Search found 10 matches

by Twinki
Sun Nov 02, 2014 8:49 pm
Forum: Resolved Problems and Bugs
Topic: "Binding socket failed: Error code 10048"
Replies: 8
Views: 5966

Re: "Binding socket failed: Error code 10048"

If you're running two instances on the same PC, one of them will need to use a different port. Two applications can never use the same port at the same time. Well only one instance is hosting the actual server, so only one should be using the port right? I'll go ahead and try two different ports. E...
by Twinki
Sun Nov 02, 2014 8:43 pm
Forum: Resolved Problems and Bugs
Topic: "Binding socket failed: Error code 10048"
Replies: 8
Views: 5966

"Binding socket failed: Error code 10048"

EDIT: Fixed, both instances were using the same port. If anyone runs into this issue, change one instance's port to something else. http://i.gyazo.com/d2a8b34647af4ae724b95d2eddbb5973.png Was trying to test 2 different instances on LAN. However whenever I try and connect to the game on my second ins...
by Twinki
Thu Oct 09, 2014 11:28 am
Forum: Mods
Topic: [MOD 0.12.0] endless resources
Replies: 85
Views: 146297

Re: [0.9.x] endless resources

This does work on 10.12, I've been using it the past week or so.
by Twinki
Wed Oct 08, 2014 3:06 pm
Forum: General discussion
Topic: My thoughts on Factorio and some questions for the Devs
Replies: 4
Views: 6282

Re: My thoughts on Factorio and some questions for the Devs

All the question you are asking have already been asked right at the start when developers shared their intention on implementing hte multiplayer support. So if you search a bit back on the forums you will find more information on this. I belive that biggest discusion about this happened in one of ...
by Twinki
Wed Oct 08, 2014 2:51 pm
Forum: Ideas and Requests For Mods
Topic: [Idea] Applied Energistics.. but for Factorio
Replies: 9
Views: 7075

Re: [Idea] Applied Energistics.. but for Factorio

Instead of just simply using Chests, which can be really hard to maintain and see exactly how many of X item you have. How hard is it to make all chests logistics chests and just hover your mouse over to see the amounts? I really don't see what your suggestion adds over logistics networks. Most of ...
by Twinki
Wed Oct 08, 2014 2:38 pm
Forum: Ideas and Requests For Mods
Topic: [Idea] Applied Energistics.. but for Factorio
Replies: 9
Views: 7075

Re: [Idea] Applied Energistics.. but for Factorio

We already have 2 logistics systems (belts and robots), why would we want yet another one? One that doesn't add anything new at that. Just to help out with the automation. It'd be nice to have a central interface to use for taking out items and managing your inventory, while also being able to see ...
by Twinki
Wed Oct 08, 2014 2:31 pm
Forum: Ideas and Requests For Mods
Topic: [Idea] Applied Energistics.. but for Factorio
Replies: 9
Views: 7075

Re: [Idea] Applied Energistics.. but for Factorio

So... you want to rip off a mod for another game word for word, even though we have an existing system that accomplishes almost the same effect? No, i'm not very good at coming up with names. I have no idea what to call it, I just used AE for the sake of explaining it. Applied Energistics allows yo...
by Twinki
Wed Oct 08, 2014 2:27 pm
Forum: Mods
Topic: [0.11.13]Teleporter Belts 0.0.2
Replies: 23
Views: 31276

Re: [MOD 0.10.x]Teleporter Belts 0.0.2

Here is the version with the Horizontal Belt node fix

http://drive.google.com/file/d/0B9EqCXP ... sp=sharing

Extract the ZIP to your Mods directory. This is working for me on 10.12
by Twinki
Wed Oct 08, 2014 2:23 pm
Forum: Ideas and Requests For Mods
Topic: [Idea] Applied Energistics.. but for Factorio
Replies: 9
Views: 7075

[Idea] Applied Energistics.. but for Factorio

Those who play Minecraft with Automation or Tech Mods, you may know about Applied Energistics: http://ae-mod.info/ In short, it helps out with Automation in a big way. It allows you to store tons and tons of any item into a central control unit, while also giving you wires and machines that can send...
by Twinki
Wed Oct 08, 2014 2:07 pm
Forum: General discussion
Topic: My thoughts on Factorio and some questions for the Devs
Replies: 4
Views: 6282

My thoughts on Factorio and some questions for the Devs

:oops: Alright well, the first bit of this will be a story with more than likely bad grammar and wording, and maybe an insult to the Devs (It isn't a direct insult.. depends on your opinion.. but please keep reading before you turn away) The Story I'm going to start off with how I found out about Fa...

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