Search found 4 matches

by DustinPedlar
Wed Nov 06, 2024 6:12 pm
Forum: Duplicates
Topic: Modules dropping on the ground when replaced
Replies: 7
Views: 429

Re: Modules dropping on the ground when replaced

It does seem similar to that issue.

In the example above, the first module slot is the same in both, so only the 2nd to 4th get a request to change and then the 2nd one gets missed and dropped onto the floor instead.

But the strange thing is that is isnt all of them. a different number of machines ...
by DustinPedlar
Wed Nov 06, 2024 10:42 am
Forum: Duplicates
Topic: Modules dropping on the ground when replaced
Replies: 7
Views: 429

Re: Modules dropping on the ground when replaced

I created a test world and enabled cheats and researched all tech to get an example to show.

There are two rows of 20 Foundries set up both with different module configurations. The top row contains 1 rare speed 2, 1 rare efficiency 2 and 2 normal efficiency 2, while the bottom row contains 4 rare ...
by DustinPedlar
Mon Nov 04, 2024 7:48 am
Forum: Duplicates
Topic: Modules dropping on the ground when replaced
Replies: 7
Views: 429

Modules dropping on the ground when replaced

When replacing more modules in a machine than a bot can carry, the excess are dropped on the floor and not replaced, leaving a machine with missing modules and a mess to clean up.

Expected behavior: Bots should only replace the number of modules they can carry and leave the remainder for another ...
by DustinPedlar
Mon Nov 04, 2024 7:46 am
Forum: Duplicates
Topic: Ghost Configuration Race
Replies: 1
Views: 118

Ghost Configuration Race

When trying to configure a ghost after placing a building, you have to hurry to complete the configuration before the bot places the item, otherwise the interface window will close before you are done.

Expected behavior: The open interface window should remain open and swap to the newly placed ...

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