Search found 21 matches

by akulla
Tue Jun 10, 2025 9:52 pm
Forum: Ideas and Suggestions
Topic: Please add a button to add a new blueprint parameter variable
Replies: 53
Views: 11302

Re: Please add a button to add a new blueprint parameter variable

+1 I want this every time I work with parametrized blueprints
by akulla
Tue Jun 10, 2025 9:25 pm
Forum: Bug Reports
Topic: [2.0.55] Blueprint parameters not calculating correctly.
Replies: 3
Views: 763

Re: [2.0.55] Blueprint parameters not calculating correctly.

Ah looks like my problems are assigned here viewtopic.php?t=128863. OP's issue seems unrelated, my bad.
by akulla
Tue Jun 10, 2025 9:09 pm
Forum: Bug Reports
Topic: [2.0.55] Blueprint parameters not calculating correctly.
Replies: 3
Views: 763

Re: [2.0.55] Blueprint parameters not calculating correctly.

It gets stranger: despite the formula editor saying my variables are wrong, I can save it, and paste it and it calculates fine. :?:
by akulla
Tue Jun 10, 2025 9:05 pm
Forum: Bug Reports
Topic: [2.0.55] Blueprint parameters not calculating correctly.
Replies: 3
Views: 763

Re: [2.0.55] Blueprint parameters not calculating correctly.

On my end the variables aren't even being recognized as valid by the formula editor. This happens in blueprints I've used before, but using OP's blueprint, I see:
06-10-2025, 14-04-53.png
06-10-2025, 14-04-53.png (1.05 MiB) Viewed 559 times
by akulla
Tue May 06, 2025 9:11 pm
Forum: Not a bug
Topic: GUI input inconsistency: ENTER key in combinator description acts differently.
Replies: 4
Views: 582

Re: GUI input inconsistency: ENTER key in combinator description acts differently.

My workaround: hit escape twice (once to bring up discard dialog, once to cancel discard dialog) and you'll get out of the textbox, then you can press E to accept.
by akulla
Thu Apr 03, 2025 7:06 pm
Forum: Ideas and Suggestions
Topic: [suggestion] add updated timestamp to blueprints
Replies: 1
Views: 206

[suggestion] add updated timestamp to blueprints

EDIT: Update to the suggestion format.

TL;DR
Add a last updated time field to blueprint books / blueprints that can be seen in the tooltip hover.

What?
It's not a complicated feature request, just an update time on blueprint books.

Why?
I frequently sync my blueprint book between my ...
by akulla
Sun Feb 23, 2025 8:19 pm
Forum: Not a bug
Topic: GUI input inconsistency: ENTER key in combinator description acts differently.
Replies: 4
Views: 582

Re: GUI input inconsistency: ENTER key in combinator description acts differently.

Running into the same issue. Is there really no way to confirm-exit a Display Panel text box? (Escape cancel-exits).
by akulla
Fri May 17, 2024 6:26 pm
Forum: News
Topic: Friday Facts #411 - All about asteroids
Replies: 70
Views: 23302

Re: Friday Facts #411 - All about asteroids


Anyway the reason they are doing all the calculations on the fly instead is because GPUs are stupidly fast in performing such shader tasks. They are basically designed to do nothing else but geometry and pixel transformations. Doing above is probably not even a real processing load for a typical ...
by akulla
Fri May 17, 2024 5:34 pm
Forum: News
Topic: Friday Facts #411 - All about asteroids
Replies: 70
Views: 23302

Re: Friday Facts #411 - All about asteroids

I'm not familiar with graphics rendering, so forgive the basic (and likely confused) question, but I got lost in the transition from

Usually for sprites that need to rotate, such as the character or vehicles, we render a separate image for every rotation so the lighting matches up. While this ...
by akulla
Sat Jan 13, 2024 12:22 am
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 235
Views: 98166

Re: Friday Facts #393 - Putting things on top of other things


How does quality interact with stacking and filtering? Can a belt splitter split stacks by quality? Are inserters dexterous enough to pick one high-quality item from the bottom of a stack like that trick where you remove a tablecloth without disturbing the plates?


Want to highlight this ...
by akulla
Tue Mar 03, 2020 6:58 am
Forum: Resolved Problems and Bugs
Topic: [0.18.9] Message "_entity" in missing repair pack warning
Replies: 1
Views: 1099

[0.18.9] Message "_entity" in missing repair pack warning

It's probably best to see the screenshot below.

Reproduced on a couple different saves.

Image
by akulla
Mon Mar 02, 2020 8:53 pm
Forum: Multiplayer / Dedicated Server
Topic: [Host Review] Bad Experience with MCProHosting
Replies: 0
Views: 2912

[Host Review] Bad Experience with MCProHosting

Hi all,

Just wanted to report a negative experience I had with MCProHosting, a host recommended at www.factorio.com/partners.

I've been hosting a small public server on AWS using a t2.small instance and playing with a couple friends lately. Our base has recently reached the 1k SPM mark, all ...
by akulla
Tue Feb 11, 2020 11:05 pm
Forum: Ideas and Suggestions
Topic: Could we make non-blocking-saving=true a default on Linux please?
Replies: 10
Views: 3653

Re: Could we make non-blocking-saving=true a default on Linux please?

Unfortunately, I think the reliability of this feature is machine dependent. Agree it'd be nice not to have the saving pauses, but there are enough crashes on some machines to keep this feature off by default.

Maybe someone with hard evidence can point to that.
by akulla
Tue Feb 11, 2020 8:34 am
Forum: Technical Help
Topic: Windows Server Logging
Replies: 0
Views: 1004

Windows Server Logging

Hi, I am running a headless server on Windows and I have a few question about the logs.

First, are there general log level settings? The rest of my questions might be addressed by that.
EDIT: I found that there is --verbose command-line option, but the verbose message seem to be related to network ...
by akulla
Mon Dec 09, 2019 12:27 am
Forum: Implemented Suggestions
Topic: [0.15.5] No confirmation prompt on deleting a blueprint book
Replies: 54
Views: 24519

Blueprint Delete Confirmation Dialog

TL;DR
Make a confirmation dialog box before deleting a blueprint/blueprint book.

What ?
This comes from me accidentally deleting a blueprint book, thinking that the delete button would apply to a blueprint I was holding, instead of the whole book. Admittedly, the hovertext does say "destroy ...
by akulla
Mon Oct 21, 2019 9:28 am
Forum: Show your Creations
Topic: 13x9 Micro Factory
Replies: 17
Views: 55485

Re: 13x9 Micro Factory

You're an inspiration!

Keep doing you, Dave.
by akulla
Sun Sep 22, 2019 8:07 pm
Forum: General discussion
Topic: Thank you (Make the dev-team happy today!)
Replies: 613
Views: 398197

Re: Thank you (Make the dev-team happy today!)

Just wanted to say thanks to the Factorio devs (and the Factorio community). Even if I get busy and go away from Factorio for some months, reading the FFF makes me happy. Y'all are a huge inspiration! Keep doing you!
by akulla
Wed Apr 26, 2017 5:31 pm
Forum: Implemented Suggestions
Topic: Suggestion: Pipette Tool keeps item orientation
Replies: 4
Views: 2434

Re: Suggestion: Pipette Tool keeps item orientation

Ah, strange, could've sworn I was having issue with this. Can't reproduce. Thanks anyway!
by akulla
Wed Apr 26, 2017 5:20 pm
Forum: Resolved Problems and Bugs
Topic: [Crash] Deleting old version of Blueprint Book
Replies: 6
Views: 5684

Re: [Crash] Deleting old version of Blueprint Book

Sorry, don't have a save, this was on a multiplayer server. Can't really reproduce it either. I may have jumped to a causal conclusion, it could've been something else that caused the crash.
by akulla
Mon Apr 24, 2017 11:48 pm
Forum: Resolved Problems and Bugs
Topic: [Crash] Deleting old version of Blueprint Book
Replies: 6
Views: 5684

[Crash] Deleting old version of Blueprint Book

Once I clicked the delete button on an old blueprint book, the game crashed. Log file below. Let me know if I can help more.

Go to advanced search