assigning undergrounds with a designated channel (#) would allow undergrounds of the same color to be braided.
my idea would be that all undergrounds are defaulted to the same channel (say 0), but through some mechanic that I have not thought of, the channel could be reassigned. only underground of ...
Search found 4 matches
- Tue Dec 19, 2017 5:22 pm
- Forum: Ideas and Suggestions
- Topic: assigning channels (#s) to underground belts
- Replies: 2
- Views: 1006
- Tue Aug 22, 2017 5:50 pm
- Forum: Technical Help
- Topic: (0.15) Input lag on single player
- Replies: 4
- Views: 2289
Re: (0.15) Input lag on single player
got it. thanks. I'll post tonight when I get home.Koub wrote:Hi. Logs, and the save would help.
- Tue Aug 22, 2017 4:38 pm
- Forum: Technical Help
- Topic: (0.15) Input lag on single player
- Replies: 4
- Views: 2289
(0.15) Input lag on single player
After some random time of starting up and playing on my single player map I begin to get severe input lag. a good second or two in between mouse/keyboard inputs and screen updates. The only solution is to completely shut down the game and restart. I just started playing Factorio again (steam version ...
- Mon Mar 27, 2017 3:16 pm
- Forum: General discussion
- Topic: inventory profiles
- Replies: 3
- Views: 1636
inventory profiles
Have these been discussed?
work on the main base, work on oil processing, building train outposts/station, biter hunting, etc... All these activities requires me to unload most of my inventory and request all new material. it would be nice if these inventory load-outs were saved and inventory ...
work on the main base, work on oil processing, building train outposts/station, biter hunting, etc... All these activities requires me to unload most of my inventory and request all new material. it would be nice if these inventory load-outs were saved and inventory ...