Search found 3 matches

by toytoyzscruffy
Sun Apr 23, 2017 10:32 am
Forum: Ideas and Suggestions
Topic: Turrets and Ammo Display
Replies: 4
Views: 1539

Re: Turrets and Ammo Display

Don't need an alert for running out of ammo. Your turret will simply be destroyed and you will know ;). Btw, flamethrower turrets use crude oil, light oil or heavy oil, not flamethrower ammo. Ok SupplyDepoo, thanks for the heads up about the flamethrower turret. I haven't used them before, so I jus...
by toytoyzscruffy
Sat Apr 22, 2017 10:46 pm
Forum: Ideas and Suggestions
Topic: Turrets and Ammo Display
Replies: 4
Views: 1539

Re: Turrets and Ammo Display

Roxor128 wrote:Good idea. Maybe also couple it with on-map alerts for when a turret is out of ammo, similar to the alerts we get for construction robots not having the required materials.
I love that idea Roxor128, I hadn't thought of that.
by toytoyzscruffy
Sat Apr 22, 2017 9:25 am
Forum: Ideas and Suggestions
Topic: Turrets and Ammo Display
Replies: 4
Views: 1539

Turrets and Ammo Display

Hi All, While playing with my fiance I noticed that something could do with a visual improvement. When one presses their 'Alt' button, information about what the factory/container is producing will be displayed. However, what I have seen (as the security department of our game) is that turrets won't...

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