Search found 4 matches

by kaspar42
Wed Sep 08, 2021 6:25 pm
Forum: Ideas and Suggestions
Topic: Can we please make constructions bots avoid fire?
Replies: 67
Views: 15264

Re: Can we please make constructions bots avoid fire?

- avoid path to fire: will never be implemented, because too CPU intense I'm not suggesting adding fire-avoiding path finding to bots. Bots fly in a straight line to the target. If moving forward means moving into fire, bots could hang back until fire is out. To expand: Bots are moved forward some ...
by kaspar42
Mon Sep 06, 2021 5:48 pm
Forum: Ideas and Suggestions
Topic: Can we please make constructions bots avoid fire?
Replies: 67
Views: 15264

Can we please make constructions bots avoid fire?

Either by having their path finding logic avoid fire, or make items ineligible for automated repair, while they are in proximity to a fire. This is the only part of the game that I really don't like. Flamethrower turrets are truly awesome, but having all your bots commit suicide by trying to patch u...
by kaspar42
Wed Oct 15, 2014 1:58 pm
Forum: Gameplay Help
Topic: New Hope mission 2 - buggy objective?
Replies: 4
Views: 1877

Re: New Hope mission 2 - buggy objective?

Ah, so I need to be in the car for the items in the trunk to be counted. That should perhaps be stated more clearly in the objective.
Thanks for the help.
by kaspar42
Tue Oct 14, 2014 9:31 pm
Forum: Gameplay Help
Topic: New Hope mission 2 - buggy objective?
Replies: 4
Views: 1877

New Hope mission 2 - buggy objective?

Hi I am trying to fulfil the "Get the supplies into your and car inventory" objective. Now, when I place some of the listed objects into my inventory, the objective counter registers it correctly, but when I then move the items into the trunk of the car, they disappear from the objective l...

Go to advanced search