Search found 117 matches

by distortions864
Mon Sep 09, 2024 6:55 am
Forum: Releases
Topic: Version 1.1.108
Replies: 2
Views: 6087

Re: Version 1.1.108

Is core-linux_headless64-1.1.107-1.1.108-update going to be fixed? It is still broken.
Should I switch to downloading the full headless server each update?

Code: Select all

1.110 Error Util.cpp:86: File /home/username/factorio/data/changelog-switch.txt has unexpected content
by distortions864
Sun Aug 25, 2024 3:02 am
Forum: Multiplayer / Dedicated Server
Topic: (web) Searchable Factorio Server List
Replies: 8
Views: 1246

Re: (web) Searchable Factorio Server List

Is there any way to add detection for vanilla servers? Anyone on switch using this resource has to either see that the service says a mod, or guess. It does list the number of mods on the server already, but I could add a filter for modded or non-modded servers only. Thanks for the suggestion. Upda...
by distortions864
Sat Aug 03, 2024 9:48 pm
Forum: Ideas and Suggestions
Topic: Don't allow players to see servers they are unable to join.
Replies: 16
Views: 3124

Re: Don't allow players to see servers they are unable to join.

Yeah, it would be nice if password/whitelist were obvious in the server list (maybe color or 🚫 icon?)
Maybe the password filter should also filter out whitelist servers as well?
by distortions864
Wed Jul 31, 2024 6:06 pm
Forum: Multiplayer / Dedicated Server
Topic: (web) Searchable Factorio Server List
Replies: 8
Views: 1246

Re: (web) Searchable Factorio Server List

can you also add the time the server is online? especially i am always looking for biterbattle server and there the round restarts often and resets the server time to 0... it would be nice to see that because then you know that a new round has started... The time in the browser is actually the map ...
by distortions864
Wed Jul 31, 2024 4:49 am
Forum: Multiplayer / Dedicated Server
Topic: (web) Searchable Factorio Server List
Replies: 8
Views: 1246

(web) Searchable Factorio Server List

I made this to have a web version, and a cached copy in case the list server is being slow or goes offline temporarily (outage)
Searchable by name, description, tag or player name. Currently sorts by players online and then alphabetical.
http://factorio.go-game.net/
by distortions864
Wed Jul 31, 2024 4:42 am
Forum: General discussion
Topic: Performance optimization - post your saves
Replies: 418
Views: 266471

Re: Performance optimization - post your saves

https://m45sci.xyz/u/fact2/archive/

This M45's multiplayer map archive.
Just in the 1.1 directory, there are over 2000 maps.
You can even sort by file size.
by distortions864
Sun Apr 21, 2024 9:26 pm
Forum: 1 / 0 magic
Topic: [1.1.107] Crash loading save, force index check fails
Replies: 4
Views: 743

Re: [1.1.107] Crash loading save, force index check fails

Sadly, I didn't check in time and so the factorio log is gone.
It is updated via a python script: https://github.com/narc0tiq/factorio-updater
by distortions864
Sat Apr 20, 2024 6:32 am
Forum: 1 / 0 magic
Topic: [1.1.107] Crash loading save, force index check fails
Replies: 4
Views: 743

Re: [1.1.107] Crash loading save, force index check fails

Something similar probably happened to us. 17:31.13: pipeHandle.go: 857: Error Util.cpp:86: Cannot load base mod version 1.1.106 with game version 1.1.107. Update probably failed, please download the game again. Our server has ECC ram, and this happened on 15 separate copies of factorio. It is possi...
by distortions864
Tue Dec 27, 2022 8:40 am
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 166874

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

https://m45sci.xyz:8443/
M45's ban server, with several useful links.
by distortions864
Sat May 28, 2022 7:23 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.57] Crash of headless after desync (Entity::getID)
Replies: 4
Views: 3364

Re: [1.1.57] Crash of headless after desync

I have had the same crash twice, on version 1.1.59
Log/mp-save/autosave attached
Also attached log of player actions.
by distortions864
Tue Jan 18, 2022 1:59 pm
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 166874

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

https://github.com/Distortions81/QuickBanCombine
(Public domain)

Program to combine ban lists, remove duplicates and combines ban reasons.
QuickBanCombine <file1> <file2> <file...>
by distortions864
Tue Jan 18, 2022 12:02 pm
Forum: Resolved Problems and Bugs
Topic: [Oxyd] [0.18.28] Stuck on waiting to save map
Replies: 16
Views: 9260

Re: [Oxyd] [0.18.28] Stuck on waiting to save map

--Update: Someone sent me a link to the other post about this, for the moment I have made my servers reboot on lock.
by distortions864
Tue Jan 18, 2022 12:43 am
Forum: Resolved Problems and Bugs
Topic: [Oxyd] [0.18.28] Stuck on waiting to save map
Replies: 16
Views: 9260

Re: [Oxyd] [0.18.28] Stuck on waiting to save map

With auth (public game) on, I have been able to reproduce the bug on 1.1.50. If changing state from(InGameSavingMap) to(InGame) transition to oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) takes longer than a second or two... its locked. Even on huge maps. I'm not sure I should p...
by distortions864
Sun Jan 09, 2022 2:46 am
Forum: Ideas and Suggestions
Topic: Ability to silence audible alerts from anywhere
Replies: 10
Views: 3381

Re: Ability to silence audible alerts from anywhere

There's a console command you can run to to that: /mute-programmable-speaker It doesn't disable achievements and doesn't need you to be an admin. Oh sweet! I think it would be great to tie something in the main UI to that functionality as a vanilla feature. It is a vanilla feature. You just open ch...
by distortions864
Fri Dec 24, 2021 7:51 pm
Forum: Multiplayer
Topic: Unofficial Factorio Troll/Griefer Database
Replies: 235
Views: 166874

Re: [Updated 04/13/2019] Unofficial Factorio Troll/Griefer Database

Christmas eve griefer: 04-13-05-29 (SYSTEM) Welcome pipodirkjeNL to the map! 04-13-05-29 pipodirkjeNL joined (New Player) 04-13-12-46 David_dghbsdgsdgs: Hi 04-13-31-25 David_dghbsdgsdgs: Hi 04-13-31-33 RootWyrm: Hey :) 04-13-31-46 pipodirkjeNL: hi 04-13-32-40 pipodirkjeNL: may i blow up your nuclear...
by distortions864
Wed Nov 10, 2021 7:20 pm
Forum: Duplicates
Topic: Ore Covers Offshore Pump Markers [1.1.46]
Replies: 1
Views: 1131

Ore Covers Offshore Pump Markers [1.1.46]

Pretty simple, but probably uncommon and minor issue.
Ore covers up the offshore pump markers when placing a pump.
A change of layer priority will probably fix it.

Image attached.

Thanks!
by distortions864
Sat May 08, 2021 6:01 am
Forum: Pending
Topic: [1.1.33] Desync problem, level.dat corrupt?
Replies: 1
Views: 1274

[1.1.33] Desync problem, level.dat corrupt?

Player said he wasn't doing anything specific.
Have been seeing this issue once in a while.

No idea what to make of the desync report, all the level.dat files look completely different.

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