Search found 4 matches
- Mon Nov 18, 2019 3:28 pm
- Forum: PyMods
- Topic: PY Functionnal - Discussion
- Replies: 86
- Views: 26089
Re: PY Functionnal - Discussion
Hi, loving the mods, I am just doing a pure pyanodon's run without Bobs/Angels and I cannot seem to find the recipe for green/red wires. Is there a replacement for these, I've tried looking through all research and FNEI can't find anything either. Any help would be appreciated. Thanks!
- Tue Apr 25, 2017 4:56 pm
- Forum: Gameplay Help
- Topic: Difference in Recipe/Technology Difficulty?
- Replies: 21
- Views: 25893
Re: Difference in Recipe/Technology Difficulty?
Thanks, Looks like the circuits and steel increased. Most other stuff is the same, and still don't see any difference in Science, but thanks for pointing out the recipe. Steel 5->10 Iron Electronic Circuit 1->2 Iron 3->10 Copper Wire Advanced Circuit 2->4 plastic 4->8 Copper Wire Processing Unit 5->...
- Tue Apr 25, 2017 4:24 pm
- Forum: Gameplay Help
- Topic: Difference in Recipe/Technology Difficulty?
- Replies: 21
- Views: 25893
Difference in Recipe/Technology Difficulty?
In the advanced tab of the map generator we have the 3 settings: Recipe Difficulty, Technology Difficulty and Technology Price multiplier. The multiplier works as expected. However, toggling recipe and tech difficulty from normal to expensive doesn't seem to have an impact. All science packs cost th...
- Wed Mar 29, 2017 9:46 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3872
- Views: 1216132
Re: Bugs & FAQ
I seem to be missing the technology "Barreling". I'd expect it to be researchable after water bore 1, but its missing. Any ideas? I have Fluid Barreling just missing Barreling. List of mods below all updated. If I load my existing game the technology isnt there, if I load a game from 3 mon...