hit me up, Dojumsz on steam
Dojinn on skype
EU gtm +1 zone
Search found 15 matches
- Sun May 14, 2017 6:27 pm
- Forum: Multiplayer
- Topic: Looking someone to learn and play with
- Replies: 3
- Views: 1493
- Sun May 14, 2017 10:05 am
- Forum: Resolved Problems and Bugs
- Topic: Mod Portal unreachable
- Replies: 19
- Views: 10334
Re: Fix the mod portal, PLEASE!
yeah, ive notoiced, hit and miss ..
some work with 1 click, others i have to re-try 20 times or so before it gets actually installed
some work with 1 click, others i have to re-try 20 times or so before it gets actually installed
- Sun May 14, 2017 10:01 am
- Forum: Mods
- Topic: [MOD 0.12.x] Roadworks 3.0 - Bridges!
- Replies: 29
- Views: 57835
Re: [MOD 0.12.x] Roadworks 3.0 - Bridges!
or 0.15 for that matters
- Sun May 14, 2017 9:59 am
- Forum: Gameplay Help
- Topic: Train Waiting Yard
- Replies: 12
- Views: 9196
Re: Train Waiting Yard
Now you see how it works, you can set circuit conditions coupled with the stations that it will only leave the stacker if station supply < X amount
and wire that to your stacker stops
and wire that to your stacker stops
- Sun May 14, 2017 9:32 am
- Forum: Resolved Problems and Bugs
- Topic: Mod Portal unreachable
- Replies: 19
- Views: 10334
Re: Fix the mod portal, PLEASE!
so, is the portal fully down, or is it a matter of hit and miss while using the ingame portal?
- Wed May 10, 2017 8:37 am
- Forum: Gameplay Help
- Topic: Train Waiting Yard
- Replies: 12
- Views: 9196
Re: Train Waiting Yard
i use an extra stop in my stacker, to prevent them taking the shortest routes... Ore loader -> ore stacker - > ore unloader this will prevent them taking the middle lane when stackers are empty this will also allow you to keep them there, until a certain condition is met at the unloading station ( c...
- Sat Apr 15, 2017 9:06 am
- Forum: Multiplayer
- Topic: Dojum's Server update thread
- Replies: 9
- Views: 4065
Re: LF people to play with
well, i have closed the server in expectation of 0.15 just posting some random stats about the game that i can remember :D several players have joined the map over time, but the ones that have been most active recently, Aussi and SirBriguy get a special mention due to the large presence they had ove...
- Sat Apr 08, 2017 7:07 am
- Forum: Multiplayer
- Topic: Dojum's Server update thread
- Replies: 9
- Views: 4065
Re: LF people to play with
due to some problems with my ISP, it could be possible that connecting to the server will not work.
am in the process of changing ISP's , so bear with me for a bit
am in the process of changing ISP's , so bear with me for a bit
- Fri Apr 07, 2017 5:54 pm
- Forum: Multiplayer
- Topic: Dojum's Server update thread
- Replies: 9
- Views: 4065
Re: LF people to play with
those are decent suggestions, but I'm adding stuff as we see fit, don't really need the tanker as i can barrel everything already
I'm trying not to add to many mods, since its a little of a hurdle to some players
but your always welcome to drop by and have a peek
ill add you on steam
I'm trying not to add to many mods, since its a little of a hurdle to some players
but your always welcome to drop by and have a peek
ill add you on steam
- Thu Apr 06, 2017 7:43 pm
- Forum: Multiplayer
- Topic: Dojum's Server update thread
- Replies: 9
- Views: 4065
Re: LF people to play with
update on the mods,
i have also added the following mods:
0.15 like infinite research ( 0.1.0 )
Factorissimo2 ( 2.0.2 )
launch control ( 0.2.1 )
i have also added the following mods:
0.15 like infinite research ( 0.1.0 )
Factorissimo2 ( 2.0.2 )
launch control ( 0.2.1 )
- Tue Apr 04, 2017 1:53 pm
- Forum: Multiplayer
- Topic: Unofficial Factorio Troll/Griefer Database
- Replies: 237
- Views: 173579
Re: Unofficial Factorio Troll and Griefer Database (FTGD)
would i need to make this file myself, or can i locate it somewhere?
preparing to set up a dedicated server, but i don't want to go to sleep, only to wake and find my stuffs burned to the ground
preparing to set up a dedicated server, but i don't want to go to sleep, only to wake and find my stuffs burned to the ground
- Tue Apr 04, 2017 1:38 pm
- Forum: Multiplayer
- Topic: Unofficial Factorio Troll/Griefer Database
- Replies: 237
- Views: 173579
Re: Unofficial Factorio Troll and Griefer Database (FTGD)
out of curiosity,
is there a mod around that can auto ban players in this listing once they join the server?
or did i miss that while reading all of this stuff
i understood its not possible t0 ban them before they join, but what about an auto ban for people in that list after they connected?
is there a mod around that can auto ban players in this listing once they join the server?
or did i miss that while reading all of this stuff
i understood its not possible t0 ban them before they join, but what about an auto ban for people in that list after they connected?
- Tue Apr 04, 2017 12:41 pm
- Forum: Multiplayer
- Topic: Dojum's Server update thread
- Replies: 9
- Views: 4065
Re: LF people to play with
well, i ended up choking on some furnace supply issues on my last mega base. i have also changed what active mods are running on it ATM -Advanced drills ( 0.1.8 ) -Advanced fluid barrels ( 0.14.0) -Auto research ( 2.2.1 ) - no moar downtime on researching :D -EvoGui ( 0.4.108 ) -Foreman ( 1.1.5 ) -L...
- Tue Apr 04, 2017 11:40 am
- Forum: Multiplayer
- Topic: TR/EN lf ppl to play with..(voice communication)
- Replies: 2
- Views: 1397
Re: TR/EN lf ppl to play with..(voice communication)
you mentioned you added me on steam, but it seems something went wrong
unless your using a very different name on steam then here.
i also prefer voice, and am on a point of starting a new game on my server because of some design issues in my current save.
unless your using a very different name on steam then here.
i also prefer voice, and am on a point of starting a new game on my server because of some design issues in my current save.
- Mon Mar 27, 2017 10:16 am
- Forum: Multiplayer
- Topic: Dojum's Server update thread
- Replies: 9
- Views: 4065
Dojum's Server update thread
hey there, been playing for a while, the past few weeks I've clocked around 200 hours into the game. I've finally managed to figure out some more challenging ( for me ) aspects of the train signals, some basic circuit stuff, and generally play on peace full mode. i moved into my new home yesterday, ...