guys accidentally fixed it. Either way Fixed and this thread can now be moved. Thx.
- Thu Apr 27, 2017 8:58 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] Multiplayer Deconstruct Lag
- Replies: 5
- Views: 2284
Re: [0.15.2] Multiplayer Deconstruct Lag
Maybe i should have stated that this is also before robots have been researched, just using to mark areas for manual deconstruction.
Here is the save file, Like i said we will try to replicate again tonight unsure if it is still occurring.
* EDIT * Not sure if this would make a difference but i ...
Here is the save file, Like i said we will try to replicate again tonight unsure if it is still occurring.
* EDIT * Not sure if this would make a difference but i ...
- Thu Apr 27, 2017 8:48 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] Multiplayer Deconstruct Lag
- Replies: 5
- Views: 2284
Re: [0.15.2] Multiplayer Deconstruct Lag
No im not using any mods 100% vanilla
Also this was happening in 0.15.2 unsure if it is still occuring in 0.15.3 we will try to test it tonight.
Also this was happening in 0.15.2 unsure if it is still occuring in 0.15.3 we will try to test it tonight.
- Thu Apr 27, 2017 12:27 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.2] Multiplayer Deconstruct Lag
- Replies: 5
- Views: 2284
[0.15.2] Multiplayer Deconstruct Lag
In multiplayer there seems to be sever lag for all players connected when someone marks something to deconstruct with the planner, it doesn't seem to matter how big or small, but it has frozen a friend of mines game twice now. might be just the connection from Brazil to West America but either way ...
- Wed Apr 26, 2017 11:07 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [0.15.2] Multiplayer /open Bug
- Replies: 1
- Views: 2175
[Rseding91] [0.15.2] Multiplayer /open Bug
If you /open <player> then try to filter an empty slot it will crash the game, seems to be consistent.
- Mon Apr 24, 2017 10:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.1][Oxyd] Blueprint Book Crash
- Replies: 1
- Views: 2020
[0.15.1][Oxyd] Blueprint Book Crash
After opening a player's inventory with "/open <player>" if you right click on a blueprint book inside the player's inventory it will crash the game.