Search found 205 matches

by Termak
Sat Nov 07, 2020 3:01 pm
Forum: General discussion
Topic: don't you think spidertron is way too small
Replies: 3
Views: 1043

Re: don't you think spidertron is way too small

The "player" is just bipedal unit controlled by the fish.
by Termak
Sat Nov 07, 2020 1:44 pm
Forum: General discussion
Topic: Steam destroyed 0.18.47 today!
Replies: 7
Views: 1679

Re: Steam destroyed 0.18.47 today !

There is a mod to disable the crashed ship cutscene, i had to install that to get the tinystart mod working which im using.
by Termak
Tue Jul 28, 2020 4:55 am
Forum: Angels Mods
Topic: High rez sprites?
Replies: 6
Views: 1064

Re: High rez sprites?

Enable latest beta from steam or download from the website, then make sure they are enabled from ingame options.
by Termak
Sat Jul 25, 2020 12:28 am
Forum: Bob's mods
Topic: [0.18] Please post bugs and balance issues here.
Replies: 185
Views: 27702

Re: [0.18] Please post bugs and balance issues here.

Poison sticker (i think) still "one shot" killing me lategame with mk3 armor and multiple mk4 shields. One hit from bigger enemies leaves dot which kills me alone even when not even near the enemies anymore, the suit has plenty power and enough shields to stand in melee of multiple hightie...
by Termak
Thu Jul 16, 2020 6:03 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3709
Views: 767228

Re: Bugs & FAQ

Theres a sprite rectangle size error about the slowdown capsules with angels exploration.
by Termak
Sun Jun 07, 2020 1:05 pm
Forum: Angels Mods
Topic: About Stone...
Replies: 10
Views: 1928

Re: About Stone...

You can change the ratio to more copper than tin by using the second stage of cupric processing, and then just fill rest with direct copper. Silicon will be easily used. If you use cupric and ferrous recipes your catalyst needs shouldnt be excessive and stone shouldnt be that big issue anymore when ...
by Termak
Sun Jun 07, 2020 3:03 am
Forum: Angels Mods
Topic: About Stone...
Replies: 10
Views: 1928

Re: About Stone...

You dont need to use the most advanced ferrous/cupric recipes, just tier 1/2 ones are great for most stuff, you can run the more advanced ones if you need their products. T1 ferrous is pretty much pure ironplates/steel from the get go without extra sideproducts and you dont need to even use lubrican...
by Termak
Thu Jun 04, 2020 5:09 am
Forum: Angels Mods
Topic: About Stone...
Replies: 10
Views: 1928

Re: About Stone...

Mineral water is sideproduct from many other stuffs too, but yes true. I know i had similar issue when i got to t8 modules and endgame on my last run but running geodes and then crushing the crystals to get more stone did solve it iirc. Sorry havent ran the numbers, however just farming slag from el...
by Termak
Thu Jun 04, 2020 5:00 am
Forum: Angels Mods
Topic: About Stone...
Replies: 10
Views: 1928

Re: About Stone...

You can turn crystal slurry into mineral one to fully utilize it instead of throwing it away.
Then your geodes should last much longer.
by Termak
Thu Jun 04, 2020 4:56 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3709
Views: 767228

Re: Bugs & FAQ

-- DESERT WOOD PROCESSING { type = "recipe", name = "bio-rubber-tree", category = "seed-extractor", subgroup = "bio-arboretum-desert", enabled = false, energy_required = 4, ingredients = { {type = "item", name = " swamp-tree ", amount = 1},...
by Termak
Mon Mar 23, 2020 2:50 am
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3747
Views: 983516

Re: Development and Discussion

Are Bobs Sniper turrets supposed to be locked behind aluminium processing, you need rifle to make sniperturret, which needs aluminium plates. Normally sniperturret just needs iron,steel,copper and is just behind mil science. Now you need to research flotation (which is now behind oil processing?), a...
by Termak
Wed Mar 11, 2020 5:56 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3747
Views: 983516

Re: Development and Discussion

Not a fan of forced biostuff, i hope it gets better and maybe becomes optional.

Also why you counting costs in making mineral water, you literally need liquifier and waterpump to make as much of it as you want from your crushing...
by Termak
Thu Feb 13, 2020 8:05 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3747
Views: 983516

Re: Development and Discussion

On normal mode smelting crushed sapphirite (iron) and stiratite (copper) give double yields compared to bobmonium(tin) and rubyte(lead), on expensive mode all have the same yields afaik. I dont know why exactly the saph/stira give double yields, maybe to make starting easier, but it diminishes the p...
by Termak
Thu Feb 13, 2020 3:57 pm
Forum: Angels Mods
Topic: Development and Discussion
Replies: 3747
Views: 983516

Re: Development and Discussion

Hydrogen fuel value is way too high if it indeed is 2.7MJ, not sure what kinda maths you did to count the values for the Angel fluids from Bobs.
IRL hydrogen gives under one third compared to methane afaik and Bob tuned it way down since you can make it so easily in electrolyzer.
by Termak
Sat Feb 08, 2020 9:44 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3709
Views: 767228

Re: Bugs & FAQ

Anyone looked at the extreme differences of the yields of multiphase oil compared to natural gas/thermal water? I think it started at .17 or somewhere there, i made post last year about it. Oil field yields are comparable to vanilla but thermal water and natural gas are like 100x higher yields, for ...
by Termak
Wed Oct 30, 2019 12:33 am
Forum: Angels Mods
Topic: Bugs & FAQ
Replies: 3709
Views: 767228

Re: Bugs & FAQ

Greetings, not sure if this is a bug or design decision: natural gas wells yield is 20-100 times bigger than that of multi phase oil wells(same resource settings), this pattern presists with different world generation algorithms. So is it a bug? I have asked the same question multiple times on foru...
by Termak
Fri Sep 13, 2019 5:19 pm
Forum: Mods
Topic: burning more fluids?
Replies: 2
Views: 639

Re: burning more fluids?

If you have tiny bit of lua editing skills you can either make your own tiny mod, or extract for example angels petrochem mod and add something like: data.raw.fluid["gas-butane"].fuel_value = "2.3MJ" to the data-final-fixes.lua 2.3MJ is same value as Bob gives to methane gas, and...
by Termak
Thu Aug 15, 2019 1:02 am
Forum: Angels Mods
Topic: Any plans to bring back wooden boards?
Replies: 4
Views: 1750

Re: Any plans to bring back wooden boards?

Afaik most new AB players still are afraid of petrochem and making huge bobgreenhousefarms (stop using it!). I havent played for 2weeks or so since the petrolchange from vanilla so i dont know if there was any changes. I love ability to make synth wood from naptha/heavy oil instead of gardening, ang...
by Termak
Wed Aug 07, 2019 4:58 pm
Forum: Bob's mods
Topic: [0.17] Please post bugs and balance issues here.
Replies: 495
Views: 79654

Re: [0.17] Please post bugs and balance issues here.

Cant you just turn off the belt changes though?
by Termak
Sun Aug 04, 2019 7:23 am
Forum: Gameplay Help
Topic: Stuck at providing oil
Replies: 12
Views: 2209

Re: Stuck at providing oil

Its just fine to have 1 pump per wagon, aslong theres tank directly behind pump. Its bit over 2sec with 1 pump and half that with 2 pumps, most people are just fine with 2sec stops :D

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