Search found 11 matches

by Inari
Sat Dec 07, 2019 8:43 am
Forum: News
Topic: Friday Facts #324 - Sound design, Animated trees, Optimizations
Replies: 93
Views: 10176

Re: Friday Facts #324 - Sound design, Animated trees, Optimizations

For the optimizations, are you using or have you considered using tools like coz (causal profiling) or Stabilizer (layout randomization)? Stabilizer basically repeatedly randomizes the layout (function adresses, heap allocation, stack frame sizes), because layout tends to depend on a lot of things (...
by Inari
Thu Nov 21, 2019 11:06 pm
Forum: News
Topic: Friday Facts #321 - Countdown
Replies: 70
Views: 9151

Re: Friday Facts #321 - Countdown

Not sure I'm reading that right, I read it as, my prototype from 20 years ago is still running, i was 17 years into the testing when some crappy version of a similar thing went on the market, winning prizes and money, before it appears that it was buggy and unstable on the long run ( because not en...
by Inari
Thu Nov 21, 2019 1:39 pm
Forum: News
Topic: Friday Facts #321 - Countdown
Replies: 70
Views: 9151

Re: Friday Facts #321 - Countdown

As you folks know - you do an amazing job. The thing is, there is danger of you doing your job too well, and I believe you might have recognised this as you've finally released a release date. Perfectionism, while useful in some circumstances, can be deadly in business. But cheap shoddy goods - we'...
by Inari
Sat Nov 03, 2018 8:17 pm
Forum: News
Topic: Friday Facts #266 - Cleanup of mechanics
Replies: 583
Views: 61096

Re: Friday Facts #266 - Cleanup of mechanics

Is ignoring the feedback of the community a better option? Honestly? Quite possibly yes. The vocal community is only a very small part of the customer base. Immediate reactions are often heated and people change their opinion when they calm down (often means "not always"). You can aleady see that t...
by Inari
Sun May 20, 2018 7:28 am
Forum: General discussion
Topic: Factorio flaws
Replies: 48
Views: 6290

Re: Factorio flaws

I want to be creative! > Proceeds to copy the exact same thing they've seen a million times before This game lacks creativity! I cry evry tim :lol: Bit late of a reply, but yes. "Humans love to optimize things, and doing one thing over and over again is usually going to be optimal. The challenge po...
by Inari
Sat May 19, 2018 2:55 pm
Forum: News
Topic: Friday Facts #243 - New GUI tileset
Replies: 167
Views: 21223

Re: Friday Facts #243 - New GUI tileset

NPE to me means NullPointerException :D By the way, what is the difference between a checkbox and a switch? When should I use a check box instead of a switch? Switch is the kind of checkbox and technically equals to it. Nevertheless, in a user experience design, there is a a little difference betwee...
by Inari
Fri May 19, 2017 12:06 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.4][Twinsen] Read train contents sends 0 briefly?
Replies: 36
Views: 19808

Re: [0.15.4][Twinsen] Read train contents sends 0 briefly?

Going to be a real pain if this signal is used in 5+ train stops and the train gets destroyed or needs deconstructing for some reason =/ Also does that mean you don't know the ID of the train until you read it from the network? Thats whyI think the colour thing would be better. That way you can hav...
by Inari
Wed May 17, 2017 7:16 am
Forum: Resolved Problems and Bugs
Topic: [0.15.4][Twinsen] Read train contents sends 0 briefly?
Replies: 36
Views: 19808

Re: [0.15.4][Twinsen] Read train contents sends 0 briefly?

Hm I would have found it reading the train's colour as an option make more sense. Theres red/green/blue signals fro that too. But as long as it works.
by Inari
Fri May 05, 2017 8:20 pm
Forum: News
Topic: Friday Facts #189 - Specifying the 1.0
Replies: 169
Views: 34191

Re: Friday Facts #189 - Specifying the 1.0

So the game won't be seeing feature additions past 1.0? At least "deleting cards" suggests that to me.
by Inari
Fri Apr 21, 2017 7:37 pm
Forum: News
Topic: Friday Facts #187 - Space science & 0.15 graphics
Replies: 362
Views: 62852

Re: Friday Facts #187 - Space science & 0.15 graphics

I really hope that this tuesday test day is open for anybody and open to download the whole day. I would kick myself if i miss that timeframe... esp. When it is a simple as "change to beta version" in steam. I sooo want to use NUCLEAR MISSILES... and die because i forgot to run . I'm fairly certain...
by Inari
Fri Apr 14, 2017 9:32 pm
Forum: News
Topic: Friday Facts #186 - Marathon testing
Replies: 112
Views: 28649

Re: Friday Facts #186 - Marathon testing

ylsid wrote:Aww man, I'd hoped for something playable over the weekend :(
You must have not read last week's FFF :P

Go to advanced search