Edit:
Installed Angel's Infinite Ores in a vanilla setup and an existing .15 map. Was trying to figure out what was infinite, as areas of resources already being mined were still diminishing in volume even with the mod.
... but I see now as I expand into newly created/revealed sections of the map ...
Search found 4 matches
- Tue Jan 01, 2019 2:47 am
- Forum: Angels Mods
- Topic: Question on Vanilla + Angel's Infinite Ore's
- Replies: 1
- Views: 2153
- Mon Jan 29, 2018 12:50 am
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Factorio Assembly Calculator
- Replies: 12
- Views: 11788
Re: Factorio Assembly Calculator
Anxiously awaiting a .16 update 

- Fri Apr 21, 2017 2:34 pm
- Forum: Gameplay Help
- Topic: Alien Forces on Custom Scenario/Map
- Replies: 1
- Views: 1033
Re: Alien Forces on Custom Scenario/Map
I answered my own question. My apologies.
The Red Flag was my spawn point, not theirs... and there are aliens everywhere lol.
Good to go.
The Red Flag was my spawn point, not theirs... and there are aliens everywhere lol.
Good to go.
- Fri Apr 21, 2017 2:08 pm
- Forum: Gameplay Help
- Topic: Alien Forces on Custom Scenario/Map
- Replies: 1
- Views: 1033
Alien Forces on Custom Scenario/Map
LOVE THIS GAME!!! Lol
I made a Custom Map. I understand that to play it I play a Custom Scenario.
My question is - if I didn't place any Red Flags (assumably Alien Forces) in the Custom Map - will there be any aliens when I play the Custom Scenario? Hopefully the game will automatically add them ...
I made a Custom Map. I understand that to play it I play a Custom Scenario.
My question is - if I didn't place any Red Flags (assumably Alien Forces) in the Custom Map - will there be any aliens when I play the Custom Scenario? Hopefully the game will automatically add them ...