Search found 13 matches

by nik12111
Wed Aug 30, 2017 3:56 pm
Forum: Pending
Topic: [Oxyd] [15.34] headless server crash from blueprint library error
Replies: 3
Views: 1468

Re: [15.34] headless server crash from blueprint library error

When deleting some blueprint books quickly after eachtother. The server crashed.
by nik12111
Thu Apr 27, 2017 9:24 pm
Forum: Resolved Problems and Bugs
Topic: [15.3] Crash when adding blueprint to book on: "BlueprintEntities::save"
Replies: 2
Views: 2390

[15.3] Crash when adding blueprint to book on: "BlueprintEntities::save"

Steps to reproduce. 1.Generate new map 2.Place something on the map 3.Make a blueprint of it 4.Open blueprint manager 5.Take a blueprint book and at it to my blueprints 6.Take a blueprint book and add it to your toolbar 7.Open the blueprint book in my blueprints 8.Add the blueprint to the blueprint ...
by nik12111
Thu Apr 27, 2017 8:56 pm
Forum: Duplicates
Topic: [0.15.3] Crash in blueprintmanager on: "CraftingMachine::drawInternal"
Replies: 3
Views: 1469

[0.15.3] Crash in blueprintmanager on: "CraftingMachine::drawInternal"

Steps to reproduce
1. Open blueprint manager
2.Open a blueprint book
3.Change the name of the blueprint book
4.Select a blueprint in the blueprint book
by nik12111
Thu Apr 27, 2017 8:51 pm
Forum: Duplicates
Topic: [0.15.1]Crash after opening blueprintbook from map
Replies: 6
Views: 2160

Re: [0.15.1]Crash after opening blueprintbook from map

here is the blueprint.dat
by nik12111
Wed Apr 26, 2017 2:46 pm
Forum: Duplicates
Topic: [0.15.2] Crash on generating new map
Replies: 3
Views: 1568

[0.15.2] Crash on generating new map

Game crashed on generating a new map.
by nik12111
Tue Apr 25, 2017 10:53 pm
Forum: Duplicates
Topic: [0.15.2] Blueprintbook names are not saved
Replies: 1
Views: 832

[0.15.2] Blueprintbook names are not saved

Blueprintbook names are not saved in the blueprintbookmanager. so when you load a new game the names are gone.
by nik12111
Tue Apr 25, 2017 9:00 pm
Forum: Duplicates
Topic: [0.15.1] Crash report
Replies: 2
Views: 1664

[0.15.1] Crash report

Crash after i openened the map and pressed a button. Dont know which one anymore.
by nik12111
Tue Apr 25, 2017 6:33 pm
Forum: Duplicates
Topic: [0.15.1]Crash after opening blueprintbook from map
Replies: 6
Views: 2160

Re: [0.15.1]Crash after opening blueprintbook from map

Reinstalled my game didnt fix it even crashing in singeplayer. Cant even play anymore.
by nik12111
Tue Apr 25, 2017 6:06 pm
Forum: Duplicates
Topic: [0.15.1]Crash after opening blueprintbook from map
Replies: 6
Views: 2160

[0.15.1]Crash after opening blueprintbook from map

As the subject says.

Edit : the blueprintmanager in multiplayer. Every time i join i get a crash.
by nik12111
Mon Apr 24, 2017 4:50 pm
Forum: Releases
Topic: Version 0.15.0
Replies: 152
Views: 150141

Re: Version 0.15.0

What about belt optimazations?
by nik12111
Fri Apr 21, 2017 7:59 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 158480

Re: Friday Facts #187 - Space science & 0.15 graphics

Just a quick question. Will we get the change log a few hours before release or at the the release time itself. Knowing that the change log will be huge and will take some time to read. A few hours beforehand could get us already fired up for the release.
by nik12111
Fri Apr 21, 2017 4:23 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 158480

Re: Friday Facts #187 - Space science & 0.15 graphics

I just don't know what to say.
This is so ......
by nik12111
Sun Apr 16, 2017 7:03 pm
Forum: Resolved Problems and Bugs
Topic: Typo in command deleted everything.
Replies: 3
Views: 1855

Typo in command deleted everything.

Hey, I ran a command to delete all enemies. however i made a typo. I typed enemies instead of enemy. Now literally everything is deleted. Shouldn't actually the command just not do anything since the force doesn't exist? /c local surface = game.player.surface for c in surface.get_chunks() do for key...

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