Search found 13 matches
- Mon Dec 30, 2019 8:26 am
- Forum: News
- Topic: Friday Facts #327 - 2020 Vision
- Replies: 128
- Views: 60094
Re: Friday Facts #327 - 2020 Vision
Steam is nice and all, but I really prefer to have games just working without forcing me to be online. But Steam doesn't require you to be online to play since like... forever Steam requires you to install steam and be online to install. Downloading Factorio from Wube allows: - archivng installer v...
- Sun Dec 29, 2019 10:41 pm
- Forum: News
- Topic: Friday Facts #327 - 2020 Vision
- Replies: 128
- Views: 60094
- Sat Dec 07, 2019 8:43 am
- Forum: News
- Topic: Friday Facts #324 - Sound design, Animated trees, Optimizations
- Replies: 98
- Views: 50948
Re: Friday Facts #324 - Sound design, Animated trees, Optimizations
For the optimizations, are you using or have you considered using tools like coz (causal profiling) or Stabilizer (layout randomization)? Stabilizer basically repeatedly randomizes the layout (function adresses, heap allocation, stack frame sizes), because layout tends to depend on a lot of things (...
- Thu Nov 21, 2019 11:06 pm
- Forum: News
- Topic: Friday Facts #321 - Countdown
- Replies: 71
- Views: 38937
Re: Friday Facts #321 - Countdown
Not sure I'm reading that right, I read it as, my prototype from 20 years ago is still running, i was 17 years into the testing when some crappy version of a similar thing went on the market, winning prizes and money, before it appears that it was buggy and unstable on the long run ( because not en...
- Thu Nov 21, 2019 1:39 pm
- Forum: News
- Topic: Friday Facts #321 - Countdown
- Replies: 71
- Views: 38937
Re: Friday Facts #321 - Countdown
As you folks know - you do an amazing job. The thing is, there is danger of you doing your job too well, and I believe you might have recognised this as you've finally released a release date. Perfectionism, while useful in some circumstances, can be deadly in business. But cheap shoddy goods - we'...
- Sat Nov 03, 2018 8:17 pm
- Forum: News
- Topic: Friday Facts #266 - Cleanup of mechanics
- Replies: 583
- Views: 244211
Re: Friday Facts #266 - Cleanup of mechanics
Is ignoring the feedback of the community a better option? Honestly? Quite possibly yes. The vocal community is only a very small part of the customer base. Immediate reactions are often heated and people change their opinion when they calm down (often means "not always"). You can aleady ...
- Sun May 20, 2018 7:28 am
- Forum: General discussion
- Topic: Factorio flaws
- Replies: 48
- Views: 19119
Re: Factorio flaws
I want to be creative! > Proceeds to copy the exact same thing they've seen a million times before This game lacks creativity! I cry evry tim :lol: Bit late of a reply, but yes. "Humans love to optimize things, and doing one thing over and over again is usually going to be optimal. The challen...
- Sat May 19, 2018 2:55 pm
- Forum: News
- Topic: Friday Facts #243 - New GUI tileset
- Replies: 167
- Views: 67533
Re: Friday Facts #243 - New GUI tileset
NPE to me means NullPointerException :D By the way, what is the difference between a checkbox and a switch? When should I use a check box instead of a switch? Switch is the kind of checkbox and technically equals to it. Nevertheless, in a user experience design, there is a a little difference betwee...
- Fri May 19, 2017 12:06 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.4][Twinsen] Read train contents sends 0 briefly?
- Replies: 36
- Views: 39907
Re: [0.15.4][Twinsen] Read train contents sends 0 briefly?
Going to be a real pain if this signal is used in 5+ train stops and the train gets destroyed or needs deconstructing for some reason =/ Also does that mean you don't know the ID of the train until you read it from the network? Thats whyI think the colour thing would be better. That way you can hav...
- Wed May 17, 2017 7:16 am
- Forum: Resolved Problems and Bugs
- Topic: [0.15.4][Twinsen] Read train contents sends 0 briefly?
- Replies: 36
- Views: 39907
Re: [0.15.4][Twinsen] Read train contents sends 0 briefly?
Hm I would have found it reading the train's colour as an option make more sense. Theres red/green/blue signals fro that too. But as long as it works.
- Fri May 05, 2017 8:20 pm
- Forum: News
- Topic: Friday Facts #189 - Specifying the 1.0
- Replies: 169
- Views: 83845
Re: Friday Facts #189 - Specifying the 1.0
So the game won't be seeing feature additions past 1.0? At least "deleting cards" suggests that to me.
- Fri Apr 21, 2017 7:37 pm
- Forum: News
- Topic: Friday Facts #187 - Space science & 0.15 graphics
- Replies: 362
- Views: 160745
Re: Friday Facts #187 - Space science & 0.15 graphics
I really hope that this tuesday test day is open for anybody and open to download the whole day. I would kick myself if i miss that timeframe... esp. When it is a simple as "change to beta version" in steam. I sooo want to use NUCLEAR MISSILES... and die because i forgot to run . I'm fair...
- Fri Apr 14, 2017 9:32 pm
- Forum: News
- Topic: Friday Facts #186 - Marathon testing
- Replies: 112
- Views: 61263
Re: Friday Facts #186 - Marathon testing
You must have not read last week's FFFylsid wrote:Aww man, I'd hoped for something playable over the weekend