Search found 18 matches

by gravityStar
Sun Apr 14, 2024 9:32 am
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 150
Views: 18556

Re: Friday Facts #406 - Space Age Music

I really enjoy the music for Space and Vulcanus. However, the music for Fulgora is very stressful. I think I would like to mute both that music and the thunderstrikes in order to feel more comfortable. Please consider incorporating jukebox or music player controls that allow users to enable/disable ...
by gravityStar
Sat Mar 30, 2024 9:49 am
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 112
Views: 14710

Re: Friday Facts #404 - Frustration not found

Please allow the RTS Tool to also control trains. My personal train, my artillery train, my big artillery train, my builder train, all the trains! They announced "Remote Drive" for trains on the previous FFF. So no RTS Tool needed for that. Also selecting a train and sending it to a tempo...
by gravityStar
Fri Mar 29, 2024 4:31 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 112
Views: 14710

Re: Friday Facts #404 - Frustration not found

Please allow the RTS Tool to also control trains. My personal train, my artillery train, my big artillery train, my builder train, all the trains!
by gravityStar
Fri Oct 06, 2023 12:29 pm
Forum: News
Topic: Friday Facts #379 - Abstract rewiring
Replies: 153
Views: 26176

Re: Friday Facts #379 - Abstract rewiring

Who here is going to need to adjust their mall blueprint to remove the construction of red/blue wire and artillery/spidertron remotes? 8-)

I have them in my mall, so that's 1.

(Lets not talk about the discharge remote.)
by gravityStar
Fri Oct 06, 2023 12:18 pm
Forum: News
Topic: Friday Facts #379 - Abstract rewiring
Replies: 153
Views: 26176

Re: Friday Facts #379 - Abstract rewiring

I explained it incorrectly. Yes, Spidertron's remote was mentioned in the list of Abstract Objects. However, there was no explanation as to how it would now work, and this is one of the most complex items along with blueprints. Therefore, I suggested that there will be a more detailed FFF about him...
by gravityStar
Tue Sep 26, 2023 6:01 am
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 217
Views: 49866

Re: Friday Facts #377 - New new rails

Also I donโ€™t think anyone here would be mad if you broke saves. If breaking saves is going to happen in 2.1 Iโ€™d rather wish it happens when 2.0 is released. Honestly why bother keeping compatibility for such a big update. This is a chance for the developers to add features that were not possible be...
by gravityStar
Mon Sep 11, 2023 3:26 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 128557

Re: Friday Facts #375 - Quality

Every single time you want to have a quality version of an item, you *must* build a disassembler loop. I would like to point out a disassembler loop is a brute-force method of getting quality items. Alternatives exist; you can have the main science factory create quality components as a by-product ...
by gravityStar
Sat Sep 09, 2023 2:35 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 805
Views: 128557

Re: Friday Facts #375 - Quality

I like this idea. Using RNG is good, this encourages the planning of interesting layouts. My 2 cents for the naming; Crude, Fair, Good, Great, Excellent. But in the end, easily changed; "there's a mod for that". Higher quality Lamps should illuminate a larger radius? Cool, great feature, h...
by gravityStar
Fri May 21, 2021 7:03 pm
Forum: Energy Production
Topic: The perfect OCD compliant nuclear power plant! --- Now v2.4!
Replies: 147
Views: 107772

Re: The perfect OCD compliant nuclear power plant! --- Now v2.4!

Blueprint book of the original was deleted by pastebin;
A link to Distelzombie's original: "The perfect OCD compliant power plant! v2.4 BLUEPRINT BOOK" https://ghostbin.co/paste/mm44zx2
My own edit, described somewhere above: https://ghostbin.co/paste/86yjep
by gravityStar
Tue Aug 18, 2020 9:30 pm
Forum: General discussion
Topic: Blueprint Library Feedback
Replies: 42
Views: 13030

Re: Blueprint Library Feedback

As an example of viewing/editing/deleting documents, lets look at Windows. There is not a single windows document editing application that has a delete button for removing the entire document. Notepad has no such button. Excel doesn't have it. Write, Word, Wordpad... none of them. Factorio when you ...
by gravityStar
Sun Aug 02, 2020 5:09 pm
Forum: General discussion
Topic: Will there be an 1.0 RC?
Replies: 2
Views: 1293

Will there be an 1.0 RC?

Query: Will a 1.0 RC be distributed to the general userbase in advance of 1.0 release? Will a 1.0 RC be distributed to select streamers so they can prepare?

Also, in lieu of the launch party, i suggest a streamed speedrun of the developers :mrgreen:
by gravityStar
Fri Jun 26, 2020 12:35 pm
Forum: News
Topic: Friday Facts #352 - New website
Replies: 83
Views: 38931

Re: Friday Facts #352 - New website

Mobile Nokia 6.1 Chrome: after loading; scrolling up/down on the homepage consistently stutters for me. Same for the Friday Facts pages.
by gravityStar
Wed Feb 05, 2020 11:50 pm
Forum: General discussion
Topic: Campaign Solution
Replies: 11
Views: 3470

Re: Campaign Solution

Isn't the lore that you crash landed on this planet and have to build your way off it? IIRC it is. And IMHO this particular part of the lore should not be changed. You crashland on an alien world. Hear scurrying creatures of in the distance. And instead of giving up and dying to those bugs, you do ...
by gravityStar
Sun Sep 15, 2019 4:25 pm
Forum: News
Topic: Friday Facts #312 - Fluid mixing saga & Landfill terrain
Replies: 144
Views: 64415

Re: Friday Facts #312 - Fluid mixing saga & Landfill terrain

He is actually coming to our offices next week, so follow the news for reports of developers falling out of windows.
Awaiting Wilhelm scream. (Multiples)
by gravityStar
Thu Aug 08, 2019 9:38 pm
Forum: News
Topic: Friday Facts #306 - Experimental Demo
Replies: 155
Views: 60871

Re: Friday Facts #306 - Experimental Demo

+1000 hours player; introduction scenario suggestions: - have computron suggest looting the pieces of debris during the initial phase - increase the time between computron's warning of incoming attack from the West until the actual attack (and abandonment of the phase 1 base). An extra 20 seconds sh...
by gravityStar
Sun Aug 12, 2018 8:47 am
Forum: News
Topic: Friday Facts #255 - Construction tools
Replies: 140
Views: 52497

Re: Friday Facts #255 - Construction tools

This seems like added friction, requiring an added mouse click for what can be a very frequent operation, cleaning a blueprint from the cursor. Requiring a cursor move can also be disruptive if a player is trying to build multiple blueprints that are intended to be aligned with each other, e.g. boo...
by gravityStar
Sat Jun 30, 2018 12:35 am
Forum: News
Topic: Friday Facts #249 - Dead end exploration
Replies: 206
Views: 70143

Re: Friday Facts #249 - Dead end exploration

*deleted*
by gravityStar
Wed Nov 22, 2017 11:38 pm
Forum: Energy Production
Topic: The perfect OCD compliant nuclear power plant! --- Now v2.4!
Replies: 147
Views: 107772

Re: The perfect OCD compliant nuclear power plant! --- Now v2.4!

I've been looking at this reactor but didn't like all that steam storage. So I removed (a part of) that. Left-over energy is instead stored in the reactors, heat pipes and heat exchangers. In removing the steam storage I was able to get rid of 2 roboports and reduce the height of the reactor. https:...

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